Eightlegvermin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 13, D:1) a +0 dagger (13, 24, D:1) 14 sling bullets (16, 0, D:1) 14 poisoned darts (16, 13, D:1) 25 arrows (19, 10, D:1) a +0 club a cursed +0 dagger (20, 16, D:1) a +0 club (20, 26, D:1) 15 stones (21, 26, D:1) a cursed -2 hunting sling (24, 20, D:1) 19 stones (24, 29, D:1) a +0 mace (26, -3, D:1) 2 stones (27, -5, D:1) a stone (28, -5, D:1) a stone (31, -5, D:1) a +0 whip (34, 15, D:1) a stone (34, 17, D:1) a +0 mace (37, 19, D:1) 28 sling bullets (37, 20, D:1) a +0 hand axe (38, -5, D:1) a stone (38, 10, D:1) a +0 club (43, -5, D:1) a +0 short sword a +0 plate armour (44, 10, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) 14 poisoned darts (5, -17, D:2) 15 stones (14, -27, D:2) a stone (14, -26, D:2) a stone (20, -23, D:2) a stone a +0 whip (22, 4, D:2) a +0 broad axe (24, -14, D:2) 15 stones (26, -2, D:2) a +0 dagger (26, 0, D:2) a stone (30, -12, D:2) 4 sling bullets (36, -4, D:2) a +0 leather armour (40, 6, D:2) a +0 club (40, 7, D:2) a +0 dagger (43, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 14 stones (8, 3, D:3) a cursed +0 ring mail (23, 2, D:3) a +0 dagger (32, 0, D:3) a +0 club (34, 33, D:3) 22 stones (37, 18, D:3) a +0 club (40, 31, D:3) 19 stones (48, 32, D:3) a +0 short sword (56, 22, D:3) a +0 club (64, 42, D:3) a +0 scale mail (66, 48, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -2, D:4) a +0 club (1, -1, D:4) a +0 club (3, 26, D:4) 19 stones (5, -1, D:4) a +0 hand axe (6, -13, D:4) a +0 leather armour (15, 10, D:4) a +0 dagger a +0 robe (32, 36, D:4) a +0 spear (32, 38, D:4) a +0 hand axe (34, 36, D:4) a +0 mace (34, 38, D:4) a +0 falchion (35, -2, D:4) 19 stones (37, 21, D:4) a +0 hand axe (37, 34, D:4) 20 stones (44, -11, D:4) 22 stones (44, 1, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (7, -5, D:5) 23 sling bullets (27, 13, D:5) a +2 whip of draining (29, -7, D:5) 18 arrows (29, 4, D:5) an uncursed staff of cold (39, 14, D:5) a +0 ring mail a +0 dagger a +0 hand axe (42, 17, D:5) a +0 club a +0 club (44, 17, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 5, D:6) a +0 ring mail (1, -33, D:6) a +0 spear (3, -4, D:6) a +0 leather armour (4, -7, D:6) a cursed -3 mace (13, -24, D:6) a +0 giant club (20, -6, D:6) 17 stones (20, -4, D:6) a +0 leather armour (43, -34, D:6) a +0 whip (43, -29, D:6) a +0 flail (46, -36, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 18 stones (10, -17, D:7) 2 javelins (12, -47, D:7) 15 stones (18, -13, D:7) a +0 leather armour (24, -57, D:7) a throwing net (25, -51, D:7) a +0 giant club (25, -46, D:7) a +0 robe (26, -7, D:7) a +0 scale mail a +0 flail a +0 dagger a +0 robe (27, -15, D:7) a +0 club (28, -14, D:7) a +0 robe a +0 dagger (28, -13, D:7) a +0 robe a +4 scimitar (34, -60, D:7) a +0 falchion a +0 mace a +0 robe a +0 dagger (34, -35, D:7) a +0 robe a +0 spear (36, -49, D:7) a +0 ring mail a +0 flail (39, -59, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a throwing net (1, -3, D:8) a +2 dagger of draining (1, 0, D:8) a cursed +0 spear (1, 3, D:8) a +0 ring mail 11 stones a +0 hand axe (1, 4, D:8) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 club (1, 9, D:8) a stone (1, 10, D:8) a stone (2, -5, D:8) 28 stones (2, 10, D:8) a +0 spear (3, 2, D:8) a +0 ring mail a +2 vampiric spear (3, 3, D:8) a throwing net (3, 13, D:8) a +2 vampiric halberd (5, -5, D:8) a +0 robe a +0 dagger (8, 13, D:8) a +0 robe a +1 great sword (10, 3, D:8) a +0 whip (10, 27, D:8) a +0 shortbow (13, 3, D:8) a +0 giant club a cursed -2 giant spiked club (13, 5, D:8) a +0 falchion (20, -10, D:8) a +0 robe a +2 trident of freezing (23, 34, D:8) a +0 rapier (24, 12, D:8) a +0 chain mail a +0 battleaxe (25, 19, D:8) a +0 robe a cursed +4 flail a cursed +0 trident a +0 robe (26, 27, D:8) a +0 robe (28, 2, D:8) 24 stones (29, -7, D:8) a +0 robe a +1 falchion (30, 15, D:8) a +0 war axe a +0 robe (31, -13, D:8) a +0 ring mail (31, -7, D:8) a +0 robe a +3 mace of freezing (32, 9, D:8) a +0 robe a cursed +1 short sword (32, 10, D:8) a +0 robe a cursed +0 short sword (33, 8, D:8) a cursed -1 robe a +0 long sword (35, 23, D:8) a +4 halberd (37, -8, D:8) a +0 short sword (47, 0, D:8) a +0 giant spiked club (57, 33, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Waoboit's Armour Shop a +2 robe of positive energy (176 gold) a +2 buckler of fire resistance (258 gold) the +5 ring mail of Uskayaw's Approval {rElec Str+9 Dex-2} (692 gold) It affects your strength (+9). It affects your dexterity (-2). It insulates you from electricity. a +0 ring mail (48 gold) a +0 buckler (54 gold) a +0 robe (8 gold) a +0 plate armour (276 gold) a +0 plate armour (276 gold) a +0 ring mail of poison resistance (96 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +1 robe of magic resistance (152 gold) (3, 27, D:9) a +0 flail a +0 spear (10, 29, D:9) a +0 spear (14, 17, D:9) a +0 club (15, 18, D:9) a +0 robe a +0 whip (19, 22, D:9) a +0 leather armour (21, 21, D:9) a +0 robe a cursed +0 dagger (22, 24, D:9) a +0 spear (27, -4, D:9) 7 bolts (28, 8, D:9) a +0 scale mail (29, -1, D:9) 24 stones (30, 33, D:9) a +0 scale mail a +0 trident (33, -2, D:9) a +0 large shield (34, 23, D:9) a +0 war axe (35, 2, D:9) a +0 short sword (38, 25, D:9) a +0 ring mail (40, -4, D:9) a cursed +0 halberd a cursed +0 scale mail a throwing net (42, -4, D:9) a throwing net Level 10 of the Dungeon [Shop] Ifyedek's Assorted Antiques a potion of degeneration (33 gold) a scroll of teleportation (99 gold) a crystal ball of energy (660 gold) 2 potions of brilliance (264 gold) the +2 leather armour of Feasting {rPois Str+4} (1042 gold) It affects your strength (+4). It protects you from poison. an uncursed amulet of the gourmand (990 gold) a scroll of teleportation (99 gold) a +0 plate armour (759 gold) the +8 dagger of Fanomp {freeze, *Drain +Blink rF+} (1947 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you blink. It causes draining when unequipped. a potion of invisibility (264 gold) (6, 14, D:10) a +0 leather armour (10, 12, D:10) a +0 quarterstaff (19, 5, D:10) a throwing net (26, 14, D:10) a +0 shortbow (36, -18, D:10) a +0 club (39, -16, D:10) a throwing net (42, -22, D:10) a +0 ring mail (45, 4, D:10) a scarf of spirit shield Level 11 of the Dungeon (0, 0, D:11) 20 poisoned darts (0, 7, D:11) a potion of lignification (1, -5, D:11) 6 javelins (1, 14, D:11) 14 gold pieces (8, 9, D:11) 13 gold pieces (16, 16, D:11) a potion of mutation Level 12 of the Dungeon (0, 0, D:12) 30 stones (1, -2, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (7, 5, Lair:1) a cursed +0 robe (10, -24, Lair:1) a +0 rapier (11, -26, Lair:1) a +0 ring mail (19, -3, Lair:1) a +0 chain mail (22, -15, Lair:1) 16 stones (33, -23, Lair:1) 18 stones (43, -13, Lair:1) the cursed +1 leather armour of Disaster {rF+ Str+6} It affects your strength (+6). It protects you from fire. It has a curse placed upon it. Level 2 of the Lair of Beasts (2, 42, Lair:2) a +0 hand axe (3, 15, Lair:2) a +0 shield (7, 2, Lair:2) 16 stones (11, 20, Lair:2) a +0 short sword a +0 flail a +0 robe (11, 21, Lair:2) a +0 halberd a +0 robe (11, 48, Lair:2) a +0 pair of gloves a +0 scale mail a +0 robe a +1 leather armour (13, 33, Lair:2) a +0 flail (23, 7, Lair:2) a +0 scale mail (23, 11, Lair:2) an uncursed ring of resist corrosion (25, 13, Lair:2) the Handbook of Captivating Combat Magic Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Throw Flame Conjuration/Fire 2 d - Spectral Weapon Hexes/Charms 3 e - Sticky Flame Conjuration/Fire 4 f - Throw Icicle Conjuration/Ice 4 g - Yara's Violent Unravelling Hexes/Transmutation 5 (28, 6, Lair:2) 29 gold pieces (28, 44, Lair:2) a +0 leather armour (38, 10, Lair:2) 5 curare-tipped darts (38, 16, Lair:2) a +0 trident (43, 23, Lair:2) 25 stones Level 3 of the Lair of Beasts (3, -18, Lair:3) 21 stones (9, 4, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (13, -11, Lair:3) the +11 trident "Ultimatum" {flame, rN+ MR+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (13, -3, Lair:3) a soldier ant corpse (19, -21, Lair:3) a soldier ant corpse (22, 36, Lair:3) 23 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 robe a +0 dagger (5, 26, Lair:4) a scroll of amnesia (7, 12, Lair:4) a +0 leather armour (7, 23, Lair:4) 15 bolts (7, 29, Lair:4) a scroll of torment (14, 17, Lair:4) a bolt (15, 12, Lair:4) a bolt (18, 12, Lair:4) a ration (18, 22, Lair:4) a bolt (18, 23, Lair:4) 18 stones (19, 12, Lair:4) a bolt (25, 11, Lair:4) 14 gold pieces (25, 12, Lair:4) a +3 long sword (30, 27, Lair:4) a +0 plate armour (33, -1, Lair:4) a +0 rapier (39, 7, Lair:4) 14 gold pieces (40, 31, Lair:4) a +0 rapier