Ejeck Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -25, D:1) a +0 plate armour (13, -8, D:1) a +0 whip (15, 11, D:1) 13 arrows (18, -7, D:1) 2 exploding tomahawks (18, 4, D:1) a +0 leather armour (23, -4, D:1) a cursed -1 short sword (25, 9, D:1) a +0 club (26, 3, D:1) a +0 club (30, 1, D:1) 32 sling bullets (31, 8, D:1) 21 stones (34, 4, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -2, D:2) a +0 club (14, -2, D:2) a stone (15, 13, D:2) a +0 club (18, 39, D:2) 24 stones (19, 38, D:2) 12 stones (21, 18, D:2) 25 stones (23, 5, D:2) a stone (24, 2, D:2) a stone a +0 club (24, 3, D:2) 2 stones (24, 4, D:2) a +0 dagger (24, 29, D:2) a +0 leather armour (24, 31, D:2) a +0 club (24, 34, D:2) 15 stones (26, 21, D:2) a +0 leather armour (28, 6, D:2) a +0 short sword (28, 38, D:2) a +0 short sword 2 stones a +0 dagger (29, 6, D:2) a stone (32, 0, D:2) a +0 short sword (32, 5, D:2) a stone (32, 6, D:2) a stone (34, 39, D:2) a +0 robe (36, 39, D:2) 19 stones (37, -4, D:2) a +0 robe (38, 30, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 hunting sling 19 stones (38, 31, D:2) a +0 club a +0 club a +0 club a cursed +0 club a +0 ring mail (38, 33, D:2) a cursed +0 hunting sling 16 stones (38, 37, D:2) a stone (51, 6, D:2) a +0 helmet (61, 25, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 24 stones (3, 13, D:3) a +0 leather armour (3, 37, D:3) a +0 ring mail (5, 0, D:3) a +0 chain mail a +0 mace (5, 30, D:3) a +0 ring mail (6, 1, D:3) a +2 flail of protection a +0 war axe a +0 ring mail (6, 23, D:3) 24 bolts (10, 25, D:3) a +0 leather armour (26, 14, D:3) a +0 war axe (unseen) (30, -12, D:3) a stone (30, -11, D:3) a +0 hunting sling 6 stones (30, 21, D:3) 28 bolts (30, 26, D:3) a +0 flail (30, 28, D:3) 8 arrows (31, -12, D:3) a stone (31, 26, D:3) a +0 club a potion of curing a scroll of identify 10 gold pieces (32, -12, D:3) a stone (33, -12, D:3) 2 stones (34, -12, D:3) a stone (40, 20, D:3) 15 sling bullets (43, 19, D:3) a +0 club (unseen) (48, -6, D:3) a +0 hunting sling (51, -12, D:3) a +0 spear (52, -12, D:3) 6 stones (54, -13, D:3) 25 bolts (57, -12, D:3) a +0 short sword (65, -10, D:3) a +0 arbalest Level 4 of the Dungeon (0, 0, D:4) a +0 spear (7, 10, D:4) a +0 hand axe a +0 scale mail (8, 10, D:4) a +0 dagger a +0 robe (9, -33, D:4) a +0 trident a +0 chain mail (9, -1, D:4) a +0 dagger a +0 robe (11, 2, D:4) 9 poisoned needles (21, -23, D:4) a +0 helmet (22, -7, D:4) a +0 club (33, -2, D:4) 7 tomahawks (63, -1, D:4) the +4 hunting sling "Ragyahut" {freeze, rF- rC+ MR+++ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. Level 5 of the Dungeon (5, 14, D:5) a +0 giant spiked club (6, 31, D:5) a +0 short sword (7, 31, D:5) 21 stones (8, 31, D:5) a +0 leather armour a +0 flail a +0 robe a +0 dagger (8, 32, D:5) a +0 club (16, -10, D:5) 10 bolts (18, 35, D:5) 13 stones (21, 3, D:5) a +0 hunting sling (23, 12, D:5) a +0 long sword (24, 22, D:5) a +0 leather armour (31, -5, D:5) a +2 mace of crushing (31, 2, D:5) a +0 mace a +0 leather armour (31, 11, D:5) 10 stones (38, 19, D:5) 14 poisoned needles (39, 13, D:5) 6 stones (41, 24, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +2 short sword of venom (2, -37, D:6) a +0 giant spiked club (2, -9, D:6) a +0 leather armour (3, -49, D:6) a +0 hand axe a +0 dagger a +0 robe (4, -48, D:6) a cursed +0 dagger a +0 robe (4, -10, D:6) a +0 naga barding (5, -8, D:6) a +0 shortbow 30 arrows (6, -40, D:6) 23 bolts (6, -37, D:6) a +0 trident (7, -53, D:6) a +0 flail of protection (7, -30, D:6) 20 stones (9, -52, D:6) a +0 dagger a +0 robe (9, -17, D:6) a +0 spear (13, -33, D:6) a +0 club (18, -19, D:6) a +0 whip of flaming (32, -8, D:6) a +0 falchion a +0 leather armour (33, -7, D:6) a +0 club (33, -6, D:6) a +0 dagger a +0 leather armour a +2 dagger of venom a +0 leather armour of cold resistance Level 7 of the Dungeon (0, 0, D:7) 19 arrows (5, -51, D:7) a +0 hand axe a +0 animal skin (7, -2, D:7) a +0 scale mail (32, -23, D:7) 7 sling bullets (41, -35, D:7) a +0 mace (41, -26, D:7) 18 arrows a +0 shortbow (42, -37, D:7) a +3 quarterstaff of chaos a +0 cloak (47, -11, D:7) a +0 war axe (50, 1, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of chaos a +0 robe the human corpse of Psyche (6, -11, D:8) a quokka corpse (11, 14, D:8) 11 bolts (12, -28, D:8) 17 gold pieces (15, -6, D:8) 3 scrolls of enchant weapon (18, -35, D:8) a bullfrog corpse (skeletalised by now) (18, -30, D:8) a scroll of holy word (20, -35, D:8) a +0 shortbow 30 arrows a centaur corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -34, D:8) a jackal corpse (skeletalised by now) (20, -11, D:8) an electric eel corpse (21, 4, D:8) 17 stones (22, 9, D:8) a +0 falchion an orc corpse (skeletalised by now) (23, -29, D:8) 19 stones (23, 9, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -34, D:8) a +0 centaur barding (24, 8, D:8) an adder corpse (skeletalised by now) (24, 9, D:8) a cursed +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -34, D:8) a howler monkey corpse (skeletalised by now)