Ejeck Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, 16, D:1) a +0 chain mail (4, -14, D:1) a +0 dagger 3 stones (5, 7, D:1) a +0 animal skin (26, -14, D:1) a +0 dagger a +0 club (31, 28, D:1) 31 stones (38, 27, D:1) a +0 short sword a stone (39, -4, D:1) a +0 dagger 13 poisoned darts (39, 27, D:1) 24 stones (42, -4, D:1) a +0 dagger (49, -14, D:1) 10 stones (51, -14, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 ring mail a +0 hand axe a +0 club (2, 0, D:2) a +0 club a +0 leather armour (2, 3, D:2) a +0 dagger (9, 5, D:2) a +0 spear (10, -29, D:2) 21 arrows (23, -6, D:2) a +2 dagger of electrocution (26, 7, D:2) 9 stones (35, 11, D:2) a +0 club a +0 hunting sling 20 sling bullets (36, -21, D:2) a +0 dagger 3 stones (36, 7, D:2) a book of Flames (41, 7, D:2) a +0 trident (44, -9, D:2) a +0 war axe (44, -6, D:2) a +0 dagger (45, -38, D:2) 7 arrows (58, -30, D:2) a +0 club 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 34, D:3) a +0 mace (6, 16, D:3) a +0 club (16, 30, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (17, 29, D:3) a +0 dagger (19, 29, D:3) a +0 flail a +0 hand axe a +0 leather armour (24, 23, D:3) a +0 chain mail (27, 21, D:3) a +0 club (28, 10, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (3, -37, D:4) a +0 giant club (8, -27, D:4) a +0 long sword (8, -22, D:4) a +0 dagger (10, 7, D:4) 9 arrows (13, 3, D:4) a +0 halberd (14, -12, D:4) a +0 rapier a +0 leather armour (14, 3, D:4) a +0 halberd (14, 4, D:4) a +0 whip (27, 12, D:4) the +0 chain mail of the Accordion {rPois Will- Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. Will: It decreases your willpower. (37, 13, D:4) a +0 mace (39, -3, D:4) a +0 short sword a +0 leather armour (39, -2, D:4) a +0 dagger a +0 robe (42, -2, D:4) a +0 short sword (47, -11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 spear (0, 1, D:5) a +0 club (1, 1, D:5) a +0 whip (5, 20, D:5) 6 javelins (6, 8, D:5) a +0 war axe a +0 club 4 boomerangs a +0 flail a +0 ring mail (7, 1, D:5) 11 stones (7, 8, D:5) a +0 hand axe a +0 flail (8, -6, D:5) 10 stones (19, -11, D:5) a +0 war axe (25, 9, D:5) a +0 dagger (26, -16, D:5) a +0 whip of electrocution a +2 robe of positive energy (27, -10, D:5) 19 arrows (29, -26, D:5) a +0 ring mail (32, -4, D:5) a +0 quarterstaff of pain (32, 5, D:5) a +0 giant spiked club (38, -12, D:5) 27 bolts (40, -9, D:5) a +0 leather armour (41, 4, D:5) a +0 long sword (44, -8, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Edghucue's General Store 22 arrows (57 gold) 18 stones (23 gold) a scroll of holy word (97 gold) a +0 flail (45 gold) the +5 war axe of the Equinox {freeze, rPois rF+ Will+} (716 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (26 gold) the +7 war axe of Kismet {holy, rElec rPois Int+2 Stlth+} (864 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. a scroll of acquirement (676 gold) (0, 0, D:6) 7 poisoned darts (1, 20, D:6) a +0 dagger a +0 club (2, 19, D:6) a +0 trident a +2 plate armour of fire resistance (2, 22, D:6) a +0 falchion a +0 leather armour (3, 21, D:6) a +0 club a +0 leather armour (8, 21, D:6) 6 atropa-tipped darts (10, 11, D:6) a +0 chain mail (13, 42, D:6) a ring of magical power (17, 50, D:6) a +3 scythe of flaming a +0 robe (19, 35, D:6) a +0 short sword (21, 36, D:6) 12 stones (22, 18, D:6) a +2 vorpal dire flail a +0 chain mail (24, 5, D:6) 22 sling bullets (36, 45, D:6) a +0 cloak a +2 quarterstaff of chaos (39, 44, D:6) a +0 mace Level 7 of the Dungeon (19, 18, D:7) a +0 whip a +0 leather armour (19, 19, D:7) a +0 flail a +0 ring mail (20, 19, D:7) a +0 dagger a +0 robe (21, -5, D:7) a +0 short sword of draining a +1 ring mail of fire resistance (21, 22, D:7) a +0 mace (22, -5, D:7) a +0 dagger a +0 robe (24, 16, D:7) a +0 short sword a +1 dagger of electrocution 5 stones (24, 17, D:7) a +0 dagger a +0 dagger a curare-tipped dart (28, -10, D:7) a +0 club a +0 club a +0 short sword 19 sling bullets (28, -9, D:7) a +0 dagger (28, 20, D:7) 15 sling bullets (29, -12, D:7) a +0 club a +0 leather armour (29, -10, D:7) a +0 club a +0 short sword (30, -10, D:7) a +0 dagger a +0 robe (30, -9, D:7) a +0 dagger 8 poisoned darts (31, -10, D:7) a +0 mace (39, 17, D:7) 15 stones (40, -11, D:7) a +0 club (42, 25, D:7) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 leather armour (49, 16, D:7) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (49, 17, D:7) a +0 dagger a +1 robe of fire resistance a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 18, D:7) a +0 great mace (61, 16, D:7) 27 stones (61, 24, D:7) a +0 shortbow 16 arrows Level 8 of the Dungeon (0, 0, D:8) the human corpse of Prince Ribbit (9, 8, D:8) a wand of flame (14)