Dungeon Crawl Stone Soup version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 12763846988092323031 52 ElGrandeGizmo the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Sept 24, 2024. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:12:36 (2654 turns). ElGrandeGizmo the Conjurer (Human Conjurer) Turns: 2654, Time: 00:12:37 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 2/6 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 flail (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 flail of holy wrath (weapon) Missiles e - 5 poisoned darts h - 5 boomerangs (quivered) Armour a - a +0 robe (worn) Scrolls g - a scroll of teleportation {unknown} Potions d - 2 potions of lignification {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 0.2 Maces & Flails + Level 2.6 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence hits you with a +0 short sword. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. x2 You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. Magic courses through your body. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +1 scale mail of cold resistance (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence barely misses you. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....g..........# ...............# ..... #<.......# .....##........# b.(.†........## ...##...)....# #........# #..@.....# #...@....# #........# #........# #........# ..........# ############ You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 6 endoplasms (D:1) 4 goblins A hobgoblin (D:1) 7 jackals (D:1) 6 kobolds 2 quokkas (D:1) 3 ball pythons (D:1) 6 bats 2 frilled lizards (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ElGrandeGizmo the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 214 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2634 | D:2 | Noticed Terence 2654 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, minmay_pentomino_x4 D:2: layout_basic, uniq_natasha, uniq_sigmund, uniq_robin, uniq_terence Action || total ---------------------------++------- Melee: Flail || 31 Throw: Boomerang || 2 Cast: Magic Dart || 27 Searing Ray || 23 Use: Potion || 1 Armour: Robe || 37 Skin || 2 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2666 | 2666 | 0 | 1443 | 400 | 2 | 1333.0 | Dungeon | 2666 | 2666 | 0 | 1443 | 400 | 2 | 1333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2639 daAuts D:2: 26 daAuts