Dungeon Crawl Stone Soup version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 13071843974446266967 21 ElGrandeGizmo the Conjurer (level 2, -4/19 HPs) Began as a Human Conjurer on Sept 24, 2024. Slain by a ribbon worm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:06:07 (1248 turns). ElGrandeGizmo the Conjurer (Human Conjurer) Turns: 1248, Time: 00:06:07 Health: -4/19 AC: 3 Str: 7 XL: 2 Next: 83% Magic: 2/5 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . f - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 spear (weapon) Missiles g - 6 boomerangs (quivered) Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery c - a +4 ring of slaying (left hand) Potions b - a potion of magic d - a potion of degeneration Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The floor. Terence looks irritated. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +3 chain mail of poison resistance (84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. You hit Terence but do no damage. Terence is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. A quokka comes into view. Terence attacks as he pursues you! Terence hits you with a +0 falchion. There is a stone staircase leading up here. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you but does no damage. You climb upwards. There is a stone staircase leading down here. Okay, then. As you read the scroll labelled WOL VUCITUA, it crumbles to dust. It is a scroll of identify. d - a potion of degeneration Terence barely misses you. The ribbon worm bites you. You die... ...........#..#### #.###.##.. .#......#..##'#### #.#.....÷. ...........#.....#######.#.#.#..# ...#.)#....#.....##......#.....## ...........#.....##........#.### ...........#.....##......#.#.# ...........#####.#.......#.#.# ...........#####.w.......#.#.# ...............@@##......#.#.# ..........#########.....÷#.#.# .....##.### ######.#.#.# #######^# #.#.#.# #.# #.#.#.# #.################.#.#.# #........^ß^.....#.#...# ################.#.##### #...# You could see Terence and a ribbon worm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ElGrandeGizmo the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 292 | D:1 | Learned a level 2 spell: Searing Ray 727 | D:1 | Found Poiniwi's Antique Armour Shoppe. 1236 | D:2 | Noticed Terence 1248 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, serial_shops, shop, ebering_dispersal_statue_hall, minmay_misc_feat_plants, hangedman_decor_opposing D:2: layout_basic, serial_shops, shop, uniq_terence Action || total ---------------------------++------- Melee: Spear || 10 Cast: Magic Dart || 20 Searing Ray || 3 Use: Scroll || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1247 | 1247 | 0 | 503 | 327 | 2 | 623.5 | Dungeon | 1247 | 1247 | 0 | 503 | 327 | 2 | 623.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1236 daAuts D:2: 11 daAuts