Dungeon Crawl Stone Soup version 0.33-a0-140-g4966338b9b (webtiles) character file. Game seed: 15415587239728108237 9 ElGrandeGizmo the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Sept 25, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:53 (286 turns). ElGrandeGizmo the Grave Robber (DENe) Turns: 286, Time: 00:03:53 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 7/8 EV: 11 Int: 19 God: Gold: 11 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 quarterstaff Missiles g - 2 stones (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Kiss of Death Conj/Necr 52% 2d9 4% 1 Vampiric Draining Necr 23% 2d7 5% 3 Sting Conj/Alch 12% 1d3 16% 1 Animate Dead Necr 23% N/A 17% 4 Dispel Undead Necr 23% 3d12 17% 4 Mercury Vapours Alch/Air 6% N/A 22% 2 Confusing Touch Hex 3% N/A 41% 3 Curse of Agony Necr 23% N/A 43% 5 Olgreb's Toxic Radiance Alch 3% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal barely misses you. You hit the rat. You kill the rat! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You have reached level 2! Your soul wisp closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. The jackal is no longer weakened. The jackal attacks as it pursues you! The jackal closely misses you. Your soul wisp returns to where it belongs. The jackal closely misses you. The jackal misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. x2 Your soul wisp touches the jackal. The jackal dies! You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#........#######.# #.#..............#.# #.##.#########.#...# #.##.# #...#.# #.##.############### #................# ##.........##### #..######.# #.@#...h#.# #h.#.##.#.# #*.#.##.#.# #..#.##h#.# #..#.##*#.# #########..#.##.#.# ..............#.#.# .#######.#.####.#.# #†...*...#.# You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ElGrandeGizmo the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached skill level 5 in Necromancy 266 | D:1 | Reached XP level 2. HP: 2/15 MP: 8/8 286 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 11 Throw: Stone || 2 Cast: Soul Splinter || 8 Armour: Robe || 18 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 286 | 0 | 0 | 103 | 1 | 286.0 | Dungeon | 286 | 286 | 0 | 0 | 103 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 286 daAuts