Dungeon Crawl Stone Soup version 0.32-a0-921-g04a7ad8e02 (webtiles) character file. Game seed: 5811234273668670899 5 ElPadre the Caller (level 1, 0/10 HPs) Began as a Tengu Wanderer on Apr 12, 2024. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (282 turns). ElPadre the Caller (Tengu Wanderer) Turns: 282, Time: 00:03:06 Health: 0/10 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 3/3 EV: 5 Int: 13 God: Gold: 32 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . j - staff of conjuration rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: acrobat @: held A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles b - 8 boomerangs (quivered) g - 4 poisoned darts Armour d - a +0 robe (worn) Magical Staves j - a staff of conjuration (weapon) Scrolls e - a scroll of revelation {unknown} f - 4 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of enchant weapon {unknown} Potions c - a potion of mutation Skills: + Level 2.0 Throwing + Level 1.1 Armour + Level 1.2 Dodging + Level 1.0 Spellcasting + Level 2.8 Summonings + Level 1.7 Translocations + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 9% 1 Apportation Tloc 10% N/A 14% 1 Necrotise Necr 0% 1d4 28% 1 Maxwell's Portable Pile Tloc 5% 2d(5-15) 38% 3 Summon Ice Beast Ice/Summ 4% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Vampiric Draining Necr 0% 2d6 63% 3 Martyr's Knell Necr/Summ 4% N/A 85% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 :*:* Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A ribbon worm comes into view. There is an open door here. Hit: j) staff of conjuration Press: ? - help, Dir - move target, f - ribbon worm Aim: a ribbon worm (about 21% to evade your staff of conjuration) Your weapon can't reach that far! Okay, then. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. You claw the ribbon worm. You peck the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. Your kick misses the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. Your kick misses the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. The ribbon worm barely misses you. The web tears apart. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You die... ....... .... #..##.##........# #..##.##........## .....†........... #..#####........ ## #..#####.?..... +#.# ..............###...## ##.####### #..#.w....+ #.#########.###@.∩..## ##.##..........'......# #...#.######.#.##...### .#....# #.#..#.#+# #.#.### #....### ##.## ####.. ## ### You could see a ribbon worm (catching breath). Vanquished Creatures A ball python (D:2) 2 kobolds (D:2) 3 rats (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ElPadre the Tengu Wanderer began the quest for the Orb. 0 | D:1 | ElPadre set off with the following items: a +0 dagger, 8 | boomerangs, a potion of mutation, a +0 robe; and the | following spells available to memorise: Summon Small | Mammal, Apportation, Maxwell's Portable Piledriver, Summon | Ice Beast, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 47 | D:1 | You fall into a shaft and drop 1 floor! 130 | D:2 | Found Cismiesi's Book Shoppe. 186 | D:2 | Found Rufa's Assorted Antiques. 193 | D:2 | Found Dush's Book Shoppe. 270 | D:2 | Found Peth's General Store. 282 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring, nrook_loot_triangle D:2: layout_loops_cross, serial_shops, shop, nicolae_shop_rolling_square, nicolae_shop_tiny_glass, nicolae_shop_waterfront, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 10 Staff || 5 Kick || 2 Peck || 2 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 0 | 0 | 2 | 141.0 | Dungeon | 282 | 282 | 0 | 0 | 0 | 2 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 235 daAuts D:1: 47 daAuts