Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 15288195920478409440 88 EldarEldrad the Magician (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on June 6, 2021. Slain by a water moccasin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:08:39 (2265 turns). EldarEldrad the Magician (DEFE) Turns: 2265, Time: 00:08:39 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 30% Magic: 7/12 EV: 16 Int: 21 God: Gold: 67 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . SeeInvis . n - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn k - +4 ring of evasion MPRegen 0.13/turn (no ring) @: lethally poisoned (0 -> -15) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. You spent 14 gold pieces at shops. Inventory: Hand Weapons n - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery k - a +4 ring of evasion (left hand) Scrolls c - a scroll of holy word {unknown} f - a scroll of fog {unknown} g - a scroll of immolation {unknown} h - a scroll of noise {unknown} l - a scroll of amnesia {unknown} o - 2 scrolls of blinking {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of magic e - a potion of flight {unknown} i - a potion of lignification {unknown} j - a potion of curing m - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 3.3 Conjurations + Level 4.0 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 19% 6-21 8% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Sticky Flame Conj/Fire 19% 2d4 26% 4 Fireball Conj/Fire 9% 3d6 58% 5 Borgnjor's Revivificati Necr 2% N/A 100% 8 Infestation Necr 2% N/A 100% 8 Necromutation Tmut/Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Message History The water moccasin hisses angrily. You conjure some foxfire! You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is moderately wounded. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel very sick. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. The water moccasin is almost dead. The foxfire hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You die... #.# #....#.# ###≈≈≈≈### #.# #......# #≈≈≈≈#.. #.#### ###..### ######## ).. ... #.#.## ..####.###.###.######### ..........## ##........# ........###.#.#####.# ....#...§#..#.#### .......S@........# ...<#.......#.##.# ... ##.....##.#..# . ###...###..### #.......#### #.......# #.......# #.......# #.......# You could see a water moccasin. Vanquished Creatures 3 adders An adder skeleton (D:2) 3 worms A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:2) 6 goblins 5 hobgoblins 4 jackals 7 kobolds 2 quokkas (D:1) 2 ball pythons 2 bats 5 frilled lizards 6 rats 49 creatures vanquished. Vanquished Creatures (others) 155 foxfires 155 creatures vanquished. Grand Total: 204 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EldarEldrad the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | You fall into a shaft and drop 1 floor! 105 | D:2 | Found Radd's Distillery. 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 217 | D:1 | Found a faded altar of an unknown god. 1054 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1634 | D:2 | Bought a potion of degeneration for 14 gold pieces 1782 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2259 | D:3 | Noticed a water moccasin 2265 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, ebering_ecumenical_altar_webs, chequers_serial_rivers_marsh D:2: layout_loops_ring, serial_shops, nicolae_shop_behind_doors, fountainhead D:3: layout_loops_cross, gammafunk_temple_overflow_elements, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, dk_noncrumbling_4, chequers_serial_rivers_small_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.3 Spellcasting | 4 | 4.0 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Foxfire | 74 | 19 || 93 Use: Scroll | 2 | || 2 Armor: Robe | 1 | || 1 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2274 | 2193 | 81 | 224 | 1642 | 3 | 758.0 | Dungeon | 2274 | 2193 | 81 | 224 | 1642 | 3 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 964 daAuts D:1: 709 daAuts D:3: 601 daAuts