Elellon Level 1 of the Dungeon (10, 6, D:1) a cursed -2 club (11, 29, D:1) a +0 dagger (12, -3, D:1) 20 bolts (17, 18, D:1) a +0 ring mail (17, 33, D:1) a +0 hunting sling (27, 8, D:1) 21 stones (30, 42, D:1) 7 stones (33, 42, D:1) 6 silver boomerangs (35, 23, D:1) a +0 club (36, 19, D:1) 28 stones (41, 0, D:1) 12 stones (43, 19, D:1) 16 stones (44, -1, D:1) a +0 club (47, 30, D:1) +0 fire dragon scales Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Izaog" {rElec rF+ rN+ MR+} (4660 gold) [ring of positive energy] It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +9 hand axe "Tyer" {vamp, rElec Int+7} (8270 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). It insulates you from electricity. the amulet "Fegunwio" {RegenMP +Inv Dex+3} (5030 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+3). It lets you turn invisible. the amulet "Botror" {Harm *Drain rF+} (4400 gold) [amulet of harm] It increases damage dealt and taken. It protects you from fire. It causes draining when unequipped. (0, 0, D:2) a +0 short sword (0, 4, D:2) a +0 dagger (1, 19, D:2) 7 poisoned darts (2, 20, D:2) a +0 whip (6, 8, D:2) a stone a +0 whip (9, 16, D:2) a cursed -2 dagger (18, 8, D:2) a stone (29, 13, D:2) a +0 ring mail (29, 29, D:2) 6 stones (33, 20, D:2) a +0 scale mail (33, 25, D:2) a +0 leather armour a +0 club (35, 23, D:2) a cursed -1 halberd (35, 24, D:2) a +0 club (36, 23, D:2) a +0 whip (38, 16, D:2) a +0 leather armour (38, 21, D:2) a cursed +0 large shield (40, 31, D:2) 28 arrows Level 3 of the Dungeon (4, -4, D:3) 11 stones (14, 8, D:3) a +0 club (15, -16, D:3) a +0 dagger (16, -14, D:3) a +0 short sword a +0 scale mail (17, -16, D:3) a +0 flail (18, -17, D:3) a stone (25, -28, D:3) a +0 club (28, -24, D:3) a +0 club (28, -23, D:3) a +0 flail a +0 flail (29, 0, D:3) a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 scale mail (42, -39, D:3) a +0 dagger (46, -10, D:3) a cursed -3 club (49, -3, D:3) a +0 club (52, 6, D:3) 10 stones a cursed -2 spear (58, -6, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Qunnyf's Gadget Boutique a wand of polymorph (11) (156 gold) a wand of flame (16) (108 gold) a phial of floods (480 gold) a phial of floods (480 gold) a wand of polymorph (12) (168 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) a box of beasts (240 gold) a wand of polymorph (5) (84 gold) a fan of gales (480 gold) [Shop] Faijuam's Magic Scroll Emporium a scroll of blinking (75 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) (0, 0, D:4) 12 bolts (0, 19, D:4) a cursed ring of teleportation a cursed amulet of inaccuracy (1, -6, D:4) 11 stones (1, 11, D:4) a +0 flail a +0 leather armour (2, 9, D:4) a +0 giant club (6, -3, D:4) 27 sling bullets (9, 4, D:4) 23 stones (9, 27, D:4) a +0 whip (12, 1, D:4) a +2 vorpal war axe (12, 2, D:4) a +0 flail a +0 leather armour (12, 5, D:4) 13 sling bullets (13, -10, D:4) a +0 hand axe (13, 3, D:4) a +0 mace (14, 3, D:4) a +0 whip (18, 6, D:4) a +2 mace of protection (22, -12, D:4) 20 stones (26, 0, D:4) 28 stones (29, 20, D:4) 8 stones (35, 15, D:4) 25 stones (38, 25, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (11, -25, D:5) 24 sling bullets (12, -18, D:5) a +0 leather armour (28, -14, D:5) a +0 helmet (29, -14, D:5) 5 atropa-tipped darts (31, -19, D:5) a +0 hunting sling (32, -34, D:5) 20 sling bullets (39, -27, D:5) 23 arrows (44, -15, D:5) a +2 mace of protection (48, -36, D:5) a +0 hand axe Level 6 of the Dungeon (12, 1, D:6) a +0 arbalest (13, -1, D:6) a +0 giant club (22, -16, D:6) a +0 short sword a +0 robe (25, 13, D:6) a +0 mace (27, -1, D:6) 11 bolts (31, 9, D:6) a +0 hand axe (37, -7, D:6) a +0 spear (41, -1, D:6) a +0 scale mail (41, 23, D:6) 25 sling bullets Level 7 of the Dungeon [Shop] Assu's Antique Weapon Boutique a +0 scythe (105 gold) a +0 hunting sling (52 gold) a +2 demon blade of venom (1050 gold) a +0 rapier (140 gold) a +6 hand axe of freezing (1309 gold) the +7 whip of the Sea {pain, Str+3 Int+5 Stlth-} (2226 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+5). It makes you less stealthy. the +4 halberd "Ucoeruoz" {protect, *Noise Int+3 SInv} (1358 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It lets you see invisible. It may make noises in combat. a +6 trident of venom (1267 gold) a cursed +0 scimitar (35 gold) a +0 lajatang (525 gold) a +0 long sword (122 gold) a +0 quarterstaff (140 gold) (0, 0, D:7) a +0 club (2, 0, D:7) a +1 flail of protection (2, 3, D:7) a +0 spear (unseen) (3, 1, D:7) a +0 halberd (10, 26, D:7) 11 bolts (18, 25, D:7) 2 sling bullets (23, 12, D:7) a +1 hand axe of draining a +0 robe (23, 23, D:7) a sling bullet (23, 25, D:7) 3 sling bullets (24, 14, D:7) a +5 trident a +0 robe (26, 14, D:7) a +0 great sword a +0 robe (26, 16, D:7) a +0 flail a +0 chain mail