Dungeon Sprint DCSS version 0.20-a0-1023-gc4d110f (webtiles) character file. 9 ElephantJack the Skirmisher (level 2, 0/29 HPs) Began as a Ghoul Monk on Apr 19, 2017. Slain by a shadow imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:47 (262 turns). ElephantJack the Skirmisher (Ghoul Monk) Turns: 262, Time: 00:00:47 Health: 0/29 AC: 2 Str: 14 XL: 2 Next: 16% Magic: 1/1 EV: 13 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a meat ration Skills: + Level 5.2 Fighting + Level 4.1 Dodging + Level 4.9 Stealth * Level 1.4 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You scratch the shadow imp but do no damage. The shadow imp sputters. The shadow imp barely misses you. You scratch the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp closely misses you. You scratch the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'.....@5Zs..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a scorpion, a shadow imp and an adder zombie. Vanquished Creatures 2 orcs (D) A goblin (D) A hobgoblin (D) A jackal (D) 2 rats (D) 7 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ElephantJack the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 7 | D | Banished a spatial maelstrom 21 | D | Reached skill level 1 in Unarmed Combat 27 | D | Reached skill level 5 in Fighting 237 | D | Noticed a scorpion 244 | D | Reached XP level 2. HP: 6/29 MP: 1/1 262 | D | Slain by a shadow imp Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.4 Fighting | 5 | 5.2 Dodging | 4 | 4.1 Stealth | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 42 Stab: Sleeping || 1 Eat: Chunk || 4 Armor: Robe || 3 Dodge: Dodged || 25