ElephantJack the Dungeon (0, 0, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club (2, 0, D) a +0 dagger (8, 0, D) a +0 mace a +0 trident a +0 chain mail (10, 0, D) a +0 scale mail a +0 long sword (15, 0, D) the +4 quarterstaff of Ijoad {freeze, -Tele rPois rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). a +2 dire flail of crushing a +1 broad axe of chopping a +2 rapier of draining (16, 0, D) an uncursed staff of energy (39, -4, D) a porcupine corpse (45, -4, D) a scroll of vulnerability (49, 0, D) a +0 shortbow 30 arrows (52, -4, D) a potion of mutation (55, 0, D) a +0 short sword a +0 club a +0 dagger