ElephantJack the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 leather armour a +0 quarterstaff (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a lamp of fire (61, 8, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (62, 0, D) a cursed ring of loudness (62, 4, D) a river rat corpse (62, 8, D) a phial of floods (62, 9, D) a book of Callings (62, 12, D) a polar bear corpse (63, 0, D) a box of beasts (63, 8, D) an uncursed staff of wizardry (67, 0, D) the cursed +1 morningstar of Duawaoggi {crush, Fragile +Blink rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you blink. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. (68, 0, D) a +2 plate armour of positive energy (68, 2, D) a black bear corpse (69, 0, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (70, 8, D) an uncursed staff of conjuration (70, 9, D) a +2 rapier of speed (70, 12, D) a +2 war axe of flaming (71, 8, D) an uncursed staff of conjuration (71, 12, D) an adder corpse (71, 16, D) a sack of spiders (71, 17, D) the Papyrus of Unholy Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sublimation of Blood Necromancy 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 (72, 8, D) a +1 whip of electrocution (72, 9, D) a phantom mirror (72, 16, D) a +5 blowgun (72, 17, D) an uncursed staff of fire (73, 1, D) an uncursed staff of power (73, 16, D) a box of beasts (73, 17, D) an uncursed staff of poison (75, 1, D) a lightning rod (4/4)