ElephantJack the Dungeon (0, 0, D) a +0 club a cursed +0 leather armour a stone (2, 0, D) a stone (6, 0, D) a +0 shortbow 16 arrows (7, 0, D) a +0 dire flail a +0 chain mail (8, 0, D) an arrow a +0 whip (14, 0, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of electrocution (15, 0, D) an uncursed staff of energy (18, -4, D) a death yak corpse (28, -4, D) a black mamba skeleton a hydra skeleton (38, -4, D) a crocodile corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (42, -2, D) a javelin (43, -2, D) a javelin (44, -4, D) a +0 robe (44, -2, D) a javelin (45, -4, D) the +2 arbalest of Scorn {velocity, +Fly rC+ Int+4} Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from cold. It lets you fly. (45, -2, D) a javelin (46, -4, D) a +0 robe (46, -2, D) a +2 broad axe of chopping a +0 scale mail a javelin (49, 0, D) a +0 club a cursed -1 hand axe (55, 0, D) a +0 whip a +0 club