ElephantJack the Dungeon (0, 0, D) a yak corpse (0, 1, D) a komodo dragon corpse (0, 2, D) a wyvern corpse a porcupine corpse (0, 3, D) a +0 arbalest of freezing (0, 12, D) a water moccasin skeleton a water moccasin skeleton a water moccasin skeleton a spiny frog skeleton (0, 18, D) a +0 pair of boots (0, 20, D) a +0 leather armour (4, -26, D) a +0 dire flail a +0 plate armour (4, -25, D) a +0 buckler (4, -20, D) a +0 scimitar a +0 chain mail (4, -17, D) a +0 animal skin a +0 falchion (4, -14, D) a +0 pair of boots (4, -12, D) a +4 quarterstaff of speed the +2 halberd "Fussy" {drain, *Noise rF+ rN+++ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. It renders you almost immune to negative energy. It may make noises in combat. a +2 dire flail of protection the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. the +2 rapier "Jeoraso" {pierce, +Blink Str+2 Int-5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-5). It lets you blink. (4, -11, D) an uncursed staff of energy (4, -10, D) 2 scrolls of amnesia (4, 28, D) 2 stones (4, 29, D) a +0 whip (4, 30, D) a stone