Dungeon Crawl Stone Soup version 0.20-a0-1111-g4e342e6 (webtiles) character file. 0 Eligor the Magician (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on May 6, 2017. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Eligor the Magician (Gargoyle Wanderer) Turns: 1, Time: 00:00:01 Health: 12/12 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . b - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 c - the Papyrus of Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Axes + Level 1.1 Armour Level 2.1 Shields + Level 3.0 Spellcasting Level 2.1 Conjurations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Eligor the Gargoyle Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 15 gold pieces and a centaur barding. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. #≈# .# . #≈# .# #. ≈≈≈ ..# #.##≈##..# #.P#≈#P..# #..P.P...# #....$...# #...@....# #........# #..P.P...# #.P#≈#P..# #.##≈##.[# #. ≈≈≈ ..# # #≈# .# #≈# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eligor the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Eligor set off with: a book of Minor Magic, a +0 hand axe, the Papyrus of Battle Magic, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: eino_arrival_water_cross, minmay_misc_feat_columns