Elinvynia Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -14, D:1) a +0 short sword a ball python skeleton (5, 7, D:1) 5 stones (11, 5, D:1) 2 stones (13, -7, D:1) a ball python skeleton (17, -12, D:1) a +0 dagger (21, 8, D:1) a bat skeleton (22, 9, D:1) a +0 club a kobold skeleton (23, 9, D:1) a quokka skeleton (26, 3, D:1) a +0 robe (36, 15, D:1) a +0 mace (38, 3, D:1) a ball python skeleton (38, 17, D:1) 2 stones (45, -14, D:1) a +0 scale mail (47, -13, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wajifavi's Book Shoppe a book of Flames (392 gold) an Everburning Encyclopedia (532 gold) a book of Fire (448 gold) a book of Spontaneous Combustion (532 gold) a book of Cantrips (224 gold) a book of the Senses (392 gold) a book of Spatial Translocations (252 gold) a manual of Polearms (1120 gold) a book of Iron (532 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (2, -1, D:2) a staff of earth (5, 16, D:2) a +0 club 9 stones a goblin corpse (skeletalised by now) (6, 15, D:2) a frilled lizard corpse (skeletalised by now) (15, 4, D:2) a +0 troll leather armour (15, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 21, D:2) a +0 short sword 5 stones a +0 chain mail (24, -11, D:2) a +0 dagger (29, 1, D:2) a +0 club a goblin skeleton (34, -10, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (35, -1, D:2) a bat skeleton (36, 2, D:2) a +0 ring mail (41, 6, D:2) a +0 club a jackal skeleton (46, 1, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (6, -14, D:3) a +0 robe (9, -4, D:3) a +0 robe (12, 12, D:3) a +0 pair of boots (16, -4, D:3) a +0 club (16, 7, D:3) a +0 scythe a +0 robe (21, -11, D:3) a +0 dagger (28, -25, D:3) 4 stones (28, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 4, D:3) a +0 rapier a +2 dagger (30, -13, D:3) 5 stones (31, 2, D:3) the +1 mace "Haewu" {spect, *Noise Str+4} Str+4: It affects your strength (+4). *Noise: It may make a loud noise when swung. (36, 4, D:3) a hobgoblin corpse (skeletalised by now) (44, -23, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 9 stones (7, 8, D:4) a +0 club a +3 leather armour (7, 21, D:4) 9 stones (9, 7, D:4) a +0 club (11, 5, D:4) a +0 dagger (11, 9, D:4) a +0 club a +0 club a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -2, D:4) a hound skeleton (17, 40, D:4) a quokka corpse (skeletalised by now) (18, 11, D:4) a +0 dagger (18, 40, D:4) a +0 dagger (23, 9, D:4) an iguana skeleton (24, -19, D:4) a +0 leather armour (26, 28, D:4) a +0 whip (29, 29, D:4) the +5 scale mail of Perfidy {Str+7} Str+7: It affects your strength (+7). (32, -4, D:4) a +0 club (35, 18, D:4) 6 stones (51, 7, D:4) 8 stones Level 5 of the Dungeon [Shop] Jyosch's Distillery 2 potions of curing (90 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of resistance (150 gold) (0, 0, D:5) a +0 leather armour (2, 6, D:5) a +0 sling (6, 4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (19, -26, D:5) 8 stones (27, -6, D:5) a potion of degeneration (27, -4, D:5) a hound skeleton (28, -9, D:5) a +0 robe (33, -28, D:5) a +0 halberd (37, -29, D:5) a +0 falchion (39, 1, D:5) a +0 shortbow (40, -34, D:5) 8 stones (41, 1, D:5) a hound skeleton (47, 0, D:5) a +0 trident (47, 2, D:5) a +0 ring mail Level 6 of the Dungeon (8, 11, D:6) a +0 giant spiked club an ogre skeleton (9, 11, D:6) a +2 hand axe of flaming (9, 21, D:6) a +0 giant spiked club (24, -10, D:6) a +0 war axe (28, 32, D:6) a +0 club (28, 33, D:6) a +0 whip (29, 33, D:6) a +0 whip (29, 34, D:6) a +6 heavy trident a +0 ring mail a +0 kite shield (30, -11, D:6) 3 stones (30, -7, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (1, 0, D:7) a +0 robe (15, -21, D:7) a potion of magic (15, -19, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (15, -17, D:7) a scroll of identify (17, -20, D:7) a potion of enlightenment (17, -18, D:7) a scroll of fear (21, -29, D:7) a +0 robe a +2 scimitar (24, 12, D:7) a +0 war axe (33, 16, D:7) the +9 quarterstaff of Causality {venom, *Rage rPois rN++ Stlth+} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (34, 15, D:7) the +7 hand axe of Resumed Hostilities {pain, rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (36, -7, D:7) a +0 club (44, 1, D:7) a +0 whip (44, 6, D:7) a +0 dagger (48, 3, D:7) a +0 short sword (57, -6, D:7) a +0 flail (62, -23, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (6, -6, D:8) a +0 dagger (13, 6, D:8) a +0 chain mail (13, 23, D:8) a +0 robe a +4 scimitar (23, 21, D:8) a +0 robe a +2 short sword (24, 27, D:8) a +0 robe a +5 great sword (26, 23, D:8) a +0 robe a +0 hand axe (27, 9, D:8) a +0 robe a +4 falchion (29, -6, D:8) a +0 hand axe (29, -5, D:8) a +0 robe a +0 dagger of venom (30, -4, D:8) a +0 robe a +0 dagger (31, 25, D:8) a +0 robe a +2 flail of freezing (35, 20, D:8) a +0 chain mail (41, 3, D:8) 4 stones (42, -5, D:8) a +0 leather armour (44, -6, D:8) a +0 war axe (44, -4, D:8) a +0 robe a +2 battleaxe (44, 2, D:8) a +0 ring mail a +0 falchion (44, 31, D:8) a +0 robe (45, 0, D:8) a +0 whip (46, -5, D:8) a +0 whip (46, -4, D:8) a +0 chain mail a +0 war axe (46, 24, D:8) a +0 long sword (48, 23, D:8) a +0 club (49, -2, D:8) a +0 shortbow (56, 7, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (3, 17, D:9) 4 stones (6, 14, D:9) a +0 chain mail (9, 7, D:9) a +0 robe a +0 dagger of venom (9, 21, D:9) a +0 robe a +0 great sword (10, 7, D:9) a +0 robe a +0 dagger (10, 9, D:9) a +0 robe a +0 dagger (11, 7, D:9) a +4 scimitar of flaming (11, 22, D:9) a +0 robe a +4 halberd (13, 19, D:9) a +0 robe a +0 dagger of venom (13, 42, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (14, 19, D:9) a +0 flail (19, 12, D:9) a +0 whip (20, 12, D:9) a +0 whip (20, 13, D:9) a +0 halberd of protection a +0 ring mail a +0 spear (22, 25, D:9) a +0 shortbow (24, 24, D:9) a +0 orcbow (26, 37, D:9) a +0 flail (27, 37, D:9) a +0 robe a +2 dagger of venom (28, 39, D:9) a +0 ring mail a +0 club (29, 37, D:9) a +0 robe of willpower a +0 war axe (29, 38, D:9) a +0 robe a +0 dagger (29, 42, D:9) a +0 spear a +0 robe (30, 43, D:9) a +0 great sword a +0 robe a +5 flail a +0 robe (33, 27, D:9) a +0 whip (36, 14, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 8 gold pieces a +0 dagger a +0 robe (7, -12, D:10) 5 gold pieces a +0 dagger (7, -11, D:10) 9 gold pieces a +0 short sword 2 poisoned darts (8, -8, D:10) 5 gold pieces (still there?) a +2 dagger of speed (still there?) a +0 robe (still there?) (9, -9, D:10) 7 gold pieces (still there?) a +0 short sword (still there?) 4 poisoned darts (still there?) a +0 scale mail (still there?) (17, 5, D:10) a +0 helmet (25, 0, D:10) a +0 club (26, -19, D:10) a +0 hand axe (26, 0, D:10) a +0 short sword (27, -2, D:10) a +0 short sword (27, -1, D:10) a +0 short sword (27, 1, D:10) a +0 mace (28, 0, D:10) a +0 dagger (28, 1, D:10) a +0 short sword of speed (28, 2, D:10) a +0 club (30, -24, D:10) a +0 giant club a +0 giant club (30, -23, D:10) a staff of air (32, -22, D:10) a +0 spear (33, -21, D:10) a +0 spear a +0 ring mail a +0 buckler (35, -22, D:10) a +0 whip (37, -21, D:10) a +0 whip (38, -18, D:10) a +0 whip (40, -19, D:10) a +0 hand axe (42, -20, D:10) a +0 short sword the Ecumenical Temple