Elizilla Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (-11, 4, D:1) a +0,+0 spear (-11, 5, D:1) 22 bolts (6, 6, D:1) a +0,+0 dagger (-15, 9, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) (-19, 11, D:1) 14 bolts (-8, 12, D:1) a +0 robe (18, 13, D:1) a cursed -3,+0 whip (-4, 17, D:1) a +0,+0 club a dart a kobold skeleton (-37, 19, D:1) 2 poisoned darts (-6, 19, D:1) a bat corpse (-35, 21, D:1) a +0 leather armour (-9, 21, D:1) 5 poisoned arrows (18, 25, D:1) a +0,+0 dagger (-18, 29, D:1) 15 stones (-17, 30, D:1) a +0 robe (6, 31, D:1) 24 bolts (-33, 32, D:1) 14 stones (-2, 32, D:1) a +0,+0 whip (-27, 34, D:1) 18 stones (-28, 35, D:1) a +0,+0 short sword a kobold corpse (skeletalised by now) (-28, 37, D:1) a dart (-28, 38, D:1) a dart (-28, 40, D:1) a dart (-4, 43, D:1) 13 darts (-6, 44, D:1) a giant newt corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (-9, 1, D:2) a +0 robe (0, 10, D:2) a +0,+0 sling (2, 13, D:2) 8 stones (7, 17, D:2) a jackal corpse (13, 23, D:2) a +0 robe (1, 24, D:2) a scroll of blinking (9, 24, D:2) a meat ration (12, 27, D:2) a potion of degeneration (14, 29, D:2) a potion of haste (13, 32, D:2) a scroll of identify (2, 33, D:2) 18 arrows