Elizilla Level 1 of the Dungeon (38, 2, D:1) 11 stones (4, 8, D:1) a +0,+0 club (4, 11, D:1) 21 arrows (35, 16, D:1) a +0,+0 club (24, 31, D:1) a +0,+0 spear (48, 35, D:1) a +0 leather armour (51, 35, D:1) a +0,+0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (31, 0, D:2) a +0,+0 hand axe (-6, 1, D:2) a +0,+0 whip (-6, 13, D:2) 24 stones (32, 14, D:2) a +0,+0 whip a +0,+0 club (36, 15, D:2) 21 darts (23, 16, D:2) a +0 leather armour (34, 18, D:2) a +2,+0 halberd (35, 18, D:2) a +0,+0 club (49, 22, D:2) 15 stones (21, 27, D:2) 2 stones (22, 29, D:2) a stone (23, 30, D:2) a stone (24, 32, D:2) a cursed +0,-2 sling a +2,+2 dagger of draining 8 stones (28, 32, D:2) a +0,+0 dagger (10, 34, D:2) a +0 robe (22, 34, D:2) 23 darts (46, 35, D:2) 19 darts (36, 45, D:2) 15 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0,+0 dagger (14, 10, D:3) a +0,+0 dagger (-10, 14, D:3) a +0 blowgun 12 poisoned needles (-8, 14, D:3) a poisoned needle (-7, 14, D:3) a poisoned needle (-4, 15, D:3) a poisoned needle (-10, 16, D:3) 16 arrows (14, 19, D:3) a +0,+0 hand axe 3 darts a +0 ring mail (10, 23, D:3) a dart (11, 23, D:3) a +0,+0 club (26, 24, D:3) a +0,+0 spear (-11, 32, D:3) 17 stones (-7, 32, D:3) a +0,+0 dagger (24, 37, D:3) a throwing net (26, 37, D:3) 19 arrows (-7, 38, D:3) 11 sling bullets (24, 39, D:3) a +0,+1 sling (13, 42, D:3) a +0,+0 sling 22 stones (19, 48, D:3) a +0,+0 club Level 4 of the Dungeon (0, 0, D:4) a +0,+0 short sword 3 tomahawks a hobgoblin corpse (skeletalised by now) (-1, 2, D:4) a cursed -1,-1 spear (3, 5, D:4) a +0,+0 dagger (4, 5, D:4) a +0,+0 flail a +1,+0 hand axe a +0 robe (5, 5, D:4) 2 tomahawks (49, 5, D:4) a +0,+0 short sword (35, 6, D:4) a +1 leather armour a +1,+2 trident (35, 7, D:4) a +0 leather armour a +0,+0 dagger (36, 7, D:4) a +0 chain mail (35, 16, D:4) a +1 centaur barding of cold resistance (24, 17, D:4) a cursed -1,-3 short sword (25, 17, D:4) a +0 robe (30, 17, D:4) a +4 scale mail of poison resistance (42, 17, D:4) a +0,+0 dire flail (29, 18, D:4) a +0,+2 dagger (37, 21, D:4) a +0,+0 club a +0,+0 sling 9 stones (38, 21, D:4) a +0 blowgun 2 curare-tipped needles a +0,+0 club (39, 21, D:4) a +0,+0 club (39, 22, D:4) 2 stones (40, 22, D:4) 3 stones (42, 22, D:4) a +0,+0 club a +0,+0 club (42, 24, D:4) a +2,+3 trident (42, 28, D:4) a +0,+0 trident (42, 30, D:4) a +0,+0 club (32, 39, D:4) a +0,+0 club (19, 41, D:4) a +0,+0 club (19, 42, D:4) a cursed -2,-3 war axe a +0 leather armour a cursed -3,-1 dagger a +0 robe (10, 43, D:4) a +0,+0 dagger (14, 48, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a rat corpse (rotten by now) (-14, 1, D:5) a +0 robe (21, 6, D:5) a +0,+0 flail (-14, 11, D:5) an adder corpse (rotten by now) (5, 20, D:5) a rotting hobgoblin corpse (-7, 21, D:5) a +0,+0 club an orc corpse (skeletalised by now) (-5, 21, D:5) a +0,+0 dagger a +1 robe (-5, 22, D:5) a +0,+0 dagger a +0 robe (-4, 22, D:5) a +0,+0 war axe (39, 22, D:5) an iguana corpse (skeletalised by now) (-9, 29, D:5) 19 arrows (11, 36, D:5) the +7,+7 spear "Sibbeink" {pierce, *Rage +Rage rPois MR++ Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It makes you much more stealthy. (7, 40, D:5) a jackal corpse (rotten by now) (7, 41, D:5) a jackal corpse (rotten by now) (-15, 46, D:5) 14 darts of frost (18, 46, D:5) 14 arrows (37, 46, D:5) a +0,+0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (-4, 14, D:6) a +0,+0 whip (-3, 15, D:6) a +0,+0 club a +0 ring mail (-5, 16, D:6) a +0,+0 club an orc corpse (-3, 16, D:6) a +4,+1 dagger a +0 robe an orc corpse (0, 16, D:6) a +0 plate armour (-7, 29, D:6) a worm corpse (-3, 31, D:6) a +0 robe (6, 35, D:6) 8 arrows (5, 36, D:6) an arrow (6, 36, D:6) an arrow (6, 37, D:6) an arrow (6, 39, D:6) a +0,+0 bow the Ecumenical Temple