Elizilla Level 1 of the Dungeon (0, 0, D:1) a +0 club (-17, 12, D:1) 23 stones (13, 12, D:1) a +0 hunting sling (2, 14, D:1) a +0 hand axe (0, 18, D:1) a +0 leather armour (-9, 23, D:1) a stone (-9, 24, D:1) 4 stones (1, 28, D:1) 11 stones (7, 28, D:1) a +0 leather armour (-7, 33, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (5, 2, D:2) a stone a cursed -3 dagger (10, 2, D:2) a -2 ring of strength (7, 3, D:2) a +0 dagger 2 stones (-14, 6, D:2) 25 arrows (-22, 11, D:2) 29 sling bullets (-5, 18, D:2) a +0 dagger (-27, 19, D:2) 17 sling bullets (-4, 20, D:2) a +0 dagger (10, 20, D:2) 21 stones (-33, 25, D:2) a +0 club (20, 26, D:2) a +0 ring mail (18, 29, D:2) a +0 hand axe (-18, 40, D:2) a +0 robe (20, 45, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 blowgun 16 poisoned needles a +0 club a +0 dagger (1, 0, D:3) a +0 club (-1, 3, D:3) a +0 dagger (-3, 5, D:3) a +0 club (5, 8, D:3) a +0 whip (38, 33, D:3) a cursed -2 mace (30, 35, D:3) 30 stones (24, 36, D:3) 26 stones (7, 38, D:3) a +0 dagger a +0 robe (26, 39, D:3) a +0 centaur barding (27, 40, D:3) 11 stones (-4, 43, D:3) a +0 flail (5, 45, D:3) a +0 dagger (51, 45, D:3) a +0 hand axe a +2 chain mail of cold resistance (58, 48, D:3) 13 poisoned needles (42, 54, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 war axe a +0 leather armour (2, 0, D:4) a +0 leather armour (15, 0, D:4) a +2 ring mail of magic resistance (0, 1, D:4) a +0 hand axe (0, 2, D:4) a +0 dagger a +0 robe (54, 11, D:4) a +0 leather armour (-1, 12, D:4) 24 arrows (12, 19, D:4) a +0 dagger (52, 19, D:4) 20 stones (6, 22, D:4) a +0 dagger (8, 28, D:4) 14 stones Level 5 of the Dungeon [Shop] Criunio's Armour Boutique a cursed +0 plate armour (240 gold) a +0 leather armour (24 gold) a +1 leather armour of poison resistance (132 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the -2 hat of the Alchemist {rElec rPois+ rF+ rC+ rN+ MR+ rMut rCorr} (566 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. the +2 scale mail "Hufar" {rPois+ rF+ rC- MP+9 Str+3} (378 gold) It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). a +0 robe (8 gold) a +0 pair of gloves (54 gold) (0, 0, D:5) a +0 club (-13, 5, D:5) a cursed +0 ring mail (20, 15, D:5) a +0 ring mail (-30, 20, D:5) a +0 club (-25, 27, D:5) a +0 club (-26, 31, D:5) a +0 flail (-17, 33, D:5) a +0 dagger of speed (-35, 35, D:5) a +0 flail (-6, 40, D:5) a +0 whip a +0 trident a +0 scale mail (8, 43, D:5) a cursed +0 falchion (7, 46, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an adder corpse (-1, 2, D:6) a meat ration (1, 3, D:6) a +0 shortbow (still there?) a scroll of noise (still there?) (0, 8, D:6) a scroll of enchant armour