Elizilla Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 1, D:1) a stone (0, 3, D:1) a cursed -1 short sword a stone (-21, 7, D:1) 10 arrows (-14, 7, D:1) 21 arrows (-25, 8, D:1) a +0 chain mail (-9, 9, D:1) 23 stones (-51, 11, D:1) a cursed +0 whip a +0 club (-30, 12, D:1) 16 poisoned needles (-8, 12, D:1) 3 stones (8, 15, D:1) 24 stones (-46, 16, D:1) a +0 club (-13, 23, D:1) a +0 club (-4, 37, D:1) a +0 club (-8, 39, D:1) a +0 ring mail (-10, 42, D:1) a +0 scale mail (-12, 44, D:1) 12 arrows Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring of Sloth {rElec MR- Int+2 Dex-5 Stlth+} (1330 gold) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the cursed -5 leather armour of Doevuruv {rF++ Int+4 Dex+4} (1530 gold) It affects your intelligence (+4). It affects your dexterity (+4). It greatly protects you from fire. It has a curse placed upon it. the cursed -2 cloak of Freedom {MR- Int+2 Slay+3 SInv} (1530 gold) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. the +4 hand axe "Orb Guardian's Peril" {flame, Int+4} (4080 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (0, 0, D:2) a +0 leather armour (-1, 1, D:2) a +0 leather armour (-12, 4, D:2) a cursed -3 spear (-13, 11, D:2) a +0 hand axe (-19, 24, D:2) a +0 club (-12, 27, D:2) a +0 club (7, 31, D:2) 25 bolts (6, 47, D:2) a stone (4, 48, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a stone (9, 8, D:3) a +0 falchion of electrocution (25, 23, D:3) a +0 club (33, 24, D:3) a +0 short sword (21, 25, D:3) a +0 robe (11, 30, D:3) a +0 whip (1, 45, D:3) a +0 hand axe of freezing Level 4 of the Dungeon (0, 0, D:4) 11 arrows (1, 1, D:4) an uncursed ring of teleport control (-21, 20, D:4) a cursed -2 dagger (-40, 23, D:4) 26 sling bullets (3, 24, D:4) a stone (-3, 25, D:4) a +0 club a +1 hunting sling of flaming 3 stones a goblin corpse (skeletalised by now) (-2, 25, D:4) a giant newt corpse (skeletalised by now) (-1, 25, D:4) a stone (1, 25, D:4) a stone (-46, 28, D:4) a +0 dagger a +0 robe (-44, 30, D:4) a +0 dagger a +0 robe a +0 mace a +0 robe a +0 flail