Elizilla Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (8, 18, D:1) a stone (9, 19, D:1) a stone (12, 14, D:1) 17 poisoned needles (13, -17, D:1) a +0 mace (22, -2, D:1) a +0 dagger (23, 3, D:1) a +0 robe (30, 12, D:1) a +0 short sword a +0 club (36, 3, D:1) 7 stones (54, -12, D:1) a +0 club (66, -1, D:1) a +0 club Level 2 of the Dungeon (7, -7, D:2) a +0 scythe a +0 robe (10, 14, D:2) a +0 club (12, -24, D:2) a +0 short sword 20 stones (12, -22, D:2) a stone (12, -21, D:2) a stone (32, -28, D:2) an arrow (32, -25, D:2) a +0 shortbow 15 arrows (45, 24, D:2) a +0 dagger (48, 18, D:2) a +2 dagger of venom (50, -3, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 8, D:3) 10 stones (14, 15, D:3) a +0 club (18, -6, D:3) a +0 club (19, 8, D:3) a +0 dagger (27, -10, D:3) 18 stones (31, -8, D:3) 19 poisoned needles (40, 2, D:3) a +0 club (44, -18, D:3) a +0 spear (45, -19, D:3) a +0 halberd (46, -19, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Puluxidd's Distillery a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) 2 potions of heal wounds (140 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) 2 potions of curing (84 gold) (0, 0, D:4) a +0 falchion (6, 7, D:4) 19 bolts (8, 33, D:4) 15 bolts (16, 34, D:4) a +0 whip a +0 leather armour (17, 4, D:4) a +0 helmet (17, 33, D:4) a +0 club (17, 34, D:4) a +0 short sword (18, 31, D:4) a +0 dagger a +0 robe (18, 34, D:4) a +0 ring mail a +0 dagger (22, 30, D:4) the +1 scale mail of the Salmon {Regen+ rCorr Int-4 Dex-5} It affects your intelligence (-4). It affects your dexterity (-5). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (22, 31, D:4) a +0 mace (26, 5, D:4) a +0 giant club (30, -3, D:4) a +0 flail (36, 1, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 27, D:5) a +0 trident (3, 20, D:5) a +0 whip (5, 3, D:5) a +0 robe (5, 36, D:5) 13 poisoned needles (5, 41, D:5) a +0 leather armour (7, 46, D:5) a +0 club (21, 42, D:5) 17 bolts (23, 15, D:5) 15 stones (32, 23, D:5) 8 sling bullets (36, 13, D:5) 22 stones (37, 35, D:5) a +0 hand axe (37, 36, D:5) a +0 flail (37, 37, D:5) a +0 leather armour (43, 40, D:5) a +0 leather armour (44, -5, D:5) a +0 leather armour (44, -1, D:5) 22 arrows (53, 47, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a stone (0, 1, D:6) 13 stones (4, -2, D:6) a +0 robe (16, -25, D:6) a +0 great mace (19, -26, D:6) a +0 halberd (19, -24, D:6) a +0 club a gnoll corpse (skeletalised by now) (20, -26, D:6) a +0 whip a gnoll corpse (skeletalised by now) (21, -27, D:6) a cursed -2 spear (21, 17, D:6) a cursed -3 giant club (25, -14, D:6) 20 stones (25, 33, D:6) 21 stones (26, -7, D:6) 28 sling bullets (29, -25, D:6) 21 stones (29, 18, D:6) an arrow (30, 18, D:6) an arrow (31, 17, D:6) a +0 shortbow 5 arrows (39, 6, D:6) 21 stones (44, 9, D:6) a cursed -1 club (44, 10, D:6) a +0 hand axe a +0 war axe (45, 10, D:6) a +0 mace (52, 13, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, -2, D:7) 2 tomahawks (3, 0, D:7) a +0 mace a +0 ring mail (8, 12, D:7) a tomahawk (8, 15, D:7) an iguana skeleton (8, 24, D:7) a +3 short sword (9, 15, D:7) a tomahawk the Ecumenical Temple