Elizilla Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -23, D:1) 13 arrows (4, -26, D:1) a +0 ring mail (4, -5, D:1) a +0 club (4, 15, D:1) a +0 club (6, -5, D:1) a +0 whip (7, -3, D:1) a stone (9, -4, D:1) a +0 leather armour (9, 14, D:1) a +0 dagger (16, -1, D:1) a cursed -2 club (21, -25, D:1) 13 stones (29, -19, D:1) a +0 ring mail (30, 19, D:1) 8 tomahawks of returning (39, 14, D:1) a +0 hand axe (40, -17, D:1) 8 needles of paralysis (47, -16, D:1) a +0 club Level 2 of the Dungeon (4, -9, D:2) 23 stones (20, -44, D:2) 18 arrows (21, -8, D:2) a +0 club (24, -30, D:2) a +0 ring mail (33, -20, D:2) a +0 club (38, -11, D:2) 22 stones (49, -19, D:2) a +0 short sword (54, -15, D:2) a +0 hunting sling (61, -6, D:2) a +2 dagger of speed Level 3 of the Dungeon (0, 0, D:3) 19 arrows (6, -6, D:3) a -3 ring of evasion (17, -18, D:3) a +0 dagger (19, -20, D:3) a stone (20, -21, D:3) 2 stones (21, -22, D:3) a stone (21, -19, D:3) 31 arrows (22, -23, D:3) a stone (24, -8, D:3) a +0 short sword (25, 11, D:3) a +0 club 3 stones (26, 11, D:3) a +0 club (27, 11, D:3) a stone (28, 11, D:3) a stone Level 4 of the Dungeon (12, -7, D:4) a +0 spear (12, 27, D:4) 6 stones (14, -5, D:4) a +0 whip (23, -8, D:4) 17 poisoned needles Level 5 of the Dungeon (2, -26, D:5) a +0 whip (4, -3, D:5) a wand of random effects (15) (5, -3, D:5) 7 gold pieces (6, -3, D:5) 28 gold pieces (6, -2, D:5) a cursed -2 ring of dexterity (12, -7, D:5) 20 stones (18, -4, D:5) a +0 club a +0 ring mail a +0 whip a +0 club a +0 leather armour a +0 whip (20, -23, D:5) a +0 whip (20, -11, D:5) a +0 flail (21, -11, D:5) a +0 halberd (21, -4, D:5) a +0 buckler (22, -20, D:5) a +0 club a +0 leather armour a +0 ring mail a +0 dagger a +0 robe (22, -17, D:5) a +0 club 2 poisoned javelins (24, -18, D:5) a poisoned javelin (25, -18, D:5) a +0 dagger a +0 robe a +0 hand axe (31, -3, D:5) a +1 whip of venom (34, -8, D:5) 17 arrows (36, -19, D:5) a +0 robe (41, -26, D:5) 16 bolts (55, -36, D:5) 15 arrows Level 6 of the Dungeon (18, -29, D:6) a +0 hand axe (18, -28, D:6) 24 sling bullets (31, -51, D:6) a +0 trident a +0 robe (32, -49, D:6) a +0 halberd of venom a +0 robe (37, -19, D:6) the +10 mace "Huoshext" {elec, rC+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold.