Elkator Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -26, D:1) a +0 dagger (3, -16, D:1) a +0 robe (4, -39, D:1) a +0 club (5, -16, D:1) a +0 halberd (9, -50, D:1) a stone (9, -48, D:1) 15 stones (11, -50, D:1) a stone (12, -46, D:1) 18 bolts (14, -51, D:1) a +0 hand axe (15, -44, D:1) 18 sling bullets (16, -21, D:1) 23 arrows (17, -6, D:1) 2 stones (20, -6, D:1) a stone (21, -27, D:1) a +0 hand axe (22, -40, D:1) a +0 spear (24, -6, D:1) a stone (29, -44, D:1) a +0 club (34, -40, D:1) 16 stones (37, -46, D:1) 20 bolts (38, -36, D:1) 20 stones (38, -34, D:1) a +0 leather armour (42, -50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 12, D:2) a +0 dagger (2, -4, D:2) 15 bolts (14, 18, D:2) 14 arrows (15, -11, D:2) 13 stones (19, 15, D:2) a +0 robe (22, 19, D:2) a +0 club a cursed -2 club (22, 28, D:2) a +0 club (25, 29, D:2) a stone (25, 32, D:2) a stone (26, 31, D:2) a stone (26, 34, D:2) a +0 club 17 stones (33, 15, D:2) 9 sling bullets (44, 6, D:2) a +0 club 13 stones (46, 7, D:2) a +0 club (51, 6, D:2) 2 stones Level 3 of the Dungeon (1, 11, D:3) a +0 club (2, 12, D:3) a +0 quarterstaff (5, -17, D:3) a +0 dagger (6, 2, D:3) 12 stones (7, -29, D:3) 24 stones (8, 10, D:3) a +0 dagger (11, -24, D:3) a +0 leather armour (13, -24, D:3) a cursed +0 hand axe (29, -12, D:3) a +0 chain mail (30, -1, D:3) a +0 hunting sling (31, 2, D:3) 15 arrows (33, -8, D:3) 15 stones (41, -21, D:3) a +0 club (44, -6, D:3) 17 bolts (47, -10, D:3) 26 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, 15, D:4) a +0 giant club (4, 17, D:4) a +0 giant spiked club (5, 4, D:4) a +0 flail (10, 16, D:4) 3 stones a +0 robe a +0 dagger (13, 18, D:4) a stone (15, 16, D:4) a +0 short sword (26, 27, D:4) a +0 flail a +0 chain mail (27, 29, D:4) a +0 mace a +0 leather armour (28, 33, D:4) a poisoned needle (33, 29, D:4) a +0 club (33, 30, D:4) a +0 leather armour a +0 short sword (33, 31, D:4) 24 arrows (33, 33, D:4) a poisoned needle a stone (34, 33, D:4) a +0 short sword (34, 34, D:4) 3 stones (35, 33, D:4) a +0 trident 2 poisoned needles a +0 club a +0 blowgun (35, 42, D:4) 16 stones (36, 27, D:4) a +0 club a +0 club (37, 20, D:4) a +0 dagger (37, 37, D:4) a +0 whip (37, 41, D:4) a +0 leather armour (38, 27, D:4) a +0 spear a +0 club a +0 scale mail a +0 short sword (39, 11, D:4) a throwing net (40, 13, D:4) 2 tomahawks a +0 hand axe of flaming (41, 10, D:4) a throwing net (42, 24, D:4) a cursed -3 hunting sling a +0 dagger 19 stones a +0 club (42, 25, D:4) a stone (45, 18, D:4) a +0 club (45, 38, D:4) a +0 chain mail (46, 15, D:4) a +0 hand axe (48, 12, D:4) a +0 flail (48, 42, D:4) a +0 robe (50, 33, D:4) a +0 short sword (50, 35, D:4) a stone (50, 38, D:4) 19 bolts (50, 40, D:4) 22 stones (51, 45, D:4) 2 stones (61, 17, D:4) 3 javelins (61, 43, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, 0, D:5) 17 sling bullets (3, 3, D:5) a +0 robe (9, 6, D:5) a +0 giant spiked club (14, 4, D:5) a +0 dagger a +0 blowgun 7 curare-tipped needles (14, 5, D:5) 3 stones a +2 whip of distortion the +7 whip of Dishonesty {chaos, rF+ Int+3} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It protects you from fire. (15, 6, D:5) a +0 dagger (15, 31, D:5) a +0 bardiche (16, 6, D:5) a +3 dagger a stone (17, 5, D:5) a +3 dagger (20, 5, D:5) a +1 helmet (37, 29, D:5) a +0 giant spiked club (39, 38, D:5) a +0 robe (40, 35, D:5) a +0 spear (41, 24, D:5) a cursed -1 long sword (46, 40, D:5) a +0 flail (47, 11, D:5) a +0 mace (47, 26, D:5) a +0 giant club (47, 40, D:5) a +0 halberd (48, 11, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (48, 42, D:5) a +0 dagger (49, 10, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 23, D:6) a potion of degeneration a +0 short sword (8, 13, D:6) 13 arrows (10, -27, D:6) a +0 great sword (11, -5, D:6) a +0 plate armour (11, 3, D:6) a +0 falchion (15, -8, D:6) the +1 trident "Lifebane" {protect, rF+++ Str-3 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It renders you almost immune to fire. It makes you more stealthy. (25, -10, D:6) a +0 club (34, 10, D:6) 33 arrows (37, 17, D:6) 21 stones (39, -22, D:6) a +0 helmet (39, 22, D:6) 15 arrows (40, 2, D:6) a +0 dagger (61, -8, D:6) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 war axe a +0 plate armour a +0 mace (61, 13, D:6) a +0 hand axe (62, -9, D:6) a +0 dagger a +0 leather armour (62, 17, D:6) a +0 falchion (63, 3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, -14, D:7) 23 stones (11, -6, D:7) a +0 mace (11, 13, D:7) a +0 mace (12, -6, D:7) a +0 giant club (13, -4, D:7) 3 tomahawks (13, 8, D:7) a +0 robe (22, 21, D:7) a +0 plate armour (24, 7, D:7) a +0 giant spiked club (27, 31, D:7) a +0 hand crossbow (31, 14, D:7) 24 stones (32, 17, D:7) 3 arrows (32, 18, D:7) an arrow (32, 20, D:7) 13 arrows a +0 shortbow (34, 26, D:7) 17 sling bullets (36, 25, D:7) 25 bolts (42, 30, D:7) a +0 leather armour (43, -10, D:7) 17 stones (57, 23, D:7) a +0 flail a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 9 poisoned needles (0, 4, D:8) a cursed +0 chain mail (4, 4, D:8) a +0 trident (5, 18, D:8) a +0 rapier (6, 17, D:8) 10 bolts (11, -1, D:8) 21 stones (18, 1, D:8) a cursed +0 pair of boots (20, 20, D:8) 31 gold pieces (21, 21, D:8) 16 gold pieces (23, 0, D:8) a +0 robe (29, -1, D:8) 29 sling bullets (29, 35, D:8) 2 potions of degeneration (31, 11, D:8) a +0 chain mail (33, 2, D:8) a +0 scale mail (50, 33, D:8) a +0 giant club (53, 32, D:8) a +0 club a +0 leather armour (57, 12, D:8) a +0 chain mail the Ecumenical Temple