Elkhunter the Dungeon (0, 0, D) a stone (2, 0, D) a +0 short sword (7, 0, D) a +0 giant club (8, 4, D) a potion of berserk rage (18, 4, D) a water moccasin corpse (skeletalised by now) (22, 4, D) a wolf skeleton a basilisk corpse (skeletalised by now) (28, 4, D) a hydra skeleton (29, 4, D) a black bear skeleton (36, 4, D) a bullfrog corpse (38, 4, D) a tyrant leech corpse a tyrant leech corpse (39, 4, D) a worm corpse (41, 0, D) an uncursed staff of energy (42, 0, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of freezing a +3 war axe of freezing the +2 rapier of Soasa {flame, rC+ Int-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from cold. It makes you more stealthy. (46, 0, D) an arrow (47, 0, D) a +0 scale mail a +0 long sword (49, 0, D) a +0 shortbow 18 arrows