Elric Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (12, -9, D:1) a +0 dagger (14, 8, D:1) a +1 dagger of holy wrath (15, -26, D:1) a +0 dagger (19, 8, D:1) a +0 leather armour (31, -25, D:1) a +0 club 3 stones (35, -25, D:1) a +0 dagger (49, -4, D:1) a +0 scale mail (56, 4, D:1) a +0 club (61, -33, D:1) a leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (1, -3, D:2) 2 large rocks (5, -21, D:2) 4 stones (25, 11, D:2) a dagger (31, -16, D:2) a +0 robe (39, -31, D:2) 7 stones (41, -7, D:2) a ring mail (47, -11, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Qicischea's Book Emporium Sif Muna's Octavo of Jinxing (240 gold) Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 no b - Anguish Hexes/Necromancy 4 no a book of Rime (336 gold) Ozocubu's Autobiography (288 gold) a book of Dangerous Friends (480 gold) a book of Vapours (192 gold) a book of Displacement (288 gold) a book of Burglary (240 gold) (0, 0, D:3) a whip (3, 9, D:3) a book of the Warp (6, 6, D:3) 15 gold pieces (6, 12, D:3) 3 gold pieces (8, -28, D:3) 2 stones (13, 12, D:3) 5 stones (20, -16, D:3) a spear (27, -16, D:3) 3 stones (31, 5, D:3) a +0 short sword a +0 scale mail (32, -20, D:3) a +6 club a +0 robe (46, 4, D:3) a +0 dagger 2 stones (48, 11, D:3) a +0 club a +0 ring mail (48, 12, D:3) a +0 whip a +0 leather armour (49, 12, D:3) a +0 flail a +0 leather armour (50, 11, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 broad axe (6, -2, D:4) a +0 giant spiked club (6, -1, D:4) a +0 scale mail 3 boomerangs a +0 dagger (12, -3, D:4) a +0 dagger (19, -19, D:4) a dagger (19, 19, D:4) a hand axe (23, -6, D:4) a whip (25, 7, D:4) a +0 short sword (34, 25, D:4) 5 stones (34, 26, D:4) a +0 chain mail (37, -2, D:4) a +0 dagger (37, -1, D:4) a +0 robe a +0 dagger (37, 0, D:4) a +0 dagger (41, -11, D:4) a chain mail (41, -7, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a staff of earth (2, 18, D:5) 4 curare-tipped darts (8, 16, D:5) a +0 club (8, 17, D:5) a +0 short sword a +0 leather armour (8, 18, D:5) a +0 dagger a +0 robe (9, 16, D:5) a +0 dagger a +0 leather armour (9, 18, D:5) a +0 dagger a +2 robe of cold resistance (29, -15, D:5) a rapier (33, -1, D:5) a scale mail Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (0, 5, D:6) a ring mail (4, -8, D:6) a +0 short sword a +0 chain mail (7, -25, D:6) a +0 quarterstaff (29, -23, D:6) a leather armour (36, -22, D:6) a +0 shortbow (37, -4, D:6) a +0 giant club (38, -17, D:6) a +0 hand axe 5 poisoned darts a +0 leather armour (38, -14, D:6) a +0 mace (47, -16, D:6) a flail Level 7 of the Dungeon (0, 0, D:7) a robe (11, -21, D:7) a +0 dagger 4 stones (12, -22, D:7) a +0 whip 5 stones a +0 short sword (12, -21, D:7) 13 poisoned darts a +0 short sword a +0 club a +0 club a +0 dagger a +0 short sword (12, -20, D:7) a +0 short sword a +0 dagger 4 datura-tipped darts (12, 5, D:7) a +0 shortbow (13, -21, D:7) a +0 short sword 3 stones (15, -19, D:7) 2 boomerangs a +0 whip (16, -18, D:7) a +0 chain mail a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -9, D:8) a +0 short sword (3, -6, D:8) a +0 whip 4 stones (11, 14, D:8) a +0 short sword (12, -5, D:8) a +0 sling a +0 rapier 7 poisoned darts (32, -6, D:8) a +0 club (32, -5, D:8) a +0 robe a +0 dagger (33, -6, D:8) a +0 short sword (33, -5, D:8) a +0 hand axe (34, -5, D:8) a +0 hand axe (37, -11, D:8) a +0 hand axe (38, -1, D:8) a +0 war axe (39, -8, D:8) a +0 battleaxe a +0 ring mail (44, -7, D:8) a +0 chain mail a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 trident (24, 11, D:9) 5 poisoned darts (25, 4, D:9) 5 stones (31, 37, D:9) a +0 giant club a +0 giant club (34, 16, D:9) a whip (37, 22, D:9) a +0 dagger (38, 23, D:9) 5 poisoned darts a +0 short sword (39, 24, D:9) a +0 short sword 6 poisoned darts a +0 dagger (39, 25, D:9) 5 stones a +1 short sword of flaming (39, 36, D:9) 6 boomerangs (39, 38, D:9) 3 stones (40, 18, D:9) a +0 mace (43, 14, D:9) a +2 robe of willpower (43, 17, D:9) a +0 whip (44, 16, D:9) a +0 hand axe a +0 robe a +0 dagger (44, 17, D:9) a +0 ring mail a +0 club (45, 15, D:9) a +0 dagger a +0 robe (48, 16, D:9) 5 stones (53, -2, D:9) a staff of air (53, 13, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) 9 stones (15, 10, D:10) a scale mail (16, 6, D:10) 2 stones (18, -7, D:10) a +1 trident a +0 robe (19, -6, D:10) a +4 dagger a +0 robe (19, -4, D:10) a +0 mace (22, -4, D:10) a +0 dagger a +0 robe (22, -3, D:10) a +4 falchion a +0 robe (29, -18, D:10) a pair of gloves (29, 1, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (31, 0, D:10) a +0 trident a +0 ring mail (33, 0, D:10) a spear (33, 2, D:10) a spear (34, 1, D:10) a halberd (50, -6, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) 5 stones (31, 7, D:11) a +0 shortbow a +0 shortbow (31, 8, D:11) a +0 shortbow (42, 11, D:11) a +0 club a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 dagger a +0 robe a +2 hand axe of venom a +0 leather armour a +2 war axe of distortion a +0 chain mail a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 falchion (42, 12, D:11) a +0 hand axe (43, -29, D:11) a pair of gloves (43, -14, D:11) a +0 plate armour a +0 glaive (43, 12, D:11) a +0 dagger (43, 13, D:11) a +0 morningstar a +0 leather armour (44, -15, D:11) a +0 club (45, -15, D:11) a +0 leather armour a +0 war axe (46, -15, D:11) a +0 short sword (48, -11, D:11) a stone Level 12 of the Dungeon (13, 46, D:12) 4 large rocks (15, 24, D:12) a +0 short sword (21, 40, D:12) a +0 cloak (24, 39, D:12) a chain mail (25, 38, D:12) a +0 club a +0 chain mail (26, 38, D:12) a +0 dagger (26, 39, D:12) a +1 dagger of venom a +0 robe (30, 23, D:12) a +0 leather armour (34, 34, D:12) 5 stones (35, 8, D:12) a buckler (37, 49, D:12) 6 stones (39, 13, D:12) a +0 dagger a +0 robe (40, 13, D:12) a +0 giant club a +0 giant club (41, 23, D:12) an amulet of reflection (43, 43, D:12) a box of beasts (48, 11, D:12) the +2 robe of the Bull {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 6 (16 -> 10). the Ecumenical Temple (4, 1, Temple) a +0 dagger 5 stones (5, 1, Temple) a +0 short sword a curare-tipped dart (6, 1, Temple) a +0 short sword 6 poisoned darts Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of poison (6, -13, Lair:1) 2 scrolls of immolation (7, -25, Lair:1) an orb of light (30, -24, Lair:1) a pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (3, -14, Lair:2) a long sword (9, -19, Lair:2) a helmet (12, -19, Lair:2) a wolf skeleton (12, -18, Lair:2) a bat corpse (skeletalised by now) (13, -19, Lair:2) a rime drake skeleton (14, -19, Lair:2) a wolf skeleton (14, -18, Lair:2) a bat skeleton (14, -17, Lair:2) a water moccasin skeleton (15, -17, Lair:2) a bat skeleton (16, -20, Lair:2) a bat skeleton (16, -19, Lair:2) a bat skeleton (19, -9, Lair:2) a flail (21, -31, Lair:2) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health.