Elric the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) an uncursed staff of earth (61, 8, D) an uncursed staff of power (61, 10, D) a +0 club a +0 robe the human corpse of Jessica (62, 0, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (62, 1, D) an uncursed staff of power (62, 8, D) a crystal ball of energy (62, 9, D) an uncursed ring of poison resistance (62, 11, D) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (63, 0, D) a +10 plate armour of ponderousness (63, 11, D) a +0 battleaxe (unseen) (67, 0, D) a +1 chain mail of fire resistance (68, 0, D) a +4 falchion of slicing (69, 0, D) a +1 ring mail of magic resistance (70, 8, D) a +2 scimitar of holy wrath (71, 8, D) a book of Annihilations (71, 12, D) a hell hound corpse (71, 17, D) a +1 hand axe of chopping (71, 26, D) an uncursed staff of fire (72, 8, D) a +1 spear of piercing (72, 9, D) the +4 robe of Xoxailew {rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. (72, 16, D) a Fen Folio (72, 17, D) a fan of gales (72, 26, D) an uncursed ring of protection from fire (72, 27, D) a +0 war axe (73, 1, D) a phantom mirror (73, 16, D) the +4 glaive "Zialunixt" {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (73, 17, D) a lightning rod (4/4) (73, 26, D) a +2 war axe of flaming (73, 30, D) an uncursed staff of conjuration (75, 2, D) an uncursed staff of conjuration