Elric Level 1 of the Dungeon (16, 1, D:1) a +0 whip (16, 23, D:1) a +0 leather armour (38, 33, D:1) a +0 club (41, 10, D:1) a +0 dagger (41, 11, D:1) a +0 whip (41, 30, D:1) 19 bolts (44, 3, D:1) a +0 club (53, 13, D:1) a +0 leather armour (61, 8, D:1) 7 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 blowgun 8 poisoned needles (2, 2, D:2) 26 arrows (4, 20, D:2) a +0 plate armour (18, -15, D:2) a +0 ring mail (19, -14, D:2) a +0 flail a +0 leather armour a +0 club (19, -13, D:2) a +0 trident a +0 club (19, 16, D:2) a +0 robe (20, -13, D:2) a +0 club (23, -23, D:2) a +0 mace (23, -20, D:2) a cursed -3 club (24, -16, D:2) a +0 short sword (42, 12, D:2) a cursed -1 club (50, -23, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a throwing net (13, 15, D:3) a +0 war axe a +2 ring mail of magic resistance a +0 short sword a +0 leather armour (14, 15, D:3) a +0 club a +0 leather armour a +0 whip a +0 leather armour (16, 15, D:3) a +0 club (17, 37, D:3) 24 bolts (27, -6, D:3) a +0 dagger 5 javelins a +0 mace a +0 ring mail (27, -5, D:3) a +0 club a +0 ring mail (28, 0, D:3) 2 javelins (30, 27, D:3) a +0 club (39, -13, D:3) 21 arrows (39, -2, D:3) a +0 trident (41, -19, D:3) a +0 leather armour (41, -4, D:3) 15 bolts (43, -1, D:3) a +0 club a +0 ring mail (44, -18, D:3) a tomahawk (45, -11, D:3) 31 bolts (46, -22, D:3) a +0 trident a +0 flail a +0 leather armour (47, -22, D:3) a +0 dagger a +0 scale mail (50, -22, D:3) 2 tomahawks (50, 43, D:3) a +0 robe (63, 33, D:3) 29 bolts Level 4 of the Dungeon [Shop] Geseriur's Distillery a potion of brilliance (48 gold) a potion of mutation (96 gold) 2 potions of curing (72 gold) a potion of flight (36 gold) a potion of berserk rage (60 gold) a potion of berserk rage (60 gold) (0, 0, D:4) a +0 morningstar (10, 2, D:4) a tomahawk (14, 27, D:4) a +0 war axe (15, 9, D:4) a +0 club 3 tomahawks a cursed -2 leather armour (18, 9, D:4) a tomahawk (18, 10, D:4) a tomahawk (18, 15, D:4) a +2 morningstar of protection a +0 chain mail a tomahawk (18, 16, D:4) a +0 dagger a +0 ring mail (18, 17, D:4) a +0 falchion (18, 18, D:4) a +0 dagger a +0 robe (20, 23, D:4) a +0 club a +0 leather armour (21, 25, D:4) a +0 dagger (22, 25, D:4) a +0 dagger of flaming a +0 hunting sling (28, 15, D:4) a +0 long sword (31, 3, D:4) a +0 flail (36, 2, D:4) a +0 dagger a +0 robe (41, 9, D:4) a +0 short sword (42, 11, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) 12 arrows (0, 11, D:5) a +0 trident (14, -12, D:5) a +0 ring mail a +0 flail (14, -10, D:5) an arrow (14, -8, D:5) a +0 robe a +0 dagger (15, 2, D:5) 25 bolts (16, -8, D:5) an arrow (17, -11, D:5) 2 arrows (18, -12, D:5) 23 arrows a +0 shortbow (21, -15, D:5) a +0 quarterstaff (21, -5, D:5) a +0 club (21, 4, D:5) a scroll of immolation (26, -6, D:5) a +0 blowgun (27, -29, D:5) a scroll of random uselessness (27, -2, D:5) a +0 flail (30, -29, D:5) a +0 dagger a +0 robe (32, 4, D:5) a +0 hunting sling (36, -31, D:5) a +0 club (40, -11, D:5) a +0 dagger (42, -39, D:5) 6 curare-tipped needles (45, 1, D:5) 8 arrows (46, -8, D:5) a +0 robe a +0 dagger (46, -5, D:5) a +0 ring mail a +0 hand axe (46, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 0, D:6) a +0 scale mail (3, 0, D:6) a +0 mace (5, 0, D:6) a +0 trident a +0 chain mail (9, -48, D:6) a +0 falchion (9, -2, D:6) a +0 dagger a +0 robe (11, -47, D:6) a +0 mace (21, -7, D:6) 6 poisoned needles (43, -24, D:6) a +0 quarterstaff (49, -5, D:6) 19 arrows (52, -13, D:6) a +0 club (53, -60, D:6) a +0 shortbow 12 arrows (53, -59, D:6) an arrow (55, -61, D:6) 3 arrows (55, -39, D:6) 5 arrows (59, -45, D:6) a cursed +0 shortbow 4 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed +0 hand axe a +0 robe (8, 23, D:7) a +0 long sword (10, 16, D:7) a +0 short sword (26, 20, D:7) a +0 long sword a +0 chain mail (28, 4, D:7) a +0 hand axe (30, 20, D:7) a +0 giant club (31, 7, D:7) a +0 dagger a +0 robe (37, 13, D:7) a +0 mace a +0 robe (38, 15, D:7) a +0 hand axe (52, -3, D:7) a +0 blowgun Level 8 of the Dungeon [Shop] Saylywotz's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 glaive (149 gold) a +0 hand crossbow (80 gold) the cursed +1 triple crossbow "Veff" {flame, rF+ Dex+5} (1023 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from fire. It has a curse placed upon it. a +0 falchion (69 gold) a +2 quarterstaff of protection (386 gold) a +0 club (23 gold) a +0 hunting sling (34 gold) a +2 long sword of electrocution (476 gold) a +0 great sword of flaming (315 gold) (0, 0, D:8) a +0 club (12, -11, D:8) 17 arrows (13, 14, D:8) a +0 pair of boots (21, -2, D:8) a +0 scale mail (21, 1, D:8) a +0 shortbow 16 arrows (25, -6, D:8) 7 arrows (28, 32, D:8) a +0 flail a +0 chain mail (29, 32, D:8) a +0 hand axe a +0 whip a +0 chain mail (31, 34, D:8) a +1 broad axe of electrocution (34, -2, D:8) a stone (still there?) a +0 rapier (still there?) (36, -2, D:8) a stone (40, -2, D:8) a stone (41, -2, D:8) a stone (42, 41, D:8) 9 gold pieces (45, 38, D:8) a ration (48, -2, D:8) a +0 club a +0 leather armour (49, 34, D:8) a +0 trident (51, 31, D:8) a +2 whip of electrocution a +0 robe (57, 25, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 8 bolts (12, 9, D:9) an arrow (14, -8, D:9) 22 bolts (15, 5, D:9) an arrow (15, 7, D:9) an arrow (22, -9, D:9) a +0 giant spiked club an ogre corpse the Ecumenical Temple