Elric Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, -18, D:1) a cursed -2 mace (10, -11, D:1) a +0 leather armour (10, 16, D:1) a +0 club (13, 16, D:1) 20 bolts (14, -10, D:1) a +0 club (15, -7, D:1) a +0 club (15, 6, D:1) 25 arrows (17, 24, D:1) 13 stones (19, 3, D:1) a +0 ring mail (32, -10, D:1) a stone (38, 1, D:1) a +1 mace of crushing (42, 11, D:1) a +0 club (46, 14, D:1) a +0 chain mail (48, 24, D:1) a +0 club (51, 36, D:1) a +0 mace (53, -5, D:1) a +0 helmet (55, -10, D:1) a +0 dagger (58, 16, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (2, 14, D:2) a +0 club a +0 hunting sling 16 stones (2, 16, D:2) a stone (2, 19, D:2) a stone (2, 21, D:2) a stone (4, -14, D:2) a +0 leather armour (32, -19, D:2) a +0 club (36, -24, D:2) a +0 whip a stone (36, -18, D:2) a stone (36, -17, D:2) a stone (37, -22, D:2) a stone (37, 19, D:2) a +0 chain mail (38, 12, D:2) 29 stones (40, 17, D:2) 18 sling bullets (46, 2, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 leather armour (6, 12, D:3) 14 arrows (9, -4, D:3) a +0 ring mail (12, 21, D:3) a +0 ring mail (13, 21, D:3) a +0 dagger (14, -15, D:3) 6 large rocks (16, -9, D:3) a +0 robe (18, -20, D:3) a +0 club (20, -1, D:3) a +0 hand axe (20, 12, D:3) a +0 short sword a +0 blowgun 2 poisoned needles (22, 2, D:3) a stone (22, 9, D:3) a +0 club (23, 9, D:3) a +0 club (24, 1, D:3) a +0 flail a +0 dagger (25, 1, D:3) 2 stones (25, 7, D:3) a +0 club (25, 10, D:3) 29 arrows (29, -20, D:3) 26 stones (29, -18, D:3) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (29, -17, D:3) a +0 whip (34, -20, D:3) a +0 morningstar (36, 13, D:3) a cursed +0 dagger (37, -2, D:3) a +0 chain mail (46, -20, D:3) 30 sling bullets (51, 3, D:3) a +0 club (51, 4, D:3) a +0 flail a +0 whip (51, 5, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) 24 stones (13, 15, D:4) a +0 robe a +0 dagger (14, 16, D:4) a +0 whip (16, 16, D:4) a +0 flail (19, 38, D:4) a cursed -2 short sword (21, 48, D:4) a +0 war axe (22, 15, D:4) a +0 leather armour (24, -9, D:4) a +1 hand axe of flaming a +0 chain mail (25, 37, D:4) 9 stones (31, 5, D:4) a +0 war axe (47, -7, D:4) a cursed -3 dagger (unseen) (58, 18, D:4) a +0 leather armour a +0 dagger (58, 24, D:4) 15 arrows (58, 37, D:4) the cursed +1 flail of the Tired Yaks {drain, rElec rPois rF- SInv} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (62, 9, D:4) a +0 naga barding (63, 42, D:4) 16 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 8, D:5) a +0 robe (0, 51, D:5) a +0 long sword (2, 5, D:5) 12 stones (2, 12, D:5) a +0 dagger a +0 robe (3, 41, D:5) a cursed -1 short sword a +0 whip a +0 dagger 6 stones (4, 7, D:5) a +0 dagger (4, 15, D:5) 10 stones (4, 16, D:5) 15 stones (4, 40, D:5) 5 stones (4, 51, D:5) a +0 longbow (5, 39, D:5) a stone a +0 club a +0 blowgun 6 poisoned needles (5, 41, D:5) a +0 dagger 2 stones a +0 blowgun 22 poisoned needles (6, 21, D:5) 4 tomahawks (6, 38, D:5) a +0 dagger a +0 antimagic dagger (7, 21, D:5) a +0 hand axe a +0 leather armour of cold resistance (7, 22, D:5) a cursed -1 mace a tomahawk (7, 35, D:5) 19 sling bullets (7, 36, D:5) a stone (9, 20, D:5) a +0 dagger a +0 robe (9, 31, D:5) 13 arrows (9, 33, D:5) a +0 dagger a +0 dagger (10, 22, D:5) a +0 flail a +0 short sword a +0 leather armour (10, 33, D:5) a stone (11, 16, D:5) 12 sling bullets (11, 26, D:5) a +0 whip (15, 19, D:5) a cursed -1 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 17, D:6) 22 stones (9, -4, D:6) a +0 battleaxe (11, -11, D:6) a +0 hunting sling (13, 2, D:6) a +0 falchion (13, 3, D:6) a +0 flail (14, 19, D:6) a +0 dagger (16, 1, D:6) a +0 hunting sling (19, 2, D:6) a +0 dagger (26, 11, D:6) a +0 dagger (36, -14, D:6) a +0 great sword (37, -23, D:6) a +0 hunting sling (39, -23, D:6) a +0 rapier (44, -22, D:6) a +0 leather armour (48, -24, D:6) 10 arrows (51, -19, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (4, 40, D:7) 9 sling bullets (17, 32, D:7) 21 stones (24, 7, D:7) a +0 trident a +0 shortbow 16 arrows (24, 18, D:7) a +0 robe (27, 9, D:7) an arrow (28, 10, D:7) 2 arrows a +0 cloak (29, 7, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) 24 stones (18, -9, D:8) a +0 ring mail (19, -9, D:8) an uncursed staff of summoning (21, 19, D:8) a +0 shortbow 23 arrows (23, 19, D:8) an arrow (24, 19, D:8) 2 arrows (25, 5, D:8) 20 stones (26, 19, D:8) an arrow (27, 19, D:8) an arrow (27, 20, D:8) an arrow (40, 11, D:8) 14 poisoned needles Level 9 of the Dungeon [Shop] Loanaenk's Distillery a potion of ambrosia (128 gold) a potion of lignification (48 gold) 2 potions of magic (256 gold) a potion of ambrosia (128 gold) 2 potions of lignification (96 gold) a potion of might (64 gold) a potion of ambrosia (128 gold) a potion of agility (64 gold) [Shop] Vovveim's Antique Weapon Boutique a +0 rapier of flaming (248 gold) a +0 club (27 gold) the +9 hand axe of a sewer {antimagic, rElec rC- Str+3} (1817 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It makes you vulnerable to cold. It insulates you from electricity. a +0 club (27 gold) a +3 morningstar of distortion (729 gold) a +0 dagger (54 gold) a +6 blowgun (931 gold) a +0 mace (81 gold) a +0 hunting sling (40 gold) a +0 fustibalus (405 gold) a +0 glaive (175 gold) a +3 fustibalus of flaming (1188 gold) (0, 0, D:9) a +0 leather armour (11, -23, D:9) a +0 robe (11, -14, D:9) 17 bolts (16, 2, D:9) 15 sling bullets (23, -43, D:9) a +1 mace a +0 robe (24, -43, D:9) a +0 great sword a cursed -2 robe (24, -42, D:9) a cursed +0 short sword a +0 robe (26, -42, D:9) a +0 war axe (27, -44, D:9) 4 arrows (38, -12, D:9) a +0 dagger 2 tomahawks (39, -10, D:9) a +0 spear a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 leather armour (39, -9, D:9) a +0 trident of protection a +0 ring mail a cursed -3 dagger a +0 ring mail a tomahawk (39, -8, D:9) a +0 whip a tomahawk (39, -7, D:9) a tomahawk (40, -32, D:9) 12 stones (43, -1, D:9) a phial of floods (53, -33, D:9) a +5 hand axe a +0 robe (54, -34, D:9) a cursed +2 great sword a +0 robe (56, -31, D:9) a +0 ring mail (58, -33, D:9) a +3 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, -31, D:10) a +2 dagger of protection (7, -35, D:10) 21 stones (7, -33, D:10) 24 sling bullets (11, -16, D:10) a +0 helmet (12, -1, D:10) a +0 club (12, 0, D:10) a +0 falchion (14, 5, D:10) a +0 ring mail (15, -31, D:10) a +2 robe of cold resistance an uncursed staff of cold (16, 0, D:10) a +0 dagger a +0 robe (27, -16, D:10) 13 stones (37, -6, D:10) a +0 short sword a +0 scale mail (38, -8, D:10) a +0 hand axe (38, -7, D:10) a +0 dagger a +0 robe (39, 6, D:10) 13 bolts (47, -15, D:10) a cursed -1 giant club (51, 11, D:10) 20 stones (66, -11, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a throwing net (16, 12, D:11) a +0 giant club (17, 8, D:11) a +0 giant club a +0 giant club (37, 18, D:11) 13 arrows (49, -7, D:11) a +0 giant spiked club (50, -17, D:11) 2 tomahawks of returning (60, -28, D:11) a +0 robe (61, 0, D:11) 14 poisoned needles (62, 5, D:11) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (5, 14, Lair:1) a +0 whip (9, 30, Lair:1) 4 arrows (33, 39, Lair:1) a +0 dagger (35, 23, Lair:1) the +3 flail "Vevaires" {drain, +Inv rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you turn invisible. (38, 13, Lair:1) a +0 dire flail (40, 30, Lair:1) a +0 robe (45, 18, Lair:1) a +0 leather armour (54, 16, Lair:1) 28 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (13, -28, Lair:2) 23 arrows (14, 2, Lair:2) a +0 leather armour (14, 12, Lair:2) 22 stones (25, 3, Lair:2) a +0 hand axe (29, 11, Lair:2) a +0 scale mail (31, -26, Lair:2) 12 poisoned needles (34, -26, Lair:2) a +0 pair of boots (42, 8, Lair:2) 21 stones (42, 11, Lair:2) a +0 trident (48, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 bolts a phial of floods (3, -34, Lair:3) an arrow (3, -33, Lair:3) an arrow (4, -32, Lair:3) 3 arrows (5, -40, Lair:3) 12 arrows (6, -40, Lair:3) 17 bolts (6, -31, Lair:3) a +0 shortbow 9 arrows (6, -30, Lair:3) a +0 shortbow 4 arrows (9, -47, Lair:3) a potion of mutation (10, -23, Lair:3) a +0 blowgun (15, -37, Lair:3) an arrow (16, -37, Lair:3) an uncursed staff of poison a +0 shortbow 20 arrows (17, -5, Lair:3) a +0 plate armour (27, -5, Lair:3) a +0 scythe (32, -48, Lair:3) 2 arrows (36, -48, Lair:3) an arrow (39, -47, Lair:3) an arrow (39, -45, Lair:3) an arrow (40, -46, Lair:3) 12 arrows a cursed -1 shortbow (46, -45, Lair:3) 8 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 stones (14, 3, Lair:4) 3 curare-tipped needles (15, -4, Lair:4) 3 curare-tipped needles (15, 2, Lair:4) a curare-tipped needle (15, 3, Lair:4) a curare-tipped needle (16, -3, Lair:4) a curare-tipped needle (16, 1, Lair:4) a curare-tipped needle (17, -18, Lair:4) a spiny frog corpse (17, 0, Lair:4) 20 stones (still there?) a +0 mace (still there?) (26, 7, Lair:4) a cursed -3 ring of intelligence (45, -11, Lair:4) an uncursed ring of ice an uncursed amulet of faith a wand of random effects (10) a cursed ring of attention a +0 large shield a +0 shield of protection a +0 pair of gloves a +0 shield a potion of lignification (62, -13, Lair:4) a +0 leather armour