Elric Level 1 of the Dungeon (0, 0, D:1) 14 arrows (0, 15, D:1) 25 stones (9, -2, D:1) a +0 ring mail (18, -6, D:1) a +0 ring mail (18, 0, D:1) a +0 club (25, 16, D:1) 26 stones (41, 9, D:1) a +0 club (42, 7, D:1) a +0 dagger 3 stones (43, 3, D:1) a stone (43, 4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, -3, D:2) 23 stones (9, 12, D:2) a +0 robe (13, 40, D:2) a cursed -3 short sword (15, 18, D:2) a +0 club a +2 mace of draining a +0 scale mail a +0 robe a +0 dagger a cursed -1 scale mail a +3 short sword (21, -22, D:2) 14 bolts (28, -16, D:2) a +0 short sword (46, -10, D:2) a +0 robe (61, -6, D:2) a +0 dagger (64, -5, D:2) 14 arrows Level 3 of the Dungeon (8, 36, D:3) a +0 dagger (14, 12, D:3) a stone (14, 13, D:3) a +0 club 10 stones a +0 giant club (14, 14, D:3) a stone (15, 14, D:3) a stone (16, 38, D:3) a +0 club (17, 28, D:3) a stone (18, 15, D:3) a stone (18, 28, D:3) a stone (20, 29, D:3) a +0 short sword 15 stones a +1 leather armour of poison resistance (27, 48, D:3) a +0 robe (36, 6, D:3) a +0 short sword (37, 57, D:3) 21 stones (41, 28, D:3) a +0 club a +2 leather armour of cold resistance (44, 57, D:3) a +0 club (45, 41, D:3) 2 javelins (52, 14, D:3) a +0 scythe a +0 robe (52, 17, D:3) a cursed -3 whip (57, 19, D:3) a +0 dagger (58, 44, D:3) 23 arrows (63, 26, D:3) a +0 robe (64, 6, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Moxtur's Jewellery Shoppe an uncursed amulet of the acrobat (300 gold) the ring of Iddijil {rPois MR+++ EV+3 Str+2 Dex-4} (392 gold) [ring of evasion] It affects your evasion (+3). It affects your strength (+2). It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of wizardry (300 gold) a +4 ring of intelligence (270 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of see invisible (150 gold) an uncursed amulet of the acrobat (300 gold) the ring of the Mage {Wiz MR++ Int+3} (517 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring "Curchistas" {rN++ Stlth+} (350 gold) [ring of stealth] It greatly protects you from negative energy. It makes you more stealthy. a cursed amulet of inaccuracy (20 gold) an uncursed ring of fire (250 gold) a +4 ring of intelligence (270 gold) (0, 0, D:4) a +0 falchion 3 tomahawks a +0 leather armour (8, 32, D:4) a +0 club (11, -16, D:4) a +0 robe (14, 11, D:4) a +0 war axe (23, 4, D:4) a +0 rapier (24, -15, D:4) a +0 war axe (27, 6, D:4) a +0 trident (28, -18, D:4) 25 bolts (29, 3, D:4) 21 sling bullets (30, -14, D:4) 29 stones (33, 11, D:4) a +0 dagger a +0 robe (34, 25, D:4) a +0 dagger (37, 26, D:4) a cursed -1 flail (39, 28, D:4) a +0 hand axe a +0 leather armour (60, -16, D:4) 24 bolts Level 5 of the Dungeon [Shop] Micew's Gadget Boutique a fan of gales (440 gold) a lightning rod (4/4) (440 gold) a lightning rod (4/4) (440 gold) a phantom mirror (330 gold) a phantom mirror (330 gold) a crystal ball of energy (220 gold) a wand of polymorph (11) (143 gold) a wand of flame (20) (121 gold) a sack of spiders (220 gold) a wand of polymorph (10) (132 gold) a wand of flame (10) (66 gold) (3, 31, D:5) 16 stones (4, 28, D:5) a +3 hunting sling (9, 37, D:5) a +0 scale mail (11, 4, D:5) the cursed +1 robe "Bidwith" {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. (20, 2, D:5) 16 arrows (23, 31, D:5) 10 arrows (30, 13, D:5) a +0 flail a +0 ring mail (31, -4, D:5) the +4 ring mail of the Maze {rF+ MR+ Regen+} It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (36, 26, D:5) a +2 whip of electrocution a +0 robe (39, 12, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (9, -14, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (9, 7, D:6) 24 sling bullets (12, 9, D:6) 15 stones (14, -10, D:6) a +0 leather armour (19, -16, D:6) 30 stones (32, -16, D:6) a +0 shortbow 13 arrows (33, -15, D:6) a +0 leather armour a +0 trident a cursed +0 plate armour a +0 glaive (33, -14, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour 3 arrows a +0 animal skin (33, -12, D:6) a +0 flail (33, -1, D:6) a +0 club (41, 9, D:6) a +0 hand axe (51, -3, D:6) a cursed +0 scale mail (55, -13, D:6) 19 sling bullets (59, -18, D:6) a +0 dagger a +0 robe (59, -17, D:6) a +0 dagger a +0 dagger a +0 leather armour Level 7 of the Dungeon [Shop] Loikh's Antique Weapon Shop a +0 quarterstaff (108 gold) a +0 short sword (81 gold) a +1 mace of venom (286 gold) a +0 short sword (81 gold) a +0 quarterstaff (108 gold) a +0 club (27 gold) a +0 war axe (94 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) the +6 whip of Prudence {drain, Int+5} (1404 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). (0, 0, D:7) a +0 morningstar of protection (8, 15, D:7) a +0 dagger a +0 robe (9, 13, D:7) a +0 flail (9, 14, D:7) a +0 dagger a +0 robe a +0 hand axe (9, 15, D:7) a +0 glaive a +0 plate armour (16, -4, D:7) a +0 robe (23, 27, D:7) a porcupine skeleton a black bear skeleton (24, 10, D:7) a cursed -2 mace (31, 10, D:7) 23 bolts (36, -14, D:7) 18 sling bullets Level 8 of the Dungeon (0, 0, D:8) a basilisk corpse (skeletalised by now) (1, 0, D:8) a warg corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a porcupine corpse (skeletalised by now) (12, 0, D:8) a +0 pair of gloves (14, -3, D:8) 27 stones the Ecumenical Temple