Elric Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (18, -2, D:1) a +0 club (23, -46, D:1) a +0 ring mail (24, -34, D:1) 21 stones (27, -48, D:1) a +2 spear of freezing (27, -4, D:1) 3 stones (28, -5, D:1) a +0 whip (31, -24, D:1) a cursed -2 dagger (35, -21, D:1) a +0 ring mail (39, -25, D:1) 13 stones (40, -19, D:1) a +0 ring mail (46, 11, D:1) 28 arrows (47, -16, D:1) a +0 club (52, -2, D:1) a +0 dagger (60, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -28, D:2) a +0 ring mail (7, -32, D:2) a +0 club (9, -3, D:2) a +0 leather armour (17, -2, D:2) a +0 dagger (21, 3, D:2) a +0 long sword (24, -26, D:2) 15 stones Level 3 of the Dungeon (12, -8, D:3) 22 stones (14, -8, D:3) a stone (18, 2, D:3) a +0 dagger a +0 blowgun 12 poisoned needles (19, 4, D:3) a poisoned needle (19, 5, D:3) a poisoned needle (20, 7, D:3) a poisoned needle (24, 15, D:3) a +0 club (28, -1, D:3) 22 stones (31, 3, D:3) a +0 robe (31, 17, D:3) a +0 club (34, -10, D:3) a +0 club a cursed +0 flail a +1 flail of venom (34, 17, D:3) 11 stones (42, 16, D:3) a +0 short sword (43, 16, D:3) a +0 club a +0 leather armour (44, 16, D:3) a +0 dagger a +0 ring mail (46, 26, D:3) a +0 dagger a +0 leather armour (52, 14, D:3) 7 arrows (57, 7, D:3) a +0 spear (60, -2, D:3) a +0 leather armour (63, 19, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Zisi's Weapon Emporium a +0 quarterstaff (40 gold) a +0 short sword (30 gold) 18 bolts (36 gold) a +1 spear of venom (106 gold) the +12 short sword of the Endless March {pain, MP+9 SInv} (976 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). It lets you see invisible. the +8 arc blade {discharge, rElec} (600 gold) It insulates you from electricity. a +0 quarterstaff (40 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) (0, 0, D:4) a +0 flail (7, -35, D:4) a +0 mace (8, -35, D:4) a +0 dagger (10, -10, D:4) the +6 short sword "Fanu" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. (16, -42, D:4) a +0 trident (16, -5, D:4) 10 arrows (19, -14, D:4) a +0 hand axe a cursed +0 leather armour (19, -13, D:4) a +0 whip (20, -31, D:4) a cursed -1 giant club (24, -13, D:4) a +0 robe (25, -17, D:4) a cursed +0 robe a +0 dagger (28, -15, D:4) a +0 leather armour a +0 dagger (30, -45, D:4) a +0 long sword (31, -45, D:4) 20 bolts (31, -43, D:4) 21 stones (31, -30, D:4) a +0 giant club (35, -17, D:4) a cursed -1 dire flail (43, -31, D:4) 13 poisoned needles (43, -24, D:4) 12 bolts (44, -15, D:4) 20 stones (45, -25, D:4) a +0 flail (45, -24, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (4, 25, D:5) a +1 whip of flaming a +0 robe (5, 25, D:5) a +0 animal skin (5, 26, D:5) a +0 animal skin (8, -1, D:5) a +0 animal skin (8, 11, D:5) 4 tomahawks (9, -1, D:5) a +0 animal skin (13, 10, D:5) 22 stones (17, 24, D:5) 21 stones (20, 24, D:5) a +0 spear (20, 25, D:5) a +0 spear (22, 9, D:5) a +0 giant spiked club (29, -14, D:5) a +0 dagger (30, 36, D:5) a +0 club (37, -6, D:5) 16 poisoned needles (37, -3, D:5) a +0 flail a +0 ring mail (38, -4, D:5) 2 tomahawks (38, -2, D:5) a +0 mace (39, -2, D:5) a +0 dagger (47, 1, D:5) a +0 giant club (55, 6, D:5) 25 stones Level 6 of the Dungeon [Shop] Cang's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:6) a +0 mace (1, 3, D:6) a +2 quarterstaff of chaos a +0 cloak (8, 35, D:6) a +0 shield (8, 37, D:6) 19 sling bullets (17, 38, D:6) a +0 club (17, 39, D:6) a +0 whip (21, 37, D:6) 3 arrows (22, 22, D:6) a +0 chain mail (22, 23, D:6) a +0 dagger a +1 robe of magic resistance a +0 dagger a +0 leather armour (22, 24, D:6) a +2 dagger of freezing 4 tomahawks (22, 36, D:6) an arrow (30, 17, D:6) 12 arrows (30, 30, D:6) a +0 shortbow an arrow (32, 30, D:6) an arrow (33, 30, D:6) an arrow (34, 30, D:6) an arrow (35, 31, D:6) an arrow (36, 32, D:6) 2 arrows (39, 2, D:6) a +0 quarterstaff (44, 18, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Gesoer's Antique Armour Emporium a +0 cloak of invisibility (333 gold) a +2 plate armour of fire resistance (1160 gold) a +1 robe of magic resistance (368 gold) a +1 leather armour of cold resistance (406 gold) a +0 robe (20 gold) the +3 ring mail "Paot" {rC+} (957 gold) It protects you from cold. [Shop] Nimuzoq's Assorted Antiques a +2 pair of gloves of archery (731 gold) a wand of random effects (12) (238 gold) a wand of enslavement (10) (408 gold) a scroll of teleportation (102 gold) a +0 falchion (102 gold) a +0 trident (119 gold) a potion of degeneration (34 gold) (0, 0, D:7) a +0 giant spiked club (9, 11, D:7) a +0 robe a +0 mace (9, 12, D:7) a +0 giant club (10, -16, D:7) a +0 leather armour (11, -22, D:7) a +0 ring mail (11, -15, D:7) a +0 scale mail (11, -14, D:7) a +0 falchion (11, -1, D:7) 9 arrows (12, -17, D:7) a +0 ring mail (12, -14, D:7) a +0 leather armour (15, -14, D:7) a cursed staff of power (16, -15, D:7) 11 arrows (16, -10, D:7) a +0 dagger (27, -9, D:7) an uncursed staff of power (31, -13, D:7) a cursed +0 ring mail (33, -15, D:7) an arrow (35, -17, D:7) an arrow (37, -18, D:7) a +2 shortbow of flaming 18 arrows (40, 14, D:7) 2 tomahawks (47, 12, D:7) a +0 dagger (50, -20, D:7) a tomahawk (50, -18, D:7) an uncursed ring of attention a +0 dagger a +0 robe (50, -17, D:7) a +0 short sword a +0 mace (50, 6, D:7) a +0 flail (51, -18, D:7) a tomahawk a +0 leather armour Level 8 of the Dungeon [Shop] Qestrih's Jewellery Emporium a +3 ring of intelligence (188 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from fire (300 gold) a cursed -2 ring of strength (24 gold) a cursed ring of teleportation (54 gold) an uncursed ring of protection from fire (300 gold) the ring of Vivvezy {+Fly rPois Stlth+} (382 gold) [ring of poison resistance] It protects you from poison. It lets you fly. It makes you more stealthy. an uncursed ring of protection from cold (300 gold) an uncursed amulet of harm (360 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of faith (480 gold) an uncursed ring of wizardry (360 gold) (3, -35, D:8) a +0 dagger a +0 robe (5, -1, D:8) a cursed -1 giant club a throwing net (10, -24, D:8) a +0 dagger a +0 robe (11, -23, D:8) 4 arrows (11, -5, D:8) a +0 spear (12, -23, D:8) an arrow (14, -25, D:8) an arrow (15, -25, D:8) an arrow (16, -35, D:8) a +0 dagger a +0 robe (16, -25, D:8) an arrow a +0 dagger a +0 robe (17, -36, D:8) 22 arrows (18, -35, D:8) a +0 flail a +0 war axe a +0 chain mail (18, -34, D:8) a +0 short sword (18, -26, D:8) a +0 dagger a +0 robe a +0 ring mail a +0 shortbow a +0 dagger a +0 robe a cursed +3 morningstar a +0 robe (19, -26, D:8) 2 arrows a cursed +2 hand axe a +0 robe a +2 short sword a +0 robe a cursed +4 dire flail a +0 robe a +3 short sword a +0 robe (32, -22, D:8) a +0 leather armour (32, 0, D:8) 19 stones (33, -2, D:8) a +0 giant club (36, -23, D:8) a ration (36, -22, D:8) 18 gold pieces (37, -22, D:8) a potion of magic (38, -23, D:8) a potion of brilliance (44, -23, D:8) 16 stones (46, -8, D:8) a cursed -1 hunting sling (53, -28, D:8) 3 arrows (53, -27, D:8) an arrow (54, -28, D:8) a +0 shortbow 24 arrows (55, -27, D:8) 2 arrows (59, -27, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, -12, D:9) a +0 long sword (13, -32, D:9) 23 bolts (15, 5, D:9) a +0 club a +0 scale mail (15, 6, D:9) a +0 hand axe a +0 scimitar a +0 chain mail (16, 3, D:9) a +0 hand axe (16, 5, D:9) a +0 club a +0 leather armour (19, 11, D:9) a +0 chain mail (19, 12, D:9) a +0 club (27, -18, D:9) a +0 mace (28, -29, D:9) a +0 leather armour (32, 5, D:9) a +0 ring mail (37, 14, D:9) a +0 ring mail (40, -21, D:9) a +0 leather armour (42, 1, D:9) a +0 scythe (43, 14, D:9) 11 stones (47, 12, D:9) a +0 whip a +0 shortbow 22 arrows a +0 mace (48, -1, D:9) a +0 hand axe (48, 12, D:9) a +0 scimitar a +0 hand axe (49, -1, D:9) a +0 trident (49, 0, D:9) a +1 battleaxe of venom a +0 plate armour (49, 1, D:9) a +0 falchion (49, 12, D:9) an arrow (52, -25, D:9) Sif Muna's Compendium of Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 (55, 6, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 12 sling bullets (4, -43, D:10) 16 bolts (12, -42, D:10) an arrow (13, -44, D:10) a +0 shortbow 20 arrows (33, -47, D:10) a +0 dagger a +0 robe (34, -46, D:10) a +0 dagger a +0 robe (40, -30, D:10) a +0 spear a +0 robe (41, -29, D:10) a cursed +0 long sword a +0 robe (42, -28, D:10) a cursed +3 falchion a +0 robe a cursed +0 halberd a +0 robe (42, -27, D:10) a cursed +0 trident a +0 robe (47, -43, D:10) a box of beasts (50, -36, D:10) +0 steam dragon scales (55, -42, D:10) a +0 dagger a +0 robe a +0 club a +0 war axe a +0 dagger a +0 scale mail a +0 flail a +0 flail a +0 leather armour a +0 hand axe a +0 plate armour Level 11 of the Dungeon (1, 0, D:11) the +0 scale mail "Itipp" {Int+6 Stlth+} It affects your intelligence (+6). It makes you more stealthy. a +0 scale mail (9, -47, D:11) a +0 falchion (9, -31, D:11) a +0 dagger (9, -15, D:11) a +1 ring mail of magic resistance (10, -33, D:11) a stone (10, -32, D:11) a +0 whip (10, -30, D:11) a large rock a +0 club (10, -29, D:11) a large rock (10, -26, D:11) 2 large rocks (11, 5, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -47, D:11) 31 bolts (20, -6, D:11) a +0 mace an orc corpse (skeletalised by now) (21, -5, D:11) a +0 giant club an ogre corpse (skeletalised by now) (21, -4, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -43, D:11) a +0 giant spiked club a +0 giant club (42, -8, D:11) a +0 hand axe a +0 leather armour an orc corpse (44, -35, D:11) 12 stones (44, -15, D:11) a +2 hand axe of chopping (51, -24, D:11) 3 arrows (54, -24, D:11) an arrow (55, -24, D:11) an arrow (57, -24, D:11) a +0 shortbow 17 arrows a centaur corpse (57, -23, D:11) a +0 shortbow 21 arrows (57, -22, D:11) an arrow the Ecumenical Temple