Elric Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 8, D:1) a +0 ring mail (25, 27, D:1) 21 stones (27, 6, D:1) 7 javelins (28, 0, D:1) a +0 dagger (30, 17, D:1) 5 large rocks (39, -1, D:1) a +0 dagger (39, 5, D:1) a +0 club (39, 31, D:1) a +0 robe (40, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 32, D:1) 24 stones (50, 1, D:1) a +0 club (51, 32, D:1) a +0 robe (58, 3, D:1) a +0 whip (59, 1, D:1) a +0 club (62, 8, D:1) a +0 club (63, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -6, D:2) a bat corpse (skeletalised by now) (8, -46, D:2) 10 sling bullets (9, -50, D:2) a scroll of identify (13, -46, D:2) a ration (13, -23, D:2) 19 stones (14, -46, D:2) a +0 dagger (16, -47, D:2) a potion of curing (unseen) (16, -27, D:2) 7 gold pieces (22, -14, D:2) a +0 mace (31, -11, D:2) a cursed -3 club a hobgoblin corpse (35, -14, D:2) a stone (36, -22, D:2) a +0 dagger (36, -15, D:2) a stone (37, -23, D:2) a +0 quarterstaff (37, -22, D:2) a +0 club (40, -41, D:2) a giant cockroach corpse (40, -18, D:2) a +1 short sword of protection