Dungeon Crawl Stone Soup version 0.24-a0-518-g9d8d8d5b78 (webtiles) character file. Game seed: 1845377040704484364 0 Elrysjar the Magician (level 1, 10/10 HPs) Began as a Gargoyle Wizard on July 23, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:56 (0 turns). Elrysjar the Magician (Gargoyle Wizard) Turns: 0, Time: 00:01:57 Health: 10/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 17% 2 ##..... Call Imp Summ #....... 17% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# ..# ##.## # ##...##...# #..@......# ##...###### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elrysjar the Gargoyle Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, cheibriados_altar_1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------