ElvenKing Level 1 of the Dungeon (5, 5, D:1) a kobold corpse (skeletalised by now) (6, 5, D:1) a +0,+0 club (14, 6, D:1) a ball python corpse (skeletalised by now) (-6, 7, D:1) 26 stones (26, 14, D:1) a stone (23, 16, D:1) a +0,+0 club 3 stones (27, 16, D:1) a stone (42, 17, D:1) a +0,+0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +6,+7 hand axe "Goblinbane" {chop, +Rage +Fly rElec rF+ MR+} (7770 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. the +9,+8 whip of Uncertain Death {venom, rElec rC+} (7300 gold) It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. the +5,+8 sling "Wiux" {flame, Dex-4 Int+2} (5050 gold) It turns projectiles fired from it into bolts of flame. It affects your intelligence (+2). It affects your dexterity (-4). the ring "Syrywkim" {SustAb +Fly Int+3 Dam+5} (5390 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your intelligence (+3). It affects your damage with ranged weapons and melee attacks (+5). It lets you fly. (0, 0, D:2) a rat corpse (skeletalised by now) (-3, 1, D:2) a +0 ring mail a +0 robe a +0 robe (-2, 1, D:2) a giant newt corpse (skeletalised by now) a rat corpse (skeletalised by now) (-7, 3, D:2) a +0,+2 sling Level 3 of the Dungeon (17, 0, D:3) an adder corpse (31, 3, D:3) 25 bolts (-7, 11, D:3) a hobgoblin corpse (32, 14, D:3) a cursed -2,-3 club a +0 leather armour an orc corpse (rotten by now) (2, 22, D:3) a +0 scale mail (-18, 24, D:3) a +0,+0 short sword a kobold corpse (skeletalised by now) (-1, 24, D:3) a bat corpse (skeletalised by now) (35, 25, D:3) a +0,+0 club (-1, 27, D:3) 20 arrows (-7, 37, D:3) a bat corpse (rotten by now) (-15, 38, D:3) a +0 robe a sewer (0, 0, Sewer) a potion of poison a potion of confusion