Elvor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 18, D:1) 20 stones (0, 36, D:1) 20 sling bullets (7, 7, D:1) a +0 dagger (11, 55, D:1) 28 arrows (12, 35, D:1) a +0 robe (14, 44, D:1) a +0 club (16, 18, D:1) a +0 dagger (26, 23, D:1) a +0 club (26, 26, D:1) a stone (27, 26, D:1) a stone (27, 27, D:1) a stone (28, 25, D:1) a stone (29, 31, D:1) 22 stones (42, 14, D:1) a +0 club (45, 16, D:1) 20 stones Level 2 of the Dungeon (5, 13, D:2) a +0 halberd (11, 14, D:2) a +0 spear (29, 23, D:2) a +0 troll leather armour {Purgy} (34, -10, D:2) a +0 falchion (46, -7, D:2) a +0 flail (47, -5, D:2) a cursed -1 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (0, 1, D:3) a +1 whip of venom (9, 4, D:3) a +0 dagger a +0 robe (9, 6, D:3) a +0 scale mail (9, 7, D:3) 15 arrows (10, -11, D:3) a +0 buckler of poison resistance a scroll of random uselessness a +0 flail (12, -1, D:3) a +0 falchion an orc corpse (15, 1, D:3) 16 stones (19, -11, D:3) a +0 leather armour (21, -36, D:3) a cursed -2 club (23, 1, D:3) a +0 mace (25, 1, D:3) a poisoned dart (26, -1, D:3) the +7 whip of Rotation {elec, Str+3 Int+4} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+4). 3 poisoned darts (still there?) (26, 0, D:3) 2 poisoned darts (26, 5, D:3) a poisoned dart (39, -33, D:3) an orc skeleton (40, -21, D:3) a +0 short sword (40, -19, D:3) a stone (40, -17, D:3) a stone (45, -6, D:3) 11 stones