Elvor Level 1 of the Dungeon (6, -8, D:1) 13 sling bullets (7, 3, D:1) a scarf of shadows (11, -14, D:1) a +0 dagger (unseen) (11, 25, D:1) a +2 dagger of freezing (14, -7, D:1) a cursed -3 club (22, -12, D:1) a +0 dagger (32, 13, D:1) 19 stones (39, 12, D:1) 14 stones (42, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -1, D:2) a +0 club (12, 29, D:2) a +0 dagger (18, 30, D:2) a +0 leather armour (22, 23, D:2) 13 arrows (24, 12, D:2) a +0 whip (26, 7, D:2) a +0 robe (33, 24, D:2) a +0 club (36, 13, D:2) a +0 club (36, 33, D:2) a +0 club (37, 31, D:2) a +0 dagger (37, 44, D:2) a +0 robe (40, 1, D:2) a +0 whip (49, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -2 mace (8, 25, D:3) a +0 club (35, 7, D:3) a +0 short sword (40, -4, D:3) a cursed +0 shortbow 13 arrows (41, -4, D:3) an arrow (41, 6, D:3) a +0 dagger (42, -4, D:3) an arrow Level 4 of the Dungeon [Shop] Cosaxoirph's Antique Weapon Boutique a +0 shortbow (93 gold) a +0 spear (93 gold) a +4 long sword (790 gold) a +0 war axe (108 gold) a +0 club (31 gold) the +7 falchion of Intimidation {venom, +Blink rPois rF+} (1977 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It lets you blink. a +0 broad axe (124 gold) the +8 storm bow {elec, penet} (1804 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (0, 0, D:4) 11 sling bullets (2, -4, D:4) a +0 mace of draining (5, -10, D:4) a +0 dagger (7, -6, D:4) a +0 club (10, -22, D:4) a +0 leather armour (18, -8, D:4) a +0 leather armour a +0 club a +0 falchion a +0 chain mail a +0 glaive (29, 21, D:4) a +0 giant club (32, -20, D:4) a +0 buckler (38, -2, D:4) a +0 club (47, -13, D:4) a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 5 of the Dungeon (11, 2, D:5) a +0 leather armour (15, 10, D:5) a +0 giant club (20, -16, D:5) a +0 falchion (20, 6, D:5) a +0 great mace (24, -12, D:5) a +0 whip a +0 leather armour (38, -17, D:5) an uncursed ring of teleportation an uncursed ring of magical power a +0 scale mail (41, -26, D:5) a +0 whip (49, 1, D:5) a dart slug corpse (58, -17, D:5) a +0 dagger (still there?) a +0 robe (still there?) (58, -16, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (2, 6, D:6) 3 scrolls of identify (4, 7, D:6) an uncursed staff of earth the Ecumenical Temple