Elvor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 13, D:1) a frilled lizard corpse (skeletalised by now) (10, 38, D:1) a +0 robe (15, 5, D:1) a quokka corpse (skeletalised by now) (34, 47, D:1) 16 arrows (53, 18, D:1) a quokka corpse (54, 44, D:1) a +0 club (56, 18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Sadit's Antique Weapon Shop a +0 long sword (87 gold) a +1 vorpal long sword (305 gold) a +1 great mace of protection (370 gold) a +0 dagger (50 gold) the +0 rapier "Cudy" {vorpal, *Noise rPois rF+++} (1217 gold) It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rPois: It protects you from poison. *Noise: It may make noises in combat. a +0 rapier of speed (350 gold) a +2 flail of distortion (517 gold) a +0 spear (75 gold) a +0 quarterstaff (100 gold)