Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 7926560739176051512 182 Elvor the Conjurer (level 5, 0/39 HPs) Began as a Draconian Conjurer on Sept 30, 2021. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:17:49 (1892 turns). Elvor the Conjurer (Draconian Conjurer) Turns: 1892, Time: 00:17:49 Health: 0/39 AC: 5 Str: 9 XL: 5 Next: 35% Magic: 4/9 EV: 12 Int: 20 God: Gold: 81 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . g - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn f - ring of protection from cold MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (0 -> -24) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons g - a +0 dagger of venom (weapon) j - a +0 hunting sling Missiles b - 15 sling bullets d - 111 stones Jewellery f - a ring of protection from cold (left hand) Wands k - a wand of digging (3) Scrolls e - a scroll of amnesia {unknown} i - a scroll of fog {unknown} Potions a - 2 potions of heal wounds {unknown} c - a potion of attraction {unknown} h - 2 potions of brilliance l - a potion of magic {unknown} Skills: + Level 0.4 Fighting + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.4 Stealth - Level 0.6 Unarmed Combat + Level 2.7 Spellcasting + Level 5.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 13% 3 Fulminant Prism Conj/Hex 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The water moccasin bites you but does no damage. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. You miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin closely misses you. x2 You barely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you! You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of brilliance. You feel clever all of a sudden. You die... ...... ###...... #........ #......# #......# #### #......# ...# ###.S....# ...## #..@.....# ....# #.#......# ....# #.######## ..#.# #.# #.#.# #.# .<#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# You could see a water moccasin. Vanquished Creatures Jessica (D:2) Ijyb (D:2) Terence (D:2) Natasha (D:2) 2 adders (D:2) A worm (D:2) 2 dart slugs 2 ball pythons 6 bats 5 endoplasms 4 giant cockroaches 11 goblins 4 hobgoblins 5 quokkas 4 frilled lizards 2 kobolds 2 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elvor the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 93 | D:1 | Found Dauforos's Antique Weapon Boutique. 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 277 | D:1 | Learned a level 2 spell: Searing Ray 821 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 821 | D:2 | Noticed Terence 862 | D:2 | Killed Terence 1064 | D:2 | Noticed Jessica 1068 | D:2 | Killed Jessica 1069 | D:2 | Reached skill level 5 in Conjurations 1069 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1205 | D:2 | Noticed Natasha 1211 | D:2 | Killed Natasha 1343 | D:2 | Noticed Ijyb 1396 | D:2 | Killed Ijyb 1397 | D:2 | Reached XP level 5. HP: 25/38 MP: 0/8 1876 | D:3 | Noticed a water moccasin 1892 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_shops, shop D:2: kennysheep_the_goblin_king, layout_loops_corners, uniq_terence, uniq_jessica, uniq_natasha D:3: layout_basic, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Conjurations | 5 | 5.8 Dodging | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.2 Unarmed Combat | | 0.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 17 | 34 || 51 Unarmed | 5 | || 5 Tailslap | 2 | 2 || 4 Cast: Magic Dart | 44 | 30 || 74 Searing Ray | 3 | 3 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armor: Skin | 8 | 8 || 16 Dodge: Dodged | 20 | 22 || 42