Elvor Level 1 of the Dungeon (0, 0, D:1) a +0 mace (19, 19, D:1) a +0 dagger (24, 6, D:1) a +0 spear (26, 19, D:1) a +0 hand axe (31, 34, D:1) a +0 club (32, 27, D:1) a +0 dagger (34, 42, D:1) a +0 leather armour (37, 19, D:1) 15 bolts (42, 0, D:1) a +0 club (43, 25, D:1) a +0 club (48, -4, D:1) a +0 leather armour (50, 0, D:1) a +0 club (52, 1, D:1) a +0 club Level 2 of the Dungeon (3, 10, D:2) a +0 ring mail (4, 9, D:2) a +0 hunting sling (17, 8, D:2) a +0 robe (17, 23, D:2) a +0 dagger (24, -11, D:2) a +0 dagger a +0 robe (29, -2, D:2) 13 arrows (45, -7, D:2) a +0 dagger (48, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 leather armour (2, 2, D:3) a +0 club (4, 19, D:3) a +0 ring mail (5, 31, D:3) a +0 hand axe (11, 33, D:3) a +0 dagger of electrocution (14, 33, D:3) a +0 club (14, 39, D:3) a +0 dagger (still there?) a +0 chain mail (still there?) (15, 38, D:3) a +0 war axe (still there?) a +0 scale mail (still there?) a +0 club (still there?) (18, 44, D:3) 27 bolts (28, -1, D:3) a +0 flail (29, 10, D:3) a +0 club (30, 10, D:3) a +2 vorpal hand axe a +0 ring mail of willpower (33, 2, D:3) 11 arrows (41, 6, D:3) a staff of death Level 4 of the Dungeon (1, -4, D:4) a +0 leather armour (2, -9, D:4) a +0 dagger (11, -28, D:4) a +0 falchion (11, 10, D:4) a +0 hand axe (24, -5, D:4) a +0 hand axe a +0 leather armour (25, 2, D:4) a +0 giant club (27, -9, D:4) a +0 flail a +0 ring mail (27, -7, D:4) a +0 club a +0 leather armour (27, -2, D:4) a +0 short sword (28, -23, D:4) a +0 long sword (37, -35, D:4) a +0 ring mail (38, 9, D:4) a +0 club (40, -23, D:4) a +0 rapier (40, -13, D:4) a +0 dagger (44, -33, D:4) a +0 short sword (48, 0, D:4) a +0 robe (49, -27, D:4) a +0 short sword a +0 scale mail (52, -24, D:4) a +0 hand axe a +0 leather armour (55, -3, D:4) a +0 rapier (59, -31, D:4) a +0 robe Level 5 of the Dungeon [Shop] Hoisuonu's Assorted Antiques a condenser vane (840 gold) a potion of haste (210 gold) a +0 hunting sling (31 gold) a +0 scale mail (84 gold) the +0 leather armour of the Monkey's Uncle {rN+ Str+4} (453 gold) Str: It affects your strength (+4). rN: It protects you from negative energy. a ring of willpower (525 gold) (3, -3, D:5) a +0 hunting sling (12, -27, D:5) a +0 hunting sling (14, -20, D:5) a +0 giant club (20, -10, D:5) a +0 rapier a +0 leather armour (20, 21, D:5) a +0 whip (21, -8, D:5) a +0 giant spiked club (33, -28, D:5) a +0 rapier (39, 16, D:5) a +0 spear Level 6 of the Dungeon [Shop] Weno's Antique Weapon Shop the +3 sling "Punk" {acid, rCorr} (1302 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 dagger (40 gold) a +0 mace (60 gold) the +5 giant club of Traps {pain, rF+} (864 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. The Shining One disapproves of the use of such an item. the +7 morningstar of Contention {pain, rElec rF- rCorr MP+9} (1530 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. the +3 arbalest of Res Nullius {vorpal, rF- Str+10 Dex+5} (1064 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+10). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. a +0 short sword (60 gold) (0, 0, D:6) a +0 spear (3, 11, D:6) a +0 ring mail (4, 0, D:6) a +0 spear (6, -1, D:6) 25 arrows (10, -3, D:6) a +0 long sword (12, 4, D:6) a +0 short sword (16, -6, D:6) a +0 robe (18, 14, D:6) a +0 ring mail (22, -7, D:6) a +2 ring mail of poison resistance (39, -3, D:6) a +0 dagger a +0 robe (40, 24, D:6) a +0 leather armour (44, -3, D:6) a +0 rapier a +0 ring mail (44, 7, D:6) the +2 leather armour of Hysteria {Rampage rElec rF- Will-} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. (50, -3, D:6) a +0 shortbow 19 arrows a +0 club a +0 scale mail (50, 30, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 28 arrows (4, -4, D:7) a +0 mace (4, 1, D:7) a +0 spear (5, -23, D:7) 6 arrows (5, -7, D:7) a +3 quarterstaff of chaos (6, -24, D:7) a +0 falchion (6, -21, D:7) a +0 pair of gloves (12, -32, D:7) a +0 whip of electrocution a +0 robe of fire resistance (17, -22, D:7) a +0 pair of gloves (33, -30, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a potion of lignification (1, 10, D:8) a +0 mace a +0 leather armour an orc corpse (3, -8, D:8) a bullfrog corpse (4, -4, D:8) a +0 hand axe a +0 chain mail an orc corpse (4, 6, D:8) a +0 broad axe (4, 13, D:8) a +0 dagger a +0 robe a +0 falchion of draining a +0 ring mail an orc corpse (5, 0, D:8) a staff of poison (5, 12, D:8) a +0 war axe an orc corpse (14, 0, D:8) 19 sling bullets the Ecumenical Temple