Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 15680327818129611804 30 Elvor the Conjurer (level 3, -6/27 HPs) Began as a Draconian Conjurer on Nov 15, 2021. Mangled by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:31 (1528 turns). Elvor the Conjurer (Draconian Conjurer) Turns: 1528, Time: 00:10:32 Health: -6/27 AC: 6 Str: 9 XL: 3 Next: 3% Magic: 0/6 EV: 12 Int: 19 God: Gold: 64 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles b - 31 poisoned darts d - 42 sling bullets Armour i - a +0 pair of boots (worn) Scrolls c - 3 scrolls of acquirement {unknown} h - a scroll of amnesia {unknown} Potions a - 2 potions of curing {unknown} f - a potion of brilliance {unknown} g - 2 potions of attraction {unknown} Skills: * Level 0.9 Fighting + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 40% 2x1d6 6% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A goblin comes into view. It is wielding a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! There is an escape hatch in the ceiling here. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 halberd! The gnoll hits you from afar with a +0 halberd. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.# ########### #.# #>........## #.# #.#######..# #.# #.# ##.###g# #.# #..##g# #.# ##.##g# #.# #.##.# #.# #.##@# # #.#########.##.#..### #..................... #.#.######.#.#.#..#### #.#.# #<#...#..# #.#.# #.##..# .# #.#.# #)##..# .# #.#.# #.###.# # #.#.# ... ..# You could see 3 gnolls. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:1) 4 goblins A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 frilled lizards 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elvor the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 4/20 MP: 1/5 505 | D:1 | Learned a level 2 spell: Searing Ray 661 | D:1 | Found a faded altar of an unknown god. 670 | D:1 | Got Plato's Reference Book on Conjuration 1514 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1527 | D:2 | HP: 1/27 [gnoll (6)] 1528 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_park_tiny_2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.9 Stealth | | 1.9 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 22 Tailslap || 2 Dagger || 20 Cast: Magic Dart || 47 Searing Ray || 1 Armor: Skin || 23 Dodge: Dodged || 43