Emandoog Level 1 of the Dungeon (0, 0, D:1) 11 stones (4, -2, D:1) a +0 chain mail (6, 3, D:1) a +0 dagger (17, -17, D:1) 16 stones (19, -12, D:1) a +0 club (28, 13, D:1) a +0 robe (32, 4, D:1) 23 stones (33, -11, D:1) a +0 robe (37, -8, D:1) a +0 dagger (37, 15, D:1) a cursed -2 club (38, 18, D:1) a +0 hand axe (42, 19, D:1) a +0 hunting sling (49, -15, D:1) 18 poisoned needles (50, -17, D:1) a +0 whip (52, -16, D:1) a +0 robe (57, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 0, D:2) a cursed +0 club a cursed +0 robe (28, -13, D:2) a +0 robe (44, -43, D:2) a +0 dagger (45, -16, D:2) a stone (45, -15, D:2) a +0 dagger a stone (59, 7, D:2) a +0 scale mail (62, 3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -26, D:3) 10 poisoned needles (3, -39, D:3) a +0 club (4, -6, D:3) a +0 hand axe (5, -24, D:3) a +2 dagger of protection a +0 robe (5, -8, D:3) a +0 mace (5, -7, D:3) a +0 club a +0 leather armour (5, -6, D:3) a +0 dagger a cursed -1 ring mail (9, -32, D:3) a +0 club (11, -24, D:3) Sif Muna's Disquisition on the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 (25, -26, D:3) a +0 ring mail (30, -34, D:3) a +0 ring mail a +0 short sword (30, -5, D:3) 14 stones (31, -1, D:3) 24 stones (39, -27, D:3) a +0 robe (40, -31, D:3) 5 stones a +0 dagger (47, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip of flaming a +0 robe (19, 34, D:4) a +0 leather armour (24, 7, D:4) the +1 leather armour of the Sea {-Tele rC++ Dex+3} It affects your dexterity (+3). It greatly protects you from cold. It prevents most forms of teleportation. (27, 19, D:4) a +0 leather armour (29, 27, D:4) 17 stones (30, 15, D:4) 12 stones (40, 27, D:4) a +0 club (40, 31, D:4) a +0 scythe a +0 robe (41, 19, D:4) a +0 hand axe (41, 25, D:4) a +0 robe a +1 dagger of venom (41, 26, D:4) a cursed -2 whip a +0 ring mail a +0 flail (44, 24, D:4) the +0 leather armour of the Arcane {rF+ Int+4 Dex+3 Slay+3} It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (16, 32, D:5) a +0 rapier (17, 22, D:5) 23 stones (18, 17, D:5) 19 stones (29, -1, D:5) 19 stones (30, 0, D:5) a +0 rapier a +0 leather armour of fire resistance (30, 42, D:5) a +0 short sword (31, 42, D:5) a +0 hand axe 22 stones (32, 41, D:5) a +0 flail a +0 leather armour a +1 dagger of venom a +0 robe (32, 42, D:5) a +0 dagger a +0 robe (40, 19, D:5) a cursed -2 flail Level 6 of the Dungeon (0, 0, D:6) 5 arrows (1, 0, D:6) 8 arrows (2, -2, D:6) 2 arrows (2, -1, D:6) 4 arrows (2, 0, D:6) 9 arrows (7, -2, D:6) 3 arrows (8, -4, D:6) an arrow (8, -3, D:6) 4 arrows (8, -2, D:6) an arrow (10, -18, D:6) a +0 dagger (10, 5, D:6) a scroll of immolation (17, -32, D:6) 23 arrows (17, 11, D:6) 3 arrows (18, -3, D:6) a +0 leather armour (19, 11, D:6) a +0 hunting sling (43, -35, D:6) a +0 dagger a +0 robe (44, -35, D:6) a +0 short sword a +0 leather armour (44, -34, D:6) a +0 dagger a +0 leather armour (51, -1, D:6) a +0 dagger a +0 robe (52, 0, D:6) a +0 flail (53, -1, D:6) a +0 dagger a +0 robe a +0 leather armour (56, -17, D:6) 13 stones Level 7 of the Dungeon [Shop] Qaiteefu's Antique Armour Emporium a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +2 leather armour of fire resistance (608 gold) a +0 plate armour (736 gold) a +0 ring mail (128 gold) a +2 chain mail of poison resistance (592 gold) the +2 pair of boots of the Blue Skies {rF+} (912 gold) It protects you from fire. a +1 scale mail of cold resistance (512 gold) a +2 robe (406 gold) a +0 leather armour (64 gold) a +10 plate armour of ponderousness (1600 gold) a +0 pair of gloves of strength (368 gold) (0, 0, D:7) a +0 war axe (1, 0, D:7) a +0 short sword (2, -1, D:7) a +0 dagger a +0 leather armour (2, 16, D:7) 20 arrows (2, 33, D:7) a +0 ring mail (4, 26, D:7) an orc corpse (skeletalised by now) (8, -13, D:7) a +0 dagger a +0 robe (9, -13, D:7) a +0 war axe a +0 leather armour (10, -13, D:7) a +0 mace (10, -12, D:7) a +0 flail a +0 leather armour (10, -2, D:7) a +0 robe (22, 27, D:7) a +0 great sword (23, 21, D:7) a +0 dagger a +0 robe (24, 22, D:7) a +0 rapier a +1 leather armour of poison resistance the elf corpse of Duvessa (26, 23, D:7) 2 rations (26, 24, D:7) 2 rations (27, 23, D:7) a ration (29, 12, D:7) a cursed -3 hand axe an orc corpse (skeletalised by now) (29, 13, D:7) a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) (30, 13, D:7) a +0 whip an orc corpse (skeletalised by now) (30, 24, D:7) the +8 dagger of the Vulture {freeze, Str+7 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (+5). (31, 13, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 16, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 11, D:7) 24 sling bullets (37, -6, D:7) a +0 shortbow 18 arrows (37, -4, D:7) an arrow (37, -2, D:7) 3 arrows