Emanloe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, 0, D:1) a stone (48, 0, D:1) 23 stones (4, 1, D:1) a stone (59, 5, D:1) a +0 dagger (16, 8, D:1) 22 stones (20, 10, D:1) a +0 short sword (20, 11, D:1) a +0 short sword (-2, 12, D:1) 20 stones (57, 13, D:1) a stone (1, 14, D:1) a +0 whip (28, 20, D:1) 27 stones (31, 29, D:1) 8 javelins (18, 31, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 6, D:2) a +0 club (4, 7, D:2) a cursed +0 club (12, 13, D:2) a +0 club (10, 18, D:2) a +0 club (-20, 23, D:2) 4 needles of sleeping (-6, 35, D:2) a +0 spear a +0 robe (-3, 37, D:2) a stone (-2, 37, D:2) a stone (1, 37, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, 1, D:3) a +0 dagger (16, 2, D:3) a cursed -1 club (30, 3, D:3) 18 arrows (31, 3, D:3) a +0 whip a +0 leather armour a +0 chain mail of fire resistance a +0 dagger a +0 scale mail (13, 14, D:3) a +0 dagger (-13, 15, D:3) a +0 mace (-12, 15, D:3) a cursed -1 hand axe a +0 leather armour (-11, 15, D:3) a +0 mace (33, 17, D:3) a +0 club (8, 18, D:3) 23 stones (-22, 20, D:3) a +0 ring mail (18, 21, D:3) a +0 club (3, 24, D:3) 26 sling bullets (33, 24, D:3) a +0 club (-1, 33, D:3) a cursed +0 club Level 4 of the Dungeon [Shop] Treobipp's Antique Armour Shoppe a +0 plate armour (713 gold) a cursed +0 ring mail (124 gold) a cursed +0 robe (21 gold) a +0 leather armour (62 gold) a +0 plate armour (713 gold) a cursed +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +0 chain mail (139 gold) (0, 0, D:4) a +0 club (0, 1, D:4) a +0 whip of distortion (36, 7, D:4) a +0 spear (17, 10, D:4) a +0 spear (18, 10, D:4) a +0 mace (17, 11, D:4) a +0 whip (38, 14, D:4) a +1 animal skin (-5, 16, D:4) a +0 club (57, 19, D:4) a +0 scimitar a +0 robe (44, 23, D:4) a throwing net (2, 24, D:4) 15 bolts (6, 27, D:4) 13 sling bullets (8, 27, D:4) a +0 club (19, 35, D:4) a -3 war axe a -1 long sword a -1 short sword (17, 36, D:4) a -1 hammer (41, 36, D:4) a +0 club (20, 37, D:4) a -1 hammer (48, 37, D:4) a cursed -3 short sword (40, 39, D:4) 21 stones (15, 40, D:4) a -2 hammer (38, 40, D:4) a +0 ring mail a +0 dagger a +0 short sword (38, 43, D:4) 9 stones (44, 44, D:4) a +0 club (51, 59, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) 19 poisoned arrows (3, 0, D:5) a +0 giant club (-3, 1, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (-2, 1, D:5) a +0 hand axe a +0 leather armour (-2, 2, D:5) a +0 falchion (23, 3, D:5) a +0 club (28, 3, D:5) 25 stones (39, 8, D:5) 17 arrows (-4, 12, D:5) a +0 robe a +2 dagger of venom (-2, 12, D:5) a +0 short sword (13, 13, D:5) a +0 halberd (14, 13, D:5) a cursed +0 flail (25, 14, D:5) a cursed -2 whip (16, 17, D:5) a +0 hunting sling (8, 23, D:5) a +0 hunting sling 16 stones (11, 25, D:5) a stone (12, 25, D:5) 9 stones (21, 29, D:5) 19 stones (15, 32, D:5) 13 stones (10, 34, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 scale mail (-19, 1, D:6) a +0 giant club (-1, 2, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (-5, 10, D:6) a +0 dagger (3, 10, D:6) a +0 whip (-42, 15, D:6) a javelin of returning a +0 rapier a cursed +0 leather armour (5, 15, D:6) a cursed -1 dagger a +0 robe (6, 16, D:6) a +0 scimitar a +0 chain mail (-15, 23, D:6) 28 stones (9, 25, D:6) a +0 chain mail (10, 29, D:6) a +0 shortbow 17 arrows (-39, 30, D:6) 25 sling bullets (8, 32, D:6) an arrow (-36, 33, D:6) a +0 spear (-36, 34, D:6) a +0 whip (-35, 34, D:6) a +0 club (-34, 34, D:6) a +0 halberd (-31, 34, D:6) a +0 giant club (-1, 49, D:6) a +0 war axe a +0 ring mail (-1, 50, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 flail (-13, 52, D:6) a +0 club (-15, 53, D:6) 18 arrows (-16, 55, D:6) 12 arrows a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail (-9, 8, D:7) a +1 halberd a +0 robe (-10, 9, D:7) a +1 battleaxe a +0 robe a +3 falchion of freezing a +0 robe (-9, 9, D:7) a +0 morningstar a +0 robe (24, 9, D:7) a +0 leather armour a +0 short sword (-25, 10, D:7) 15 stones (25, 10, D:7) a +0 short sword a +0 chain mail (-34, 13, D:7) a +0 club (-32, 16, D:7) 14 stones (-36, 22, D:7) 2 needles of confusion (13, 22, D:7) a +0 robe (-20, 25, D:7) a +0 quarterstaff (27, 29, D:7) a +0 pair of gloves (18, 41, D:7) a potion of poison (32, 44, D:7) a +0 scale mail (-30, 45, D:7) a +0 trident (-30, 46, D:7) a tomahawk (-29, 46, D:7) a +0 dagger a +0 robe (-27, 46, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, 2, D:8) a +0 leather armour (5, 12, D:8) a scroll of amnesia (-3, 14, D:8) 32 sling bullets (-6, 15, D:8) a +0 shortbow 24 arrows of flame (5, 15, D:8) a scroll of amnesia (-7, 18, D:8) 18 poisoned needles (-17, 19, D:8) the +2 falchion of Fanaoff {flame, rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It makes you more stealthy. (-46, 26, D:8) a +0 flail of draining a +0 ring mail (-13, 27, D:8) a +0 leather armour of positive energy a +2 scale mail of poison resistance a +0 quarterstaff a +0 hunting sling 19 sling bullets (16, 28, D:8) a +0 hunting sling (-43, 29, D:8) 19 stones (-24, 30, D:8) a +0 leather armour (-13, 30, D:8) a sling bullet (-12, 31, D:8) a sling bullet (-7, 33, D:8) a +0 cloak (-13, 35, D:8) a sling bullet (-28, 43, D:8) a +0 robe (-24, 43, D:8) a cursed -2 hand axe a +0 robe a +2 dagger a +0 robe a +1 long sword a +0 robe (-24, 44, D:8) a +0 short sword a +0 robe a cursed +3 falchion a +0 robe (-29, 54, D:8) a +0 ring mail (-51, 58, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a +0 halberd (-1, 3, D:9) a +0 flail (0, 3, D:9) a +1 spear of piercing a cursed +0 ring mail a +0 shield (1, 6, D:9) a +0 whip (1, 8, D:9) 27 arrows (-18, 12, D:9) a +0 ring mail (-18, 20, D:9) 21 arrows (33, 26, D:9) a +0 dire flail a +0 robe (-18, 27, D:9) a +0 animal skin a +0 animal skin (-17, 27, D:9) a +1 whip of flaming a +0 robe a potion of poison (-12, 27, D:9) a +0 giant club (26, 27, D:9) 15 stones (31, 28, D:9) a +1 short sword a cursed +0 robe (32, 28, D:9) a +0 short sword a +0 robe (-1, 29, D:9) a cursed -2 dagger (2, 33, D:9) an uncursed ring of poison resistance (1, 35, D:9) a +0 chain mail (-4, 42, D:9) a scroll of noise (8, 44, D:9) 18 stones (-28, 46, D:9) a +0 rapier (-26, 47, D:9) 23 bolts (-13, 48, D:9) a +0 dagger (-21, 49, D:9) a stone (-20, 49, D:9) a +0 short sword a +0 short sword 2 stones (-19, 49, D:9) a stone (-18, 49, D:9) 3 stones (-21, 50, D:9) a +0 blowgun 10 poisoned needles (-20, 50, D:9) a +0 short sword a +0 hand crossbow 20 bolts Level 10 of the Dungeon (-22, 3, D:10) a +0 whip (-23, 6, D:10) a +0 robe (-21, 11, D:10) a +0 club 3 stones (-10, 12, D:10) a +0 club (-13, 13, D:10) a +0 club a +0 leather armour (-10, 14, D:10) a +0 flail a +0 scale mail (-9, 17, D:10) a +0 trident (-21, 19, D:10) a stone (-7, 28, D:10) 3 poisoned needles (23, 31, D:10) 20 sling bullets (-12, 33, D:10) a +0 dagger a +0 blowgun 3 poisoned needles (-11, 34, D:10) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 scale mail a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour (10, 34, D:10) a +0 club (-11, 35, D:10) a +0 club a +0 mace a cursed +0 plate armour a cursed +0 leather armour (11, 35, D:10) a +0 giant spiked club a +0 morningstar a +0 shortbow 16 arrows (10, 36, D:10) a +0 giant club (-3, 38, D:10) 22 sling bullets Level 11 of the Dungeon [Shop] Dearaewk's Antique Weapon Shop a +0 spear (108 gold) a +0 war axe (126 gold) a +0 war axe (126 gold) a +4 arbalest (162 gold) a +0 greatsling (540 gold) the +6 longbow "Iprajob" {flame, rPois Dex+2 Stlth+} (342 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. a +2 whip of venom (90 gold) a +0 club (36 gold) a +0 broad axe (144 gold) the cursed +1 arbalest of Wrongful Imprisonment {flame, rF- Str+3 SInv} (342 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you vulnerable to fire. It enhances your eyesight. It has a curse placed upon it. (0, 0, D:11) a +0 short sword (-41, 1, D:11) a +1 war axe of electrocution (-31, 4, D:11) a +0 leather armour (9, 5, D:11) a +1 falchion of holy wrath (-11, 6, D:11) 19 stones (-5, 11, D:11) a wand of slowing (19) a wand of magic darts (16) a wand of magic darts (14) a wand of confusion (2) a wand of enslavement (5) 2 potions of flight (5, 11, D:11) a +2 vampiric hand axe (5, 21, D:11) the +9 short sword of Currency {pierce, rPois rF- rC+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (7, 21, D:11) a +0 chain mail (-44, 22, D:11) 9 poisoned needles (5, 27, D:11) a +0 giant club a +0 robe (-28, 29, D:11) a +0 long sword (-13, 29, D:11) a +0 war axe of freezing (-26, 30, D:11) a +0 long sword (-7, 30, D:11) 29 stones (-31, 32, D:11) a +0 long sword (-30, 34, D:11) a +0 long sword (-26, 34, D:11) a book of Dreams (-22, 34, D:11) a +0 long sword (-21, 36, D:11) a +0 long sword (-17, 36, D:11) a +0 leather armour (-26, 38, D:11) a +0 long sword (-24, 39, D:11) a +0 long sword (-23, 40, D:11) a +0 dagger a +0 robe (-3, 40, D:11) a +0 glaive a +0 plate armour (-17, 44, D:11) 2 arrows (-17, 45, D:11) an arrow (-17, 46, D:11) an arrow (-17, 47, D:11) 4 arrows (-17, 48, D:11) 3 arrows (-17, 49, D:11) 2 arrows (-9, 51, D:11) a +0 giant spiked club (-16, 52, D:11) a +1 war axe of flaming a +0 shortbow 4 arrows (-14, 52, D:11) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (29, 1, Lair:1) a +0 ring mail (27, 9, Lair:1) the amulet "Striwk" {+Rage rN+ Str+5} [amulet of rage] It affects your strength (+5). It protects you from negative energy. It lets you go berserk. the ring of Zeonaur {rPois Str+2 Dex-4 Stlth+} [ring of stealth] It affects your strength (+2). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. the +2 scale mail "Onaitweces" {rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). a +2 great mace of protection a +0 great sword of holy wrath the +7 mace of Tender Mercy {holy, +Rage rPois rF- Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. a +6 antimagic dire flail a +2 flail of protection a -3 eveningstar of freezing (39, 12, Lair:1) a +0 ring mail (17, 13, Lair:1) a cursed +0 leather armour (17, 15, Lair:1) an uncursed ring of loudness a wand of enslavement (9) (63, 22, Lair:1) a cursed +0 chain mail (44, 30, Lair:1) a +1 great sword of slicing (6, 38, Lair:1) 11 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (47, 18, Lair:2) a +0 plate armour (2, 40, Lair:2) 28 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 26 stones (-22, 12, Lair:3) 7 gold pieces (-5, 12, Lair:3) 27 sling bullets (-28, 15, Lair:3) a +0 scale mail (-18, 18, Lair:3) a potion of cancellation