Dungeon Crawl Stone Soup version 0.24.0 (webtiles) character file. Game seed: 12143156872496658047, levelgen mode: deterministic 83 Emblim88 the Ruffian (level 4, -6/45 HPs) Began as a Troll Monk on Oct 25, 2019. Mangled by a gnoll ... wielding a +0 halberd (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:10 (2003 turns). Emblim88 the Ruffian (Troll Monk) Turns: 2003, Time: 00:05:10 Health: -6/45 AC: 6 Str: 19 XL: 4 Next: 22% Magic: 3/3 EV: 11 Int: 6 God: Gold: 121 SH: 0 Dex: 13 Spells: 3/3 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.55/turn (no ring) MPRegen 0.08/turn (no ring) @: resistant, flying A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Missiles d - 8 datura-tipped darts (quivered) Armour a - a +0 robe (worn) Jewellery o - an uncursed ring of stealth {unknown} Scrolls c - a scroll of noise {unknown} f - a scroll of teleportation {unknown} h - 3 scrolls of enchant armour {unknown} i - 3 scrolls of identify {unknown} j - 2 scrolls of remove curse {unknown} k - a scroll of magic mapping {unknown} l - a scroll of immolation {unknown} m - a scroll of fog {unknown} Comestibles b - 4 rations Skills: + Level 3.0 Fighting + Level 2.9 Dodging - Level 1.0 Stealth * Level 4.2 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of curing. You feel better. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * It was a potion of flight. You feel very buoyant. You fly up into the air. The gnoll hits you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The gnoll hits you from afar with a +0 halberd! You die... #........#....# #........#....# ######.......#....# ....##.......#....# ....##......##....# ....##......##....# .................## .................# ....##..........@# ....##..........g'...... .................#g..... .................#...... .................# ..... ....###.....###### ..... ###########'## ##+# #.......# #.......# You could see 2 gnolls. Vanquished Creatures A gnoll (D:4) 3 adders (D:2) An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:1) A giant cockroach (D:2) A goblin (D:1) 4 hobgoblins 10 jackals A ball python (D:1) A bat (D:1) 5 frilled lizards 3 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Emblim88 the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 28/29 MP: 1/1 620 | D:1 | Reached XP level 3. HP: 36/36 MP: 2/2 1512 | D:2 | Reached skill level 4 in Unarmed Combat 1539 | D:2 | Reached XP level 4. HP: 44/44 MP: 3/3 1942 | D:3 | You fall into a shaft and drop 2 floors! 1942 | D:5 | Entered Level 5 of the Dungeon 2003 | D:4 | Mangled by a gnoll Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring D:2: layout_loops_corners D:3: layout_basic, item_on_display_a D:4: layout_gridville, first_ration, uniq_pikel D:5: layout_cave_pools