Dungeon Crawl Stone Soup version 0.25-a0-447-gff83419037 (webtiles) character file. Game seed: 6373453210040695560, levelgen mode: deterministic 35 Emblim88 the Skirmisher (level 3, -2/34 HPs) Began as a Minotaur Abyssal Knight on Jan 30, 2020. Was a Follower of Lugonu. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (769 turns). Emblim88 the Skirmisher (Minotaur Abyssal Knight) Turns: 769, Time: 00:01:21 Health: -2/34 AC: 3 Str: 17 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 9 God: Lugonu [*.....] Gold: 56 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour (curse) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -4) A: retaliatory headbutt, horns 2 a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour d - a cursed +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 4.4 Fighting + Level 2.7 Axes + Level 3.1 Armour + Level 1.5 Dodging - Level 1.9 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You headbutt the adder! You kill the adder! Lugonu accepts your kill. Your Armour skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You aren't carrying any potions. You hit the worm. The worm is heavily wounded. You feel sick. The worm barely misses you. You furiously retaliate! You headbutt the worm. You hit the worm. You headbutt the worm. You kill the worm! Lugonu accepts your kill. You hit the worm. You headbutt the worm. The worm is heavily wounded. You feel sick. The worm bites you! You die... #.# #..## .>.. . ...##.. ......# ######......# #####....w.[....# ........#@......# .......<#†......# ........'.....(.# ........##......# ......... ......# ........##.....[# ......... ......# ########. ....... . ....... You could see a worm. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Emblim88 the Minotaur Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 65 | Abyss:1 | Noticed a smoke demon 66 | D:1 | Escaped the Abyss 286 | D:1 | Reached skill level 4 in Fighting 304 | D:1 | Reached * piety under Lugonu 325 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 766 | D:2 | Reached XP level 3. HP: 10/34 MP: 3/3 769 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, kennysheep_boxes D:2: minmay_angry_zag, layout_basic, minitemple, chequers_ecumenical_altar_twisty, minmay_misc_feat_hallway, xom_teletrap_fun Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.4 Armour | 3 | 3.1 Axes | | 2.7 Dodging | | 1.5 Invocations | | 1.9 Action || total -------------------------++------- Melee: Hand axe || 45 Headbutt || 7 Invok: Depart the Abyss || 1 Armor: Leather armour || 13 Dodge: Dodged || 34 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------