Emblim88 Level 1 of the Dungeon (1, 12, D:1) a +0 mace (5, 1, D:1) 21 bolts (11, 5, D:1) 16 arrows (23, -8, D:1) a +0 club (23, -7, D:1) a +0 club (23, -6, D:1) a +0 dagger (25, 23, D:1) a +0 club (41, -17, D:1) a +0 club (45, -3, D:1) 14 stones (46, 29, D:1) a cursed -3 whip (50, 6, D:1) a +0 ring mail (51, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 mace of a sewer {vorpal, +Blink} (2050 gold) It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. the cursed +2 dagger of Cuuniahui {vorpal, +Blink} (2400 gold) It inflicts extra damage upon your enemies. It lets you blink. It has a curse placed upon it. the +7 hunting sling of the Bouncing Hells {venom, MR+} (4940 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. the +1 leather armour of the Eleven People {Int+6} (2660 gold) It affects your intelligence (+6). If you switch to wearing this armour, your AC will increase by 2 (2 -> 4). (0, 0, D:2) a +0 leather armour (3, 36, D:2) 10 stones (11, 41, D:2) a +0 mace (12, 2, D:2) a +0 club (13, 36, D:2) a +0 dagger a +0 club 23 stones (13, 37, D:2) a +0 halberd (13, 38, D:2) a +0 whip a +0 dagger (16, 11, D:2) a +0 dagger 2 stones (16, 34, D:2) a +0 dagger (17, 10, D:2) a +0 dagger (17, 17, D:2) 16 bolts (37, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an adder corpse (8, 31, D:3) a +0 club a hobgoblin corpse (10, 32, D:3) an adder corpse (11, 26, D:3) 3 gold pieces (11, 32, D:3) a +0 trident (unseen) (12, 31, D:3) a scroll of teleportation (14, 29, D:3) 6 gold pieces (16, 28, D:3) 9 stones (22, -11, D:3) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (27, -6, D:3) a bat corpse (skeletalised by now)