Emblim88 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -6, D:1) a +0 short sword (14, -7, D:1) a +0 leather armour (20, -26, D:1) 13 stones (23, 12, D:1) a +0 club (25, -12, D:1) a +0 club (26, -27, D:1) a +0 club (26, -26, D:1) a stone (27, -25, D:1) a stone a +0 club (28, -13, D:1) a stone (32, -24, D:1) a +0 whip 2 stones (33, -21, D:1) a cursed +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (3, -16, D:2) a +0 dagger (6, 16, D:2) a +0 short sword (8, 21, D:2) a +0 pair of gloves (12, -6, D:2) a stone (13, -5, D:2) a +0 club a stone (13, -4, D:2) a stone (13, -3, D:2) a stone (15, -18, D:2) a +0 dagger (18, -2, D:2) a +0 dagger (22, -16, D:2) a +1 antimagic hand axe (26, 8, D:2) a +0 club a +0 leather armour (43, -4, D:2) a +0 scale mail (45, -6, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 17, D:3) 19 stones (3, 26, D:3) a +0 dagger (4, 26, D:3) a +0 club (4, 27, D:3) a +0 trident a +0 leather armour (5, 20, D:3) 14 stones (5, 26, D:3) a +0 mace (10, -4, D:3) a +0 club (10, 9, D:3) 17 stones (17, 14, D:3) 19 arrows (20, 8, D:3) a +0 ring mail (21, 4, D:3) a +0 trident (22, 3, D:3) a +0 mace a +0 leather armour a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 flail (23, 40, D:3) a +0 war axe (33, 1, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ythos's Antique Armour Boutique a +0 robe (22 gold) a +3 leather armour of poison resistance (672 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) the +2 plate armour "Nimebb" {rElec} (1504 gold) It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 10 (6 -> 16). a +3 chain mail of magic resistance (848 gold) a +0 ring mail (128 gold) the +1 leather armour "Fivall" {MR+} (627 gold) It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will increase by 2 (6 -> 8). (0, 0, D:4) the +13 plate armour of the Albatross {*Drain rCorr Slay+4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. If you switch to wearing this armour, your AC will increase by 21 (6 -> 27). (0, 1, D:4) a +0 hand axe a +0 leather armour an orc corpse (3, 13, D:4) an adder corpse (5, 4, D:4) a jackal skeleton a jackal skeleton a leopard gecko skeleton (5, 5, D:4) a frilled lizard skeleton (6, 4, D:4) a +0 hand axe (7, 4, D:4) a jackal skeleton (8, 0, D:4) 17 arrows (11, 18, D:4) a +0 spear (19, 1, D:4) a frilled lizard corpse (21, 11, D:4) a +0 dagger a +0 robe (24, 2, D:4) a worm corpse (24, 10, D:4) a cursed -2 hand axe (25, 10, D:4) a +0 short sword a +0 leather armour an orc skeleton (26, 10, D:4) a +0 flail