EmerC Level 1 of the Dungeon (0, 0, D:1) 28 stones (2, -37, D:1) a +0 chain mail (3, -37, D:1) a +0 club (8, -10, D:1) a +0 robe (11, 1, D:1) a +0 club a +0 club 2 stones (12, -23, D:1) a +0 club (12, 2, D:1) a stone (26, -18, D:1) a +0 hunting sling (31, 10, D:1) 13 stones (33, -23, D:1) a +0 club (35, -23, D:1) a stone (37, -22, D:1) a stone (40, -23, D:1) a stone (42, 5, D:1) a +0 dagger (42, 16, D:1) a +0 dagger (43, 1, D:1) a +0 leather armour (46, -1, D:1) a +0 club (52, 15, D:1) a +1 dagger of venom (57, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of venom (3, -43, D:2) a +0 club (10, -41, D:2) 16 stones (13, -25, D:2) a +0 club (15, -31, D:2) 13 stones (22, -53, D:2) a +0 club (24, -33, D:2) a +0 pair of gloves (25, -33, D:2) a +0 club (41, -7, D:2) a +0 club (42, -7, D:2) 3 stones (42, -6, D:2) a stone (43, -8, D:2) a +0 whip (46, -13, D:2) 30 bolts (47, 2, D:2) a cursed -3 whip Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (15, -11, D:3) 27 sling bullets (23, -12, D:3) a +0 dagger (24, -1, D:3) 17 stones (28, 2, D:3) 16 arrows (31, -9, D:3) 12 stones (42, 5, D:3) a +0 war axe a +0 leather armour 20 stones (43, 3, D:3) a stone (45, 15, D:3) a wand of random effects (21) a +0 robe (54, -12, D:3) 10 sling bullets Level 4 of the Dungeon (7, -2, D:4) a +0 dagger a +0 robe (7, -1, D:4) a +0 dagger a +0 robe (8, -3, D:4) a +0 club a +0 flail (11, -11, D:4) 20 stones (15, -19, D:4) a +0 flail (28, 1, D:4) a +0 robe (30, -19, D:4) a +0 mace (30, -4, D:4) a cursed -1 dagger a +0 robe (32, -5, D:4) 17 stones (33, -1, D:4) a +0 hand axe a +0 leather armour (33, 0, D:4) a cursed -1 short sword a +0 dagger a +0 robe a +0 whip a +0 leather armour (36, -21, D:4) a +0 scythe a +0 robe (39, -5, D:4) an arrow (39, -2, D:4) a +0 leather armour (40, 0, D:4) a +0 shortbow 46 arrows (44, -6, D:4) a +0 hand axe a +0 leather armour (45, -6, D:4) a +0 hand axe a +0 falchion (45, -5, D:4) a +0 trident a cursed -2 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 23 arrows (2, 0, D:5) an arrow (3, 0, D:5) an arrow (4, 0, D:5) an arrow (6, 0, D:5) an arrow (6, 6, D:5) 18 stones (9, 27, D:5) a +0 shortbow 15 arrows (11, 25, D:5) an arrow (12, 24, D:5) an arrow (14, 22, D:5) an arrow (15, 21, D:5) an arrow (16, 20, D:5) 2 arrows (17, 24, D:5) 14 stones (27, 2, D:5) a +0 leather armour (38, -5, D:5) a +0 falchion a +0 shortbow 22 arrows (44, 26, D:5) the +6 short sword "Conservator" {freeze, *Contam Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It causes magical contamination when unequipped. (45, -11, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) an adder corpse (21, -1, D:6) a +0 mace (30, -26, D:6) a +1 scale mail of poison resistance (41, 1, D:6) a +0 rapier (45, 8, D:6) a +0 plate armour (48, -33, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a potion of curing (5, 2, D:7) a wand of polymorph (7) (10, -1, D:7) 11 gold pieces (13, 5, D:7) 4 gold pieces