Endermatry Level 1 of the Dungeon (10, 2, D:1) a bat skeleton (11, 23, D:1) a goblin skeleton (13, 29, D:1) a ball python skeleton (27, -16, D:1) a rat skeleton (29, -15, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat skeleton (29, -14, D:1) a jackal corpse (skeletalised by now) (39, 23, D:1) a kobold skeleton (40, 24, D:1) a frilled lizard skeleton (51, -17, D:1) a frilled lizard skeleton (55, -10, D:1) a rat skeleton (57, 7, D:1) a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a throwing net (0, 5, D:2) a javelin (3, -8, D:2) a +0 spear a gnoll corpse (13, -7, D:2) an adder skeleton (17, 5, D:2) a hobgoblin corpse (skeletalised by now) (27, 9, D:2) the human corpse of Terence (skeletalised by now)