EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (16, 0, D:1) 29 stones (26, -14, D:1) a +0 ring mail (47, 13, D:1) a +0 leather armour (51, 3, D:1) a +0 dagger (51, 4, D:1) 24 stones (52, 5, D:1) a +0 spear (53, 2, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -35, D:2) 21 bolts (11, -40, D:2) a +0 dagger (unseen) (19, -42, D:2) a silver tomahawk (20, -41, D:2) a ration a silver tomahawk (22, -36, D:2) a +0 club a silver tomahawk (33, -13, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 23 stones (8, 15, D:3) a +0 dagger (10, -1, D:3) 12 stones (15, 12, D:3) a +0 club (unseen) (16, -8, D:3) a +0 club (16, 19, D:3) 21 bolts (21, -2, D:3) a +0 hunting sling of flaming (22, 17, D:3) 2 potions of degeneration (28, 19, D:3) a +0 mace (31, 15, D:3) a +0 scale mail a +0 club a +0 whip a +0 club a +0 leather armour the +4 spear of the Seven Shrikes {pierce, rElec rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It insulates you from electricity. (35, 23, D:3) a +0 mace (35, 24, D:3) a +0 dagger a +0 robe (36, 12, D:3) a +0 robe (36, 14, D:3) a +1 pair of gloves (36, 24, D:3) a +0 short sword (41, -22, D:3) a +0 mace (41, -20, D:3) a +0 mace (42, -22, D:3) a +0 mace (42, -21, D:3) a +0 mace (42, -20, D:3) a +0 mace (42, -19, D:3) a +0 mace (43, -22, D:3) a +0 mace (43, -21, D:3) a +0 mace (43, -20, D:3) a +0 mace (43, -19, D:3) a +0 mace (44, -22, D:3) a +2 mace of holy wrath (44, -21, D:3) a +0 mace (44, -20, D:3) a +0 mace (44, -19, D:3) a +0 mace (44, 1, D:3) 23 stones (44, 7, D:3) a +0 dagger (44, 8, D:3) a stone (45, -20, D:3) a +0 mace (45, -9, D:3) a +0 leather armour (45, 8, D:3) a +0 club (unseen) (45, 11, D:3) a +0 leather armour (45, 15, D:3) a +0 club a cursed +0 leather armour (46, 7, D:3) a +0 club a +0 club a +0 animal skin a +0 helmet a stone (47, 5, D:3) a +0 short sword (unseen) (47, 6, D:3) a +0 club a +0 club (47, 7, D:3) a +0 dagger (still there?) a cursed -3 whip (still there?) (49, 10, D:3) a +2 flail of protection (unseen) (49, 11, D:3) a +0 mace (unseen) (50, 10, D:3) a +0 leather armour (51, -21, D:3) a +4 quarterstaff of chaos (51, 13, D:3) a +0 ring mail (52, -21, D:3) a +0 leather armour 2 scrolls of noise (54, -22, D:3) a +0 mace Level 4 of the Dungeon [Shop] Jeazytun's Armour Shoppe a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) the cursed +0 scale mail of Pasojasm {rC+ Regen+} (180 gold) It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) the cursed +0 chain mail of Wasted Space {rC++ rCorr} (379 gold) It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 scale mail of fire resistance (132 gold) a +0 ring mail (48 gold) [Shop] Zeath's Weapon Emporium the +6 arbalest "Wixoygihi" {elec, +Inv Int+5} (919 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It lets you turn invisible. 20 bolts (56 gold) a +3 vampiric dagger (322 gold) 26 stones (36 gold) a +0 quarterstaff of protection (95 gold) 6 poisoned tomahawks (84 gold) 8 stones (11 gold) a +0 whip (35 gold) [Shop] Xerphuops's Magic Scroll Emporium a scroll of amnesia (38 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of random uselessness (11 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) [Shop] Neacidy's Antique Armour Shop a +0 chain mail of cold resistance (276 gold) the +0 chain mail of Syndicalism {+Blink Int+7 Slay-6} (192 gold) It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you blink. a cursed +0 helmet (84 gold) a +0 chain mail (108 gold) a +2 robe of magic resistance (424 gold) the +1 leather armour "Mamp" {+Inv} (504 gold) It lets you turn invisible. a +0 robe (16 gold) a +0 robe (16 gold) [Shop] Ytse's Antique Weapon Emporium a +1 rapier of venom (236 gold) a +0 rapier (80 gold) a +0 spear of venom (112 gold) a cursed +0 falchion (2 gold) the +11 fustibalus of the Inferno {venom, rC++} (1950 gold) It poisons the ammo it fires. It greatly protects you from cold. a +0 hunting sling (30 gold) a +0 hand axe (60 gold) a +0 scimitar (80 gold) (0, 0, D:4) 25 stones (3, 3, D:4) 3 curare-tipped needles (3, 6, D:4) 13 bolts (5, 10, D:4) 3 scrolls of remove curse (9, 3, D:4) a +0 long sword (21, 38, D:4) a cursed -1 club (24, 31, D:4) a +1 dagger of venom (25, 2, D:4) 7 arrows (40, 24, D:4) a +0 war axe a +0 chain mail (46, 32, D:4) a +0 robe (48, 36, D:4) a scroll of remove curse Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 vampiric short sword a +0 ring mail (7, 13, D:5) a +0 dagger (10, -15, D:5) a +0 giant spiked club (13, 18, D:5) the +3 dagger "Deoh" {chaos, rC- Int+6} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+6). It makes you vulnerable to cold. (16, -17, D:5) a +0 leather armour (16, 18, D:5) an arrow (17, -17, D:5) a +0 giant club (17, 14, D:5) a +0 shortbow (unseen) (17, 15, D:5) an arrow (17, 16, D:5) an arrow (22, 2, D:5) a +0 ring mail (25, -19, D:5) a +0 robe (38, 0, D:5) a +0 whip (unseen) (39, 0, D:5) a +0 dagger of holy wrath a +0 robe (41, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 19 stones (5, -6, D:6) a +3 flail of protection a +0 scale mail (7, 12, D:6) a scroll of remove curse (10, -15, D:6) 17 arrows (11, 23, D:6) a +0 hand axe (17, 19, D:6) a potion of degeneration (18, 18, D:6) 18 arrows (18, 19, D:6) a +2 dagger of draining (37, 9, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (0, 10, D:7) a book of Changes (3, 24, D:7) a +0 battleaxe a +0 chain mail (4, 24, D:7) a +0 dagger (unseen) (5, 24, D:7) a +0 club (11, -4, D:7) a +0 trident 8 gold pieces (11, 23, D:7) 18 arrows (16, -7, D:7) a +0 falchion (17, 23, D:7) a +0 falchion (33, 23, D:7) a +0 whip (34, -6, D:7) a potion of degeneration (34, 32, D:7) a +0 hand axe a +0 chain mail (35, 19, D:7) 21 stones (39, 21, D:7) 14 stones (53, 47, D:7) a cursed +0 dire flail (60, 44, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -23, D:8) a +0 leather armour (unseen) (6, -24, D:8) a +0 trident a cursed -2 robe a +0 dagger (7, -23, D:8) a +0 trident (12, -21, D:8) 16 gold pieces (13, -21, D:8) 15 sling bullets (19, -27, D:8) a scroll of remove curse (20, -15, D:8) a +0 battleaxe (27, -36, D:8) 16 stones Level 9 of the Dungeon (0, 5, D:9) 8 gold pieces (2, 1, D:9) a ration (3, 8, D:9) a +0 dagger (unseen) (4, 9, D:9) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (10, 12, Lair:1) the +10 longbow "Bysoh" {venom, Str+4} It poisons the ammo it fires. It affects your strength (+4). (16, 6, Lair:1) a +0 scale mail 2 chunks of flesh the human skeleton of Harold (20, 11, Lair:1) a +1 cloak an uncursed ring of fire (21, 35, Lair:1) 18 stones (26, 22, Lair:1) a +1 hand axe (27, 35, Lair:1) a +0 rapier (32, 36, Lair:1) a sling bullet (36, 35, Lair:1) 15 arrows (37, 30, Lair:1) a +0 flail (41, 7, Lair:1) 2 potions of flight Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 chunks of flesh a hippogriff skeleton (14, -2, Lair:2) a book of Changes (18, 6, Lair:2) a +0 rapier (24, 3, Lair:2) a water moccasin skeleton (30, 11, Lair:2) a blink frog corpse