EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) 7 javelins (6, 2, D:1) a +0 dagger (7, 3, D:1) a cursed -1 dagger 5 stones (7, 34, D:1) a stone (9, 2, D:1) a +0 club 2 stones (9, 34, D:1) a stone (11, 34, D:1) a stone (13, 2, D:1) a stone (14, 34, D:1) a +0 dagger (17, 25, D:1) 2 stones (17, 27, D:1) 3 stones (26, -7, D:1) a +0 hand axe (29, 24, D:1) a cursed -1 club (34, 19, D:1) a +0 club (38, 2, D:1) a +0 dagger a +0 club (44, 27, D:1) a +0 short sword (44, 29, D:1) a +0 hand axe (46, 1, D:1) a +0 club (46, 26, D:1) 15 stones (48, 9, D:1) a +0 club (51, 30, D:1) 17 stones (52, 26, D:1) a stone (53, 28, D:1) a stone (53, 29, D:1) 2 stones (54, 32, D:1) a stone (60, 12, D:1) a cursed -2 whip (60, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 2, D:2) a +0 club (6, 1, D:2) a +0 dagger (16, -37, D:2) a +0 mace (17, -38, D:2) a +0 mace (27, -13, D:2) 17 arrows (33, 1, D:2) a cursed -1 club (35, -27, D:2) a +0 dagger a +0 animal skin (52, -19, D:2) a +0 chain mail (54, -29, D:2) 17 sling bullets (61, -51, D:2) a +0 leather armour (62, -52, D:2) an uncursed ring of attention 4 potions of degeneration (64, 1, D:2) 22 stones (65, -26, D:2) a +0 scythe a +0 robe (65, 0, D:2) a +0 leather armour Level 3 of the Dungeon (11, -8, D:3) a +0 leather armour (12, -8, D:3) a +0 dagger (13, -7, D:3) a +0 dagger a +0 robe a +0 trident a cursed +0 leather armour (13, 8, D:3) 27 stones (13, 23, D:3) 14 poisoned needles (14, 22, D:3) a +0 leather armour (14, 23, D:3) 9 stones (18, 24, D:3) a +0 hand axe (21, -5, D:3) a +0 club (24, -9, D:3) a +0 club (26, -2, D:3) a +0 club a +0 ring mail a +0 falchion (29, -1, D:3) a +0 dagger 4 tomahawks (35, -8, D:3) a stone (35, 12, D:3) a +0 spear (42, -10, D:3) a +0 whip 4 stones (43, -7, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (5, -3, D:4) a potion of degeneration (16, 20, D:4) a potion of degeneration (17, -24, D:4) a +0 leather armour (19, 1, D:4) a +0 whip (26, -33, D:4) a +0 whip (27, -35, D:4) a +0 scale mail (27, -34, D:4) a +0 robe a cursed +0 dagger (33, -13, D:4) a +0 club (34, 8, D:4) a +0 giant club (37, 13, D:4) a +0 robe (42, 9, D:4) a +0 falchion (55, -15, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 mace (7, -11, D:5) a +1 whip of flaming (9, -3, D:5) a +0 lajatang (17, -35, D:5) an arrow (18, -35, D:5) 2 arrows (18, -8, D:5) a +0 quarterstaff (18, 7, D:5) a +0 cloak (20, -35, D:5) 3 arrows (22, -35, D:5) a +0 shortbow 8 arrows (25, -34, D:5) a +0 hand axe (31, -49, D:5) 19 stones (32, -44, D:5) 17 arrows (34, -5, D:5) 13 stones (37, -5, D:5) a +0 giant club (38, -3, D:5) a +1 robe a +0 dire flail (38, -2, D:5) a +0 shortbow 17 arrows (40, -2, D:5) 24 bolts (43, -2, D:5) an arrow (56, -7, D:5) 19 stones (59, -39, D:5) a +0 scale mail (59, 3, D:5) 16 bolts Level 6 of the Dungeon [Shop] Ruimp's Antique Weapon Shop the +6 arbalest "Acarineslayer" {elec, MR- Str+5 Int+5} (1105 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 war axe (59 gold) a +0 short sword (51 gold) a +0 shortbow (51 gold) a +2 blowgun (246 gold) a cursed -2 mace (1 gold) the +12 morningstar of Sukoluab {speed, *Rage +Rage rN++ Stlth+} (1592 gold) Attacks with this weapon are significantly faster. It greatly protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. It makes you more stealthy. a +0 short sword (51 gold) a +0 long sword (59 gold) (3, 1, D:6) a +0 robe (18, -29, D:6) a +0 spear (19, -21, D:6) a +0 whip a +0 leather armour (19, 16, D:6) a +0 club (20, -29, D:6) a +0 spear a +0 long sword a +0 chain mail (20, 6, D:6) 25 bolts (21, -29, D:6) a cursed -3 short sword a +0 ring mail (22, -29, D:6) a +0 dagger a +0 leather armour (23, -19, D:6) a +0 mace (23, -15, D:6) a +0 spear (24, -19, D:6) a +0 spear (24, -18, D:6) a cursed +0 scale mail (26, -5, D:6) 12 bolts (27, -30, D:6) a +2 spear of pain (27, -29, D:6) a +0 spear a +0 trident a +0 scale mail (28, -29, D:6) a +1 short sword a +0 scale mail (30, -3, D:6) a +0 hand axe (30, -1, D:6) a +0 spear (30, 21, D:6) a stone (31, 22, D:6) a +0 mace 16 stones a potion of degeneration a +0 club (32, -4, D:6) 17 bolts (32, -3, D:6) a +0 falchion (32, -1, D:6) a +0 mace (32, 22, D:6) a +0 whip (33, 22, D:6) a +0 club a +0 scale mail a stone (33, 23, D:6) a stone (34, 20, D:6) a cursed +0 whip (34, 21, D:6) a stone (37, 9, D:6) a +0 whip (41, -1, D:6) a +0 short sword a +0 scale mail (43, 13, D:6) a +0 club a +0 leather armour a +0 spear (44, 12, D:6) a +0 spear (46, 1, D:6) a tomahawk a +0 flail (46, 3, D:6) a +0 falchion (47, 2, D:6) a tomahawk (49, -8, D:6) an arrow (49, 5, D:6) a +0 club (50, 0, D:6) a +0 trident a +0 ring mail (51, -9, D:6) a +0 shortbow 9 arrows (51, 0, D:6) a +0 whip a +0 leather armour (51, 7, D:6) 3 tomahawks (53, 0, D:6) a +0 flail (54, 0, D:6) a +0 spear (56, 15, D:6) a +0 spear (57, 16, D:6) a +0 spear (57, 20, D:6) a +0 club a cursed +0 leather armour (60, -1, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 10 sling bullets (4, 0, D:7) a cursed +2 spear of freezing a +0 robe (4, 2, D:7) a +5 falchion a +0 robe (5, 2, D:7) a +4 dagger a +0 robe (11, -14, D:7) 2 tomahawks (11, -13, D:7) a +0 dagger a +0 robe (11, -12, D:7) a cursed +0 hand axe a +0 scale mail a +0 dagger a tomahawk a +0 leather armour (11, -9, D:7) a +0 dagger a +0 robe (12, -4, D:7) a cursed +0 mace a +0 robe (27, -25, D:7) a +4 dire flail a +0 robe (28, -25, D:7) a cursed +0 short sword a +0 robe (29, -25, D:7) a +0 spear a +0 robe (30, -25, D:7) a cursed +0 battleaxe a +0 robe a +0 mace a +0 robe (34, -32, D:7) a +0 flail (35, -38, D:7) a +0 dagger a +0 robe (36, -33, D:7) a +0 short sword (37, -39, D:7) a +0 robe (37, -34, D:7) a +0 dagger a +0 robe (49, 3, D:7) a +0 cloak (55, -2, D:7) a +0 falchion a cursed +0 ring mail (56, -3, D:7) a +0 club (56, -1, D:7) a cursed -2 club 28 sling bullets Level 8 of the Dungeon [Shop] Ziceteh's Distillery a potion of curing (39 gold) a potion of haste (130 gold) a potion of invisibility (104 gold) a potion of agility (52 gold) a potion of resistance (130 gold) a potion of agility (52 gold) a potion of haste (130 gold) a potion of agility (52 gold) a potion of curing (39 gold) (0, 0, D:8) a +0 giant club (5, 10, D:8) 12 sling bullets (7, -28, D:8) a potion of degeneration (7, -12, D:8) a +0 robe (7, 2, D:8) a scarf of resistance (8, -32, D:8) 23 stones (9, -20, D:8) a +0 club (13, -32, D:8) 18 stones (18, -30, D:8) 27 stones (19, -31, D:8) 15 arrows (21, -30, D:8) a +0 spear (21, -19, D:8) a +0 falchion (22, 1, D:8) a +0 giant club (23, 1, D:8) a +0 dire flail a cursed -2 giant spiked club (26, -21, D:8) 28 bolts (28, 4, D:8) 14 stones (33, -26, D:8) a +2 quarterstaff of protection (35, -7, D:8) a +0 dagger a +0 scale mail (35, -6, D:8) a +0 halberd a +0 plate armour (35, -4, D:8) a +0 flail a +0 trident a +0 robe a +0 flail a +0 ring mail an arrow (36, -2, D:8) an arrow (36, 12, D:8) a +0 helmet (37, -33, D:8) 13 arrows (37, -1, D:8) 3 arrows (38, -27, D:8) a +0 rapier (38, -13, D:8) a +0 dagger a +0 robe a +2 long sword a +0 robe (38, -11, D:8) a +5 short sword a +0 robe (38, -10, D:8) a +0 short sword (38, -1, D:8) a +0 dagger a +0 falchion a +0 ring mail (38, 1, D:8) a +0 shortbow 14 arrows (45, 5, D:8) the +6 dagger "Kittim" {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. Level 9 of the Dungeon (4, -18, D:9) 16 arrows (5, -19, D:9) a +0 war axe (5, -18, D:9) a +0 club (7, -19, D:9) a +0 leather armour (10, -18, D:9) a +1 flail a +0 robe (11, -15, D:9) a +3 battleaxe of freezing 22 stones a +0 robe (12, -19, D:9) 18 stones (12, -18, D:9) a +2 falchion a +0 robe a +0 giant club (12, -17, D:9) a +4 dagger a +0 robe (13, -20, D:9) 7 stones (14, -26, D:9) a +0 hand axe (15, -25, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, -21, D:9) a +0 giant club a +0 giant spiked club (18, 1, D:9) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 whip a tomahawk a +0 club a cursed +0 ring mail (19, 0, D:9) a +0 club a +0 leather armour (19, 1, D:9) a +0 long sword a +0 plate armour a +0 club (20, 1, D:9) a +1 scimitar of holy wrath a +0 plate armour a +0 dagger a +2 robe of fire resistance (21, -30, D:9) 20 bolts (21, -29, D:9) a +0 robe (22, -30, D:9) a book of Conjurations (23, 1, D:9) 10 stones (24, 1, D:9) 3 tomahawks (28, -50, D:9) 3 large rocks (28, -49, D:9) the +1 pair of boots of the Slightly Bent {*Corrode Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. It may corrode you when you take damage. (28, -48, D:9) a book of Ice (29, -50, D:9) a book of the Warp (29, -49, D:9) a +0 flail (29, 1, D:9) a +0 battleaxe a +0 plate armour (30, -51, D:9) a ration (30, -50, D:9) a book of Changes (30, -49, D:9) a +0 dagger (30, -30, D:9) a +0 dagger a +0 robe (30, -8, D:9) a +0 war axe a stone (30, -7, D:9) a stone (30, -3, D:9) a stone (30, -1, D:9) a +0 mace 5 stones a +0 plate armour (31, -49, D:9) a ration (31, -44, D:9) a +0 scale mail (31, -42, D:9) 3 stones (32, -55, D:9) 26 sling bullets (32, -35, D:9) a +0 glaive (33, -44, D:9) a +0 short sword 4 stones (34, -44, D:9) 3 stones (35, -47, D:9) a stone (36, -52, D:9) a stone (36, -48, D:9) a stone (36, -47, D:9) a stone (36, -46, D:9) 2 stones a +0 giant club (36, -45, D:9) a +0 whip (53, -37, D:9) a +0 spear (53, -25, D:9) 11 poisoned needles (54, -35, D:9) a +0 whip (57, -34, D:9) a +3 spear (58, -32, D:9) a +0 spear (59, -34, D:9) a +0 club a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a stone (0, 1, D:10) a stone (2, -29, D:10) 5 poisoned needles (2, -1, D:10) a +0 blowgun 13 poisoned needles a +0 short sword 4 stones a +0 club a +0 dagger (2, 0, D:10) 2 stones (3, -1, D:10) a +0 club (4, -2, D:10) a +1 short sword of speed 5 stones (4, 15, D:10) 18 arrows (5, -20, D:10) a +0 club (7, 10, D:10) a +0 mace (20, -15, D:10) a +0 shield (32, 20, D:10) a -2 vampiric glaive a +0 animal skin (41, 5, D:10) 25 stones (44, 20, D:10) 13 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (21, -15, Lair:1) a +0 flail (36, -15, Lair:1) a +0 whip (36, 22, Lair:1) a +0 great mace (44, -5, Lair:1) a hydra skeleton (45, -5, Lair:1) a spiny frog skeleton (48, 22, Lair:1) a +1 quarterstaff of holy wrath (50, 16, Lair:1) a +0 great mace (51, -15, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of clouds (4) (3, 7, Lair:2) 24 gold pieces (19, 18, Lair:2) a cursed ring of attention (28, 6, Lair:2) a scroll of identify