EnegeticOcto Level 1 of the Dungeon (0, 0, D:1) a stone (1, -25, D:1) 34 stones (1, -5, D:1) a stone a +0 club (1, 0, D:1) 3 stones (3, -31, D:1) a +0 dagger (8, 10, D:1) a +0 club (17, -13, D:1) a +0 whip a stone (18, -20, D:1) a +0 robe (20, -14, D:1) a stone (20, -13, D:1) a stone (21, -14, D:1) a +0 club (21, -10, D:1) a +0 helmet (22, -14, D:1) 2 stones (26, -40, D:1) a +0 dagger (33, -12, D:1) a +1 dagger of holy wrath (34, -27, D:1) 13 poisoned needles (35, -38, D:1) a +0 hand axe (43, -3, D:1) a +0 hunting sling (44, -30, D:1) a +0 club (51, -32, D:1) 25 stones (56, -11, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 5, D:2) 16 poisoned needles (18, -9, D:2) a +0 club (23, -1, D:2) 19 stones (25, -4, D:2) an uncursed ring of teleportation (25, 11, D:2) a +0 robe (26, -7, D:2) a +0 club (28, -5, D:2) a +0 short sword (28, 11, D:2) a +0 long sword (38, 19, D:2) a +0 club (40, -1, D:2) a +0 club (41, 8, D:2) a potion of degeneration (41, 23, D:2) a +0 trident (46, 17, D:2) 17 bolts (53, 9, D:2) a +0 mace (58, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +3 rapier (2, -2, D:3) a +0 leather armour (4, 4, D:3) 6 poisoned needles a +0 blowgun (7, -1, D:3) 3 poisoned needles (7, 0, D:3) 2 poisoned needles (8, 1, D:3) a poisoned needle (9, 1, D:3) 16 stones (21, -15, D:3) a +0 dagger a +0 blowgun 6 poisoned needles (23, -15, D:3) a poisoned needle (24, -5, D:3) a +0 dagger (27, -30, D:3) 31 stones (29, -25, D:3) a +0 club Level 4 of the Dungeon [Shop] Yheyvv Zasm's Antique Weapon Boutique a +0 club (23 gold) a +7 giant club (890 gold) the +7 flail "Abboodgh" {freeze, rF+ MR+ Dex+2 SInv} (1593 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 flail (80 gold) a +0 flail (80 gold) a cursed -2 arbalest (2 gold) a +0 trident (80 gold) a +0 flail (80 gold) a +0 great sword of venom (225 gold) (0, 0, D:4) a +0 robe (0, 8, D:4) 9 stones (3, -1, D:4) a +0 leather armour a +0 rapier (4, 18, D:4) the +7 short sword of the Lost Blessings {holy, rElec rF+ Dex+6 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (8, 20, D:4) a +0 robe (20, 4, D:4) 20 sling bullets (25, 22, D:4) 4 large rocks (29, 20, D:4) a +0 dagger (39, 1, D:4) 21 sling bullets (45, 29, D:4) a +0 shortbow (46, -5, D:4) a +0 shortbow (48, -2, D:4) a +0 hand axe (49, 32, D:4) 17 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (1, 0, D:5) a +0 trident a +0 leather armour (2, -5, D:5) a +0 whip a +0 scale mail (23, -16, D:5) 23 bolts (33, -11, D:5) a cursed -3 hand axe (33, -10, D:5) a +0 short sword a +0 robe a +0 dagger a cursed +0 robe a +0 dagger (34, -10, D:5) a +0 ring mail (35, -12, D:5) a +0 shortbow (38, -28, D:5) 14 gold pieces (39, -33, D:5) a ration (39, -25, D:5) a +0 quarterstaff (40, -26, D:5) a ration (42, -9, D:5) an uncursed amulet of rage (47, -10, D:5) a +0 centaur barding Level 6 of the Dungeon (10, -2, D:6) a +4 hunting sling (10, 2, D:6) a +0 short sword (11, -1, D:6) a +0 hand axe (11, 1, D:6) a cursed -3 club (15, 5, D:6) a +0 long sword (18, -13, D:6) a +0 chain mail a +0 glaive (18, -2, D:6) a +0 dagger (18, 1, D:6) a +0 trident (19, -14, D:6) a +0 short sword a +0 leather armour (19, -13, D:6) a +0 leather armour a +0 short sword (19, 0, D:6) a +0 whip (20, -15, D:6) a +0 dagger (20, -1, D:6) a +0 short sword (20, 0, D:6) a +0 robe a +0 dagger (24, 12, D:6) a +0 flail (26, -12, D:6) 25 stones (26, 4, D:6) a +0 halberd (26, 5, D:6) a +2 whip of freezing (28, -12, D:6) a +0 scythe a +2 robe of the Archmagi (38, 18, D:6) a +0 shortbow (39, 12, D:6) 19 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 whip (11, 2, D:7) a +0 leather armour (12, 5, D:7) a +0 robe a +0 dagger (12, 6, D:7) a +0 club a +0 club (13, 6, D:7) a +0 ring mail a cursed +0 leather armour a +0 hand axe a +0 club a +0 war axe a +0 chain mail (16, 15, D:7) a +0 chain mail a +0 club (17, -12, D:7) a +0 whip (17, 12, D:7) 43 stones a cursed +0 robe a +3 hand axe (17, 15, D:7) a +0 robe a +3 mace (18, 11, D:7) a +0 robe a +2 halberd (19, 11, D:7) a stone (48, -25, D:7) a +0 club (50, -25, D:7) a +0 helmet (50, -7, D:7) 27 bolts Level 8 of the Dungeon (0, 0, D:8) 18 poisoned needles (13, 7, D:8) a +0 animal skin a +0 spear a potion of degeneration a +1 robe of the Archmagi (18, 13, D:8) 12 stones (22, 12, D:8) a +0 dagger (30, 0, D:8) 17 sling bullets (34, 31, D:8) a +0 chain mail (46, 9, D:8) a +0 hand axe a +0 dagger of venom a +0 robe a +0 mace a +0 club (50, 43, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (5, -35, D:9) a +0 long sword (9, -22, D:9) a cursed +0 scimitar (11, -14, D:9) a +0 war axe (13, -37, D:9) a +0 quarterstaff a +1 robe of cold resistance (15, -16, D:9) a +0 flail a +0 leather armour (17, -24, D:9) a +2 morningstar of freezing a +0 robe a +3 scimitar a +0 robe a +0 mace a +0 chain mail a +0 war axe (17, -21, D:9) a +0 spear (18, -31, D:9) a +0 hand axe (18, -25, D:9) a +0 falchion a +0 leather armour (18, -22, D:9) a +0 spear (19, -30, D:9) a +0 ring mail a +0 club (19, -22, D:9) a +0 robe (19, -20, D:9) 3 javelins of returning (20, -31, D:9) a +0 robe a +0 dagger (21, -16, D:9) a +0 shortbow (24, -20, D:9) a +0 dagger (30, -24, D:9) a +1 short sword of protection (31, -24, D:9) a +2 hunting sling of freezing (32, -24, D:9) a +0 shortbow (32, -10, D:9) a +0 mace (33, -8, D:9) a +0 shield (35, -27, D:9) a +0 dagger (41, -24, D:9) a +0 giant club a +0 giant spiked club (43, -8, D:9) a cursed +0 chain mail (43, -7, D:9) a +0 club a +0 war axe a +0 chain mail (44, -16, D:9) a +0 shortbow (44, -8, D:9) a +0 leather armour (54, -40, D:9) a +0 hunting sling (56, -41, D:9) a +0 short sword (57, -39, D:9) a +0 halberd (59, -48, D:9) 21 bolts (59, -15, D:9) a +0 dagger (62, -43, D:9) a stone (62, -41, D:9) a +0 hand axe of flaming (63, -44, D:9) a stone (63, -42, D:9) a stone (65, -40, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -5, D:10) 22 stones (4, 16, D:10) a +0 dagger a +0 robe (8, 14, D:10) a +0 rapier (10, 9, D:10) 7 poisoned needles (26, -24, D:10) a +0 shortbow (36, -25, D:10) a +1 shortbow of freezing (37, 4, D:10) 9 stones (39, 14, D:10) 16 stones (39, 15, D:10) a +0 giant spiked club (39, 20, D:10) a stone (51, -5, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 sling bullets (17, 16, Lair:1) 19 stones (27, 15, Lair:1) a +0 leather armour (28, 23, Lair:1) a +0 whip (52, 23, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (36, -6, Lair:2) a +0 glaive (37, -5, Lair:2) an uncursed amulet of rage (49, 35, Lair:2) 4 poisoned needles (53, 8, Lair:2) a cursed +0 chain mail (60, 27, Lair:2) a +0 great sword (61, 43, Lair:2) 13 stones (64, 21, Lair:2) a +0 great mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (6, 27, Lair:3) a +0 leather armour (7, 5, Lair:3) a +0 quarterstaff (11, 11, Lair:3) 20 stones (14, 18, Lair:3) a +0 scimitar a +0 robe (15, 27, Lair:3) a +4 scimitar (19, 12, Lair:3) 24 stones (31, 10, Lair:3) 21 stones (33, -16, Lair:3) a potion of degeneration (36, 22, Lair:3) 12 bolts (51, 9, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (4, -24, Lair:4) 20 stones (11, -35, Lair:4) a +0 robe (22, -39, Lair:4) the cursed +0 spear "Kuips" {antimagic, +Rage rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (24, -8, Lair:4) 11 stones (27, -24, Lair:4) a +0 buckler (32, 1, Lair:4) an uncursed ring of attention (35, -7, Lair:4) a +0 shortbow (38, -37, Lair:4) a +0 broad axe (43, -19, Lair:4) a +0 great sword a +0 shortbow (45, -8, Lair:4) 7 javelins (51, -27, Lair:4) an uncursed amulet of rage (53, -40, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 robe (1, -10, Lair:5) 21 stones (3, -11, Lair:5) a +0 pair of gloves (6, -23, Lair:5) a +0 longbow (7, -10, Lair:5) 5 needles of confusion (7, -3, Lair:5) 21 sling bullets (9, -44, Lair:5) 7 stones (19, -36, Lair:5) a +0 pair of gloves (25, -1, Lair:5) 18 stones (36, -47, Lair:5) 4 tomahawks (40, -16, Lair:5) a +0 scimitar Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 quarterstaff of freezing (4, -20, Lair:6) a +0 long sword (14, -44, Lair:6) 18 stones (16, -32, Lair:6) a cursed -1 hunting sling (26, 7, Lair:6) a potion of heal wounds (26, 8, Lair:6) an uncursed amulet of the acrobat (26, 9, Lair:6) a potion of curing (26, 10, Lair:6) a +0 plate armour (40, -24, Lair:6) a dire elephant skeleton (42, -11, Lair:6) a +0 battleaxe (45, 4, Lair:6) 12 bolts (50, -11, Lair:6) a +0 ring mail